Player Matchup

Agni
Agni
Diamond II
EdwardEternal
Agni
Diamond II
Level 160
God Stats
1W - 1L
1,545 SR
Queue Stats
54W - 15L
2,402 MMR
Party 1
Fenrir
Fenrir
Masters
Knaos
Fenrir
Masters
Level 160
God Stats
23W - 5L
2,011 SR
Queue Stats
104W - 35L
2,854 MMR
Party 1
Tyr
Tyr
Diamond IV
Shoplifter
Tyr
Diamond IV
Level 57
God Stats
5W - 2L
1,839 SR
Queue Stats
48W - 10L
2,631 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,799 SR
2,629 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 152
2,017 SR
2,594 MMR
Sol
Sol
Masters
IllusioN20XX
Sol
Masters
Level 157
God Stats
121W - 30L
2,127 SR
Queue Stats
663W - 191L
2,426 MMR
Party 2
Loki
Loki
Masters
ItzzzJay
Loki
Masters
Level 150
God Stats
99W - 20L
2,017 SR
Queue Stats
822W - 199L
2,800 MMR
Party 2
Sobek
Sobek
Masters
OurMemeMachine
Sobek
Masters
Level 148
God Stats
31W - 6L
1,907 SR
Queue Stats
847W - 176L
2,555 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
8,212
587
8,487
6,431
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Knaos
Fenrir
12
1 / 3 / 0
9,372
669
4,426
14,537
12,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 5 / 1
7,979
570
9,695
13,543
8,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
AphroditeScyllaTiamatGilgameshAthena

VS

Bans
AnhurThothChang'eHelBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
10,697
764
10,747
8,669
3,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
14
6 / 1 / 5
10,569
755
9,325
9,377
6,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 0 / 8
9,248
661
7,173
15,324
17,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
3
0
7
6.5
W
Loki
6
1
5
8.5
L
Fenrir
Knaos
Fenrir
1
3
0
0.33
W
2
0
8
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,608
Damage
27,245
34,511
Taken
33,370
22,899
Mitigated
27,537
10,345
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,487
475
0
1,600
6,431
2,227
0
1,810
4,591
50,225
0
W
10,747
3,876
0
6,228
8,669
3,022
2,497
1,327
7,342
56,332
0
W
Loki
9,325
1,963
0
2,502
9,377
6,748
250
3,118
6,259
0
48,280
L
Fenrir
Knaos
Fenrir
4,426
892
0
4,389
14,537
12,081
0
8,462
5,535
0
18,781
W
7,173
572
0
7,551
15,324
17,767
108
4,154
11,170
24,314
0
L
9,695
1,727
0
4,356
13,543
8,591
0
6,818
6,313
0
27,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
30,514
154
Minions Killed
187
0
Camps Cleared
0
826,868
Distance Traveled
854,201
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,212
587
91
7
0
266,169
5
W
Sol
10,697
764
95
7
0
272,704
4
W
Loki
10,569
755
67
5
0
285,382
5
L
Fenrir
9,372
669
28
2
0
278,229
4
W
Sobek
9,248
661
25
2
0
296,115
1
L
Tyr
7,979
570
35
3
0
282,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role