Player Matchup

Gilgamesh
Gilgamesh
Ennomaha
Gilgamesh
Level 46
God Stats
7W - 8L
1,677 SR
Queue Stats
48W - 100L
1,267 Elo+
Party 2
Ra
Ra
IronicAtlas
Ra
Level 65
God Stats
1W - 7L
1,099 SR
Queue Stats
43W - 100L
1,259 Elo+
Party 2
Loki
Loki
StuckwithRoo
Loki
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,132 Elo+
Party 2
Team Averages
Level 41
1,426 SR
1,219 Elo+

VS

Team Averages
Level 40
1,420 SR
1,307 Elo+
Neith
Neith
ChokoGordoGG
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Napzthechamp
Mulan
Level 89
God Stats
2W - 1L
1,546 SR
Queue Stats
57W - 102L
1,230 Elo+
Party 1
Cerberus
Cerberus
jussthtguy
Cerberus
Level 24
God Stats
5W - 7L
1,215 SR
Queue Stats
34W - 81L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ennomaha
Gilgamesh
14
11 / 1 / 6
11,058
790
12,804
12,541
9,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 0 / 12
10,812
772
16,000
8,426
6,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 10
8,813
630
6,005
7,990
2,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
8,291
592
7,145
9,535
3,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 8 / 3
8,016
573
4,214
15,923
10,518
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
jussthtguy
Cerberus
10
1 / 7 / 3
8,421
602
9,416
19,163
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
21
Kills
4
4
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Gilgamesh
Ennomaha
Gilgamesh
11
1
6
14
W
9
0
12
15
L
1
8
3
0.31
W
1
3
10
2
L
Cerberus
jussthtguy
Cerberus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
20,775
28,957
Taken
44,621
17,924
Mitigated
30,621
10,202
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,145
3,349
0
1,357
9,535
3,697
0
3,356
6,179
0
29,501
W
Gilgamesh
Ennomaha
Gilgamesh
12,804
4,306
0
2,109
12,541
9,400
1,897
2,916
9,625
0
35,653
W
16,000
3,282
2,678
5,402
8,426
6,239
885
2,522
5,904
53,856
0
L
4,214
674
314
3,662
15,923
10,518
0
5,785
10,138
0
18,051
W
6,005
2,495
0
13
7,990
2,285
0
4,025
3,965
0
18,432
L
Cerberus
jussthtguy
Cerberus
9,416
1,272
249
5,094
19,163
16,406
0
6,895
12,268
27,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
24,728
141
Minions Killed
117
0
Camps Cleared
0
804,314
Distance Traveled
612,839
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,291
592
54
4
0
208,282
0
W
Gilgamesh
11,058
790
41
3
0
273,572
4
W
Ra
10,812
772
80
6
0
260,784
1
L
Mulan
8,016
573
30
2
0
187,027
0
W
Loki
8,813
630
20
1
0
269,958
0
L
Cerberus
8,421
602
33
2
0
217,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role