Player Matchup

Jing Wei
Jing Wei
ARC170FIGHTER
Jing Wei
Level 44
God Stats
3W - 5L
1,334 SR
Queue Stats
6W - 12L
1,436 Elo+
Party 3
Chaac
Chaac
Askadero
Chaac
Level 29
God Stats
9W - 8L
1,534 SR
Queue Stats
32W - 29L
1,584 Elo+
Party 1
Bakasura
Bakasura
Ivvilon
Bakasura
Level 107
God Stats
25W - 11L
1,643 SR
Queue Stats
152W - 139L
1,553 Elo+
Party 1
Sol
Sol
LoliYens
Sol
Level 100
God Stats
6W - 5L
1,482 SR
Queue Stats
375W - 347L
1,605 Elo+
Party 1
Hel
Hel
sugai1997
Hel
Level 124
God Stats
2W - 0L
1,724 SR
Queue Stats
86W - 82L
1,558 Elo+
Party 3
Team Averages
Level 81
1,543 SR
1,547 Elo+

VS

Team Averages
Level 87
1,459 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
CatDaddy420
Tsukuyomi
Level 41
God Stats
1W - 8L
1,317 SR
Queue Stats
218W - 293L
1,219 Elo+
Solo
Yemoja
Yemoja
Geysh
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,642 Elo+
Party 2
Eset
Eset
HaxdrusRED20
Eset
Level 124
God Stats
2W - 7L
1,437 SR
Queue Stats
694W - 779L
1,508 Elo+
Party 2
Cupid
Cupid
TUFFxDeath
Cupid
Level 113
God Stats
15W - 18L
1,526 SR
Queue Stats
1,045W - 1,113L
1,463 Elo+
Party 2
Cerberus
Cerberus
Uisef
Cerberus
Level 128
God Stats
17W - 16L
1,515 SR
Queue Stats
570W - 608L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ARC170FIGHTER
Jing Wei
11
2 / 2 / 1
6,448
461
5,859
7,331
2,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Askadero
Chaac
14
4 / 2 / 3
8,011
572
6,574
8,797
5,164
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Ivvilon
Bakasura
13
7 / 1 / 3
8,297
593
10,277
9,150
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 2 / 2
8,285
592
11,201
11,068
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 1 / 5
7,151
511
4,131
7,026
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CatDaddy420
Tsukuyomi
8
0 / 7 / 1
5,716
408
2,599
10,013
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Geysh
Yemoja
10
2 / 2 / 0
6,370
455
2,968
9,241
3,761
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 2
6,554
468
7,690
9,203
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
11
1 / 3 / 2
6,437
460
3,890
9,754
2,963
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Uisef
Cerberus
14
5 / 3 / 2
8,236
588
9,089
14,890
11,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
19
Kills
8
8
Deaths
19
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ARC170FIGHTER
Jing Wei
2
2
1
1.25
W
Chaac
Askadero
Chaac
4
2
3
2.75
L
Tsukuyomi
CatDaddy420
Tsukuyomi
0
7
1
0.07
L
Yemoja
Geysh
Yemoja
2
2
0
1
L
0
4
2
0.25
W
Bakasura
Ivvilon
Bakasura
7
1
3
8.5
W
4
2
2
2.5
L
Cupid
1
3
2
0.67
L
Cerberus
Uisef
Cerberus
5
3
2
2
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,042
Damage
26,236
43,372
Taken
53,101
19,207
Mitigated
23,540
21,368
Healing
19,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ARC170FIGHTER
Jing Wei
5,859
4,411
0
674
7,331
2,151
696
2,375
4,956
0
26,854
W
Chaac
Askadero
Chaac
6,574
1,430
0
2,235
8,797
5,164
418
4,718
4,079
0
37,747
L
Tsukuyomi
CatDaddy420
Tsukuyomi
2,599
621
0
2,846
10,013
2,624
25
1,827
7,661
0
27,439
L
Yemoja
Geysh
Yemoja
2,968
712
1,793
1,069
9,241
3,761
0
2,590
6,306
15,818
0
L
7,690
237
120
2,618
9,203
3,168
0
5,112
4,011
43,151
0
W
Bakasura
Ivvilon
Bakasura
10,277
6,551
0
4,741
9,150
4,269
594
3,244
5,906
0
39,825
W
11,201
3,262
0
6,613
11,068
3,760
2,589
6,487
4,581
65,110
0
L
Cupid
3,890
2,200
110
3,422
9,754
2,963
92
3,882
5,795
0
40,068
L
Cerberus
Uisef
Cerberus
9,089
538
0
7,590
14,890
11,024
76
1,921
11,512
50,282
0
W
4,131
311
2,490
4,615
7,026
3,863
85
2,923
4,103
16,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
33,313
362
Minions Killed
375
0
Camps Cleared
0
1,401,633
Distance Traveled
1,274,038
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,448
461
56
4
0
256,998
0
W
Chaac
8,011
572
81
6
0
264,322
0
L
Tsukuyomi
5,716
408
60
4
0
275,253
6
L
Yemoja
6,370
455
31
2
0
236,509
3
L
Eset
6,554
468
65
5
0
270,571
0
W
Bakasura
8,297
593
82
6
0
364,926
3
W
Sol
8,285
592
118
8
0
238,621
1
L
Cupid
6,437
460
81
6
0
233,335
0
L
Cerberus
8,236
588
138
10
0
258,370
0
W
Hel
7,151
511
25
2
0
276,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role