Player Matchup

Kukulkan
Kukulkan
BloodySinday
Kukulkan
Level 59
God Stats
17W - 17L
1,711 SR
Queue Stats
511W - 520L
1,556 Elo+
Solo
Thor
Thor
CallMeZion212
Thor
Level 56
God Stats
3W - 3L
1,743 SR
Queue Stats
423W - 466L
1,425 Elo+
Party 2
Amaterasu
Amaterasu
Heroes Guide
Amaterasu
Level 45
God Stats
11W - 9L
1,431 SR
Queue Stats
294W - 325L
1,433 Elo+
Party 2
Sol
Sol
TheSteezyJayy
Sol
Level 52
God Stats
7W - 2L
1,708 SR
Queue Stats
13W - 10L
1,359 Elo+
Solo
Cthulhu
Cthulhu
visecond
Cthulhu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 143L
1,389 Elo+
Party 2
Team Averages
Level 50
1,618 SR
1,433 Elo+

VS

Team Averages
Level 66
1,445 SR
1,399 Elo+
Kukulkan
Kukulkan
EBK SAV4GE
Kukulkan
Level 100
God Stats
29W - 27L
1,532 SR
Queue Stats
184W - 171L
1,405 Elo+
Solo
Amaterasu
Amaterasu
Infamous-colcok
Amaterasu
Level 24
God Stats
21W - 15L
1,576 SR
Queue Stats
36W - 32L
1,454 Elo+
Party 1
Awilix
Awilix
LuckySpaceDuck
Awilix
Level 96
God Stats
0W - 2L
1,302 SR
Queue Stats
57W - 76L
1,345 Elo+
Solo
Danzaburou
Danzaburou
Neon_Blue_Reject
Danzaburou
Level 49
God Stats
228W - 217L
1,437 SR
Queue Stats
240W - 239L
1,435 Elo+
Party 1
Fenrir
Fenrir
West-LB12
Fenrir
Level 62
God Stats
9W - 15L
1,379 SR
Queue Stats
366W - 411L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloodySinday
Kukulkan
16
0 / 0 / 0
11,840
696
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 12
15,723
925
17,844
23,681
12,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Heroes Guide
Amaterasu
20
10 / 8 / 12
16,791
988
28,792
36,637
31,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 9 / 15
17,570
1,034
38,105
33,816
11,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
visecond
Cthulhu
20
8 / 6 / 14
16,582
975
25,865
33,474
41,676
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EBK SAV4GE
Kukulkan
18
0 / 1 / 2
13,087
770
6,974
4,960
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Infamous-colcok
Amaterasu
20
13 / 9 / 11
18,498
1,088
32,385
31,323
16,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 9 / 14
16,193
953
27,722
26,358
12,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Neon_Blue_Reject
Danzaburou
20
4 / 9 / 14
16,512
971
36,054
31,941
14,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
West-LB12
Fenrir
20
4 / 3 / 20
16,979
999
18,713
26,901
17,061
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
87
31
Kills
26
26
Deaths
31
53
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BloodySinday
Kukulkan
0
0
0
0
W
6
3
12
4
L
Kukulkan
EBK SAV4GE
Kukulkan
0
1
2
1
W
Amaterasu
Heroes Guide
Amaterasu
10
8
12
2
L
Amaterasu
Infamous-colcok
Amaterasu
13
9
11
2.06
L
5
9
14
1.33
L
Danzaburou
Neon_Blue_Reject
Danzaburou
4
9
14
1.22
W
7
9
15
1.61
L
Fenrir
West-LB12
Fenrir
4
3
20
4.67
W
Cthulhu
visecond
Cthulhu
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,606
Damage
121,848
127,608
Taken
121,483
97,536
Mitigated
61,816
25,858
Healing
29,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BloodySinday
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
17,844
7,877
0
0
23,681
12,516
0
1,476
22,205
0
33,935
L
Kukulkan
EBK SAV4GE
Kukulkan
6,974
694
525
489
4,960
1,856
0
2,986
1,974
35,095
0
W
Amaterasu
Heroes Guide
Amaterasu
28,792
17,106
0
5,842
36,637
31,972
0
2,321
34,316
456
47,266
L
Amaterasu
Infamous-colcok
Amaterasu
32,385
21,407
1,234
8,075
31,323
16,018
0
18,660
12,663
0
54,756
L
27,722
20,573
173
3,822
26,358
12,519
0
13,262
13,096
0
52,316
L
Danzaburou
Neon_Blue_Reject
Danzaburou
36,054
23,385
0
9,544
31,941
14,362
0
17,615
14,326
0
67,587
W
38,105
5,668
1,082
14,173
33,816
11,372
0
767
33,049
82,910
0
L
Fenrir
West-LB12
Fenrir
18,713
5,031
564
5,196
26,901
17,061
0
11,903
14,998
0
37,553
W
Cthulhu
visecond
Cthulhu
25,865
1,304
700
4,061
33,474
41,676
0
2,410
31,064
55,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,506
Gold Earned
81,269
252
Minions Killed
268
4
Camps Cleared
17
1,259,287
Distance Traveled
1,493,441
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,840
696
0
0
0
0
0
W
Thor
15,723
925
31
2
2
342,629
0
L
Kukulkan
13,087
770
64
4
1
162,803
0
W
Amaterasu
16,791
988
37
2
1
303,808
0
L
Amaterasu
18,498
1,088
36
2
3
334,817
1
L
Awilix
16,193
953
62
4
3
331,671
0
L
Danzaburou
16,512
971
73
4
8
309,212
0
W
Sol
17,570
1,034
129
8
0
298,723
0
L
Fenrir
16,979
999
33
2
2
354,938
1
W
Cthulhu
16,582
975
55
3
1
314,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role