Player Matchup

Fenrir
Fenrir
BrAzzer_Bruv
Fenrir
Level 29
God Stats
11W - 17L
1,227 SR
Queue Stats
336W - 409L
1,380 Elo+
Solo
Heimdallr
Heimdallr
Goukons
Heimdallr
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 12L
1,282 Elo+
Solo
Gilgamesh
Gilgamesh
danielavila75
Gilgamesh
Level 20
God Stats
17W - 22L
1,454 SR
Queue Stats
25W - 38L
1,274 Elo+
Solo
Kukulkan
Kukulkan
kENT1115
Kukulkan
Level 17
God Stats
0W - 3L
1,328 SR
Queue Stats
19W - 20L
1,348 Elo+
Solo
Hachiman
Hachiman
pappabear32
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,411 Elo+
Solo
Team Averages
Level 18
1,402 SR
1,339 Elo+

VS

Team Averages
Level 19
1,470 SR
1,336 Elo+
Izanami
Izanami
FlyGuy_WN
Izanami
Level 29
God Stats
12W - 12L
1,423 SR
Queue Stats
30W - 25L
1,388 Elo+
Solo
Yemoja
Yemoja
Gryphite12
Yemoja
Level 26
God Stats
14W - 10L
1,439 SR
Queue Stats
44W - 40L
1,323 Elo+
Party 1
Hades
Hades
Notfrom63rd8456
Hades
Level 27
God Stats
52W - 46L
1,487 SR
Queue Stats
78W - 77L
1,328 Elo+
Party 1
Fenrir
Fenrir
PapaWardski
Fenrir
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 4L
1,299 Elo+
Party 1
Neith
Neith
sudarova
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 11 / 17
16,253
493
22,262
38,510
22,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Goukons
Heimdallr
20
12 / 9 / 11
17,127
519
18,385
23,916
14,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
danielavila75
Gilgamesh
20
16 / 8 / 9
17,743
538
31,347
41,793
36,138
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
kENT1115
Kukulkan
20
10 / 16 / 8
15,983
484
28,389
26,757
11,326
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
pappabear32
Hachiman
8
2 / 3 / 4
10,092
306
1,971
5,816
1,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlyGuy_WN
Izanami
20
5 / 12 / 7
19,043
577
19,849
28,659
12,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
Gryphite12
Yemoja
20
10 / 8 / 18
17,178
521
25,243
34,588
46,371
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
18 / 11 / 11
18,751
568
43,285
45,954
32,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
12 / 12 / 10
16,864
511
16,704
30,064
21,301
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
sudarova
Neith
8
1 / 11 / 1
10,172
308
2,516
9,880
2,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
93
50
Kills
46
47
Deaths
54
49
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
11
17
1.68
W
Izanami
FlyGuy_WN
Izanami
5
12
7
0.71
L
Heimdallr
Goukons
Heimdallr
12
9
11
1.94
W
Yemoja
Gryphite12
Yemoja
10
8
18
2.38
W
18
11
11
2.14
W
Fenrir
12
12
10
1.42
L
Gilgamesh
danielavila75
Gilgamesh
16
8
9
2.56
L
Kukulkan
kENT1115
Kukulkan
10
16
8
0.88
L
Hachiman
pappabear32
Hachiman
2
3
4
1.33
W
Neith
sudarova
Neith
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,354
Damage
107,597
136,792
Taken
149,145
85,476
Mitigated
115,632
12,269
Healing
35,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
22,262
7,180
0
4,310
38,510
22,373
2,416
23,271
15,239
0
70,465
W
Izanami
FlyGuy_WN
Izanami
19,849
17,121
0
5,969
28,659
12,404
6,969
3,005
25,477
0
213,754
L
Heimdallr
Goukons
Heimdallr
18,385
9,908
0
3,655
23,916
14,158
4,643
9,010
14,906
0
110,115
W
Yemoja
Gryphite12
Yemoja
25,243
5,139
4,274
810
34,588
46,371
867
8,689
25,475
73,185
0
W
43,285
4,061
622
19,044
45,954
32,982
2,320
9,998
35,151
91,075
0
W
Fenrir
16,704
6,951
0
4,671
30,064
21,301
739
4,487
25,407
0
72,690
L
Gilgamesh
danielavila75
Gilgamesh
31,347
11,781
0
1,441
41,793
36,138
0
18,283
23,510
0
119,600
L
Kukulkan
kENT1115
Kukulkan
28,389
4,841
330
1,865
26,757
11,326
1,127
16,135
10,622
90,662
0
L
Hachiman
pappabear32
Hachiman
1,971
1,054
0
668
5,816
1,481
0
1,829
3,987
0
12,531
W
Neith
sudarova
Neith
2,516
1,177
0
125
9,880
2,574
268
1,403
8,363
0
16,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,198
Gold Earned
82,008
568
Minions Killed
584
0
Camps Cleared
0
2,331,125
Distance Traveled
2,556,897
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,253
493
86
3
0
539,501
0
W
Izanami
19,043
577
291
9
0
595,229
0
L
Heimdallr
17,127
519
168
5
0
577,424
0
W
Yemoja
17,178
521
75
2
0
573,264
1
W
Hades
18,751
568
92
3
0
568,561
0
W
Fenrir
16,864
511
100
3
0
574,713
1
L
Gilgamesh
17,743
538
148
4
0
596,876
0
L
Kukulkan
15,983
484
148
4
0
438,760
0
L
Hachiman
10,092
306
18
1
0
178,564
0
W
Neith
10,172
308
26
1
0
245,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role