Player Matchup

Merlin
Merlin
ANDRESRODWEI7
Merlin
Level 8
God Stats
3W - 3L
1,159 SR
Queue Stats
4W - 3L
1,414 Elo+
Party 2
Sol
Sol
Chanelno5andYSL
Sol
Level 6
God Stats
6W - 9L
1,471 SR
Queue Stats
44W - 42L
1,359 Elo+
Solo
Kukulkan
Kukulkan
GlitchWolfPlus
Kukulkan
Level 14
God Stats
3W - 2L
1,368 SR
Queue Stats
4W - 3L
1,414 Elo+
Party 2
Camazotz
Camazotz
archerdune
Camazotz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,414 Elo+
Party 2
Loki
Loki
libra0924
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,202 Elo+
Solo
Team Averages
Level 11
1,400 SR
1,360 Elo+

VS

Team Averages
Level 18
1,541 SR
1,346 Elo+
The Morrigan
The Morrigan
Lock713
The Morrigan
Level 23
God Stats
3W - 5L
1,805 SR
Queue Stats
8W - 19L
1,225 Elo+
Solo
Apollo
Apollo
Ozymandias955
Apollo
Level 5
God Stats
1W - 3L
1,326 SR
Queue Stats
2W - 5L
1,344 Elo+
Solo
Ne Zha
Ne Zha
Satanpink
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 125L
1,398 Elo+
Solo
Khepri
Khepri
fluffyman87
Khepri
Level 17
God Stats
1W - 2L
1,426 SR
Queue Stats
4W - 5L
1,382 Elo+
Party 1
Fenrir
Fenrir
pmorrissey41
Fenrir
Level 17
God Stats
1W - 1L
1,648 SR
Queue Stats
4W - 5L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 15
13,551
1,042
13,489
10,605
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 4 / 27
13,286
1,022
19,948
14,391
5,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
20
10 / 4 / 20
14,964
1,151
31,665
14,776
6,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
archerdune
Camazotz
20
14 / 3 / 15
15,338
1,180
19,422
20,153
9,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
19
7 / 5 / 12
13,687
1,053
7,419
11,646
4,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lock713
The Morrigan
19
5 / 7 / 5
13,402
1,031
16,171
17,091
7,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 3
9,991
769
1,378
2,327
687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Satanpink
Ne Zha
19
6 / 15 / 5
13,163
1,013
19,412
30,955
16,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
20
2 / 3 / 12
13,102
1,008
10,327
19,874
23,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
19
6 / 13 / 9
13,907
1,070
15,938
28,770
19,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
53
40
Kills
19
20
Deaths
40
89
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
4
15
3.63
W
2
4
27
3.88
W
Kukulkan
10
4
20
5
L
The Morrigan
Lock713
The Morrigan
5
7
5
1.07
L
0
2
3
0.75
L
Ne Zha
Satanpink
Ne Zha
6
15
5
0.57
W
Camazotz
archerdune
Camazotz
14
3
15
7.17
L
Khepri
2
3
12
2.67
W
Loki
7
5
12
2.6
L
Fenrir
6
13
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,943
Damage
63,226
71,571
Taken
99,017
29,700
Mitigated
66,933
13,323
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,489
1,783
0
0
10,605
4,090
0
2,775
7,830
41,289
0
W
19,948
6,537
0
5,211
14,391
5,028
0
4,840
9,551
51,312
0
W
Kukulkan
31,665
4,233
0
1,087
14,776
6,102
0
3,468
11,148
61,331
0
L
The Morrigan
Lock713
The Morrigan
16,171
3,270
696
1,679
17,091
7,029
0
10,818
6,189
40,270
228
L
1,378
1,067
0
73
2,327
687
0
1,270
1,057
0
3,301
L
Ne Zha
Satanpink
Ne Zha
19,412
6,754
0
740
30,955
16,456
0
20,204
10,751
0
42,411
W
Camazotz
archerdune
Camazotz
19,422
8,176
0
7,025
20,153
9,824
0
10,630
9,523
0
36,079
L
Khepri
10,327
1,620
0
0
19,874
23,375
0
14,149
5,725
35,367
0
W
Loki
7,419
1,195
0
0
11,646
4,656
0
4,557
7,089
0
24,767
L
Fenrir
15,938
3,940
0
517
28,770
19,386
0
18,661
10,109
0
35,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,826
Gold Earned
63,565
261
Minions Killed
213
8
Camps Cleared
1
1,219,266
Distance Traveled
1,042,965
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,551
1,042
76
6
1
176,786
0
W
Sol
13,286
1,022
51
4
0
249,109
1
W
Kukulkan
14,964
1,151
71
5
0
246,338
0
L
The Morrigan
13,402
1,031
61
5
1
227,532
0
L
Apollo
9,991
769
3
0
0
48,962
0
L
Ne Zha
13,163
1,013
64
5
0
221,404
1
W
Camazotz
15,338
1,180
35
3
3
277,101
0
L
Khepri
13,102
1,008
40
3
0
266,325
1
W
Loki
13,687
1,053
28
2
4
269,932
0
L
Fenrir
13,907
1,070
45
3
0
278,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role