Player Matchup

Danzaburou
Danzaburou
HunnaaJohn
Danzaburou
Level 29
God Stats
12W - 14L
1,728 SR
Queue Stats
66W - 50L
1,669 Elo+
Solo
Gilgamesh
Gilgamesh
PanKirito
Gilgamesh
Level 16
God Stats
57W - 101L
1,279 SR
Queue Stats
65W - 121L
1,114 Elo+
Party 2
Chiron
Chiron
no_b0lls_u_wont
Chiron
Level 20
God Stats
1W - 3L
1,328 SR
Queue Stats
61W - 67L
1,424 Elo+
Party 2
Team Averages
Level 22
1,445 SR
1,402 Elo+

VS

Team Averages
Level 75
1,685 SR
1,271 Elo+
Awilix
Awilix
M4D aF
Awilix
Level 99
God Stats
4W - 1L
1,839 SR
Queue Stats
7W - 10L
1,252 Elo+
Party 1
Zeus
Zeus
MightyPepper407
Zeus
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 266L
1,311 Elo+
Solo
Anubis
Anubis
l 0RBlT l
Anubis
Level 14
God Stats
3W - 1L
1,715 SR
Queue Stats
6W - 7L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HunnaaJohn
Danzaburou
18
12 / 8 / 5
15,678
784
12,918
15,829
5,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
PanKirito
Gilgamesh
15
5 / 8 / 9
13,120
656
6,730
19,076
21,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 6 / 14
13,652
683
12,324
17,650
6,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
M4D aF
Awilix
18
5 / 6 / 14
14,593
730
17,062
15,995
6,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
13 / 7 / 6
16,065
803
19,433
14,688
6,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
l 0RBlT l
Anubis
16
4 / 8 / 12
14,095
705
9,886
12,164
5,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
54
21
Kills
22
22
Deaths
21
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HunnaaJohn
Danzaburou
12
8
5
1.81
W
Awilix
M4D aF
Awilix
5
6
14
2
W
13
7
6
2.29
L
Gilgamesh
PanKirito
Gilgamesh
5
8
9
1.19
W
Anubis
l 0RBlT l
Anubis
4
8
12
1.25
L
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,972
Damage
46,381
52,555
Taken
42,847
33,440
Mitigated
18,122
6,497
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HunnaaJohn
Danzaburou
12,918
5,504
0
601
15,829
5,599
819
8,773
7,056
0
50,389
W
Awilix
M4D aF
Awilix
17,062
9,775
641
3,336
15,995
6,906
2,161
352
15,643
0
67,523
W
19,433
3,775
780
2,341
14,688
6,075
1,227
0
14,688
69,641
0
L
Gilgamesh
PanKirito
Gilgamesh
6,730
1,460
0
621
19,076
21,150
0
10,985
8,091
0
19,193
W
Anubis
l 0RBlT l
Anubis
9,886
623
183
1,686
12,164
5,141
510
321
11,843
47,188
0
L
12,324
4,932
581
4,694
17,650
6,691
1,081
9,911
7,714
0
66,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,450
Gold Earned
44,753
185
Minions Killed
197
0
Camps Cleared
0
990,723
Distance Traveled
986,061
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,678
784
76
4
0
304,424
0
W
Awilix
14,593
730
57
3
0
381,620
0
W
Zeus
16,065
803
81
4
0
299,958
2
L
Gilgamesh
13,120
656
18
1
0
347,000
1
W
Anubis
14,095
705
59
3
0
304,483
4
L
Chiron
13,652
683
91
5
0
339,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role