Player Matchup

Baba Yaga
Baba Yaga
Sztlf
Baba Yaga
Level 79
God Stats
1W - 0L
1,348 SR
Queue Stats
131W - 107L
1,610 Elo+
Party 3
Mulan
Mulan
Yaboichickens
Mulan
Level 83
God Stats
3W - 0L
1,715 SR
Queue Stats
192W - 178L
1,574 Elo+
Party 3
Ymir
Ymir
chase383
Ymir
Level 102
God Stats
4W - 2L
1,692 SR
Queue Stats
284W - 233L
1,591 Elo+
Party 3
Neith
Neith
idranim
Neith
Level 29
God Stats
4W - 1L
1,806 SR
Queue Stats
25W - 16L
1,699 Elo+
Party 3
Gilgamesh
Gilgamesh
milkman1697
Gilgamesh
Level 68
God Stats
25W - 4L
1,766 SR
Queue Stats
186W - 152L
1,489 Elo+
Party 3
Team Averages
Level 72
1,665 SR
1,593 Elo+

VS

Team Averages
Level 96
1,358 SR
1,351 Elo+
Terra
Terra
II6ixGheeII
Terra
Level 67
God Stats
1W - 7L
1,230 SR
Queue Stats
65W - 122L
1,254 Elo+
Party 2
Nemesis
Nemesis
Ivory10537
Nemesis
Level 43
God Stats
7W - 17L
1,299 SR
Queue Stats
29W - 65L
1,263 Elo+
Party 2
Zeus
Zeus
Mando-World
Zeus
Level 69
God Stats
105W - 111L
1,464 SR
Queue Stats
575W - 671L
1,301 Elo+
Party 2
Chronos
Chronos
XXDerbyXXNutXX
Chronos
Level 146
God Stats
4W - 3L
1,297 SR
Queue Stats
233W - 228L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dukeisreal15
Ah Muzen Cab
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 209L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Sztlf
Baba Yaga
20
9 / 0 / 11
15,537
621
24,392
13,053
6,956
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 3 / 6
14,507
580
19,373
23,576
13,114
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
20
10 / 0 / 5
16,187
647
16,639
23,358
18,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
idranim
Neith
20
3 / 1 / 4
14,232
569
19,125
17,991
7,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
milkman1697
Gilgamesh
19
8 / 2 / 4
15,023
601
15,885
25,494
22,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
8,259
330
1,993
18,323
8,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Ivory10537
Nemesis
13
1 / 12 / 0
8,651
346
6,444
21,913
8,602
14
2 / 10 / 0
9,285
371
13,365
23,557
8,883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
0 / 5 / 2
10,170
407
12,755
24,248
10,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
dukeisreal15
Ah Muzen Cab
18
3 / 4 / 1
12,548
502
13,340
23,810
30,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
39
Kills
6
6
Deaths
39
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Nemesis
Ivory10537
Nemesis
1
12
0
0.08
L
2
10
0
0.2
W
Baba Yaga
Sztlf
Baba Yaga
9
0
11
14.5
L
0
5
2
0.2
W
9
3
6
4
W
Ymir
10
0
5
12.5
L
Ah Muzen Cab
dukeisreal15
Ah Muzen Cab
3
4
1
0.88
W
Neith
idranim
Neith
3
1
4
5
W
Gilgamesh
milkman1697
Gilgamesh
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,414
Damage
47,897
103,472
Taken
111,851
68,639
Mitigated
66,824
36,395
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,993
681
356
1,715
18,323
8,913
0
9,285
8,866
20,571
3,061
L
Nemesis
Ivory10537
Nemesis
6,444
2,484
0
1,844
21,913
8,602
0
9,994
11,657
0
25,593
L
13,365
904
0
2,961
23,557
8,883
0
9,388
13,639
52,609
0
W
Baba Yaga
Sztlf
Baba Yaga
24,392
1,597
0
4,831
13,053
6,956
2,674
4,109
8,944
109,229
0
L
12,755
4,416
0
4,712
24,248
10,195
0
9,780
14,468
86,630
0
W
19,373
2,486
0
5,409
23,576
13,114
2,731
4,554
16,802
0
125,661
W
Ymir
16,639
7,812
0
9,696
23,358
18,294
839
4,997
18,361
150,980
2,006
L
Ah Muzen Cab
dukeisreal15
Ah Muzen Cab
13,340
5,020
0
4,722
23,810
30,231
0
2,584
21,226
2,897
55,049
W
Neith
idranim
Neith
19,125
12,750
0
11,908
17,991
7,853
8,328
6,676
11,315
0
101,700
W
Gilgamesh
milkman1697
Gilgamesh
15,885
4,046
0
4,551
25,494
22,422
750
10,937
14,557
380
54,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,486
Gold Earned
48,913
822
Minions Killed
438
0
Camps Cleared
0
2,356,454
Distance Traveled
1,864,538
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,259
330
53
2
0
343,050
0
L
Nemesis
8,651
346
41
2
0
385,354
7
L
Zeus
9,285
371
96
4
0
331,649
1
W
Baba Yaga
15,537
621
198
8
0
461,563
1
L
Chronos
10,170
407
158
6
0
382,163
6
W
Mulan
14,507
580
161
6
0
497,798
2
W
Ymir
16,187
647
206
8
0
461,738
2
L
Ah Muzen Cab
12,548
502
90
4
0
422,322
4
W
Neith
14,232
569
189
8
0
409,295
1
W
Gilgamesh
15,023
601
68
3
0
526,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role