Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BridledDog5509
Gilgamesh
Level 127
God Stats
14W - 14L
1,583 SR
Queue Stats
104W - 114L
1,434 Elo+
Solo
Khepri
Khepri
Century_Child-13
Khepri
Level 147
God Stats
29W - 22L
1,691 SR
Queue Stats
241W - 271L
1,444 Elo+
Solo
Persephone
Persephone
Hypnoticcomet23
Persephone
Level 56
God Stats
25W - 19L
1,591 SR
Queue Stats
177W - 175L
1,442 Elo+
Solo
Izanami
Izanami
Maggsimus IV
Izanami
Level 105
God Stats
7W - 4L
1,383 SR
Queue Stats
209W - 242L
1,350 Elo+
Solo
Team Averages
Level 104
1,550 SR
1,434 Elo+

VS

Team Averages
Level 76
1,479 SR
1,378 Elo+
Horus
Horus
Conwynn
Horus
Level 66
God Stats
1W - 1L
1,580 SR
Queue Stats
162W - 150L
1,443 Elo+
Party 1
Jing Wei
Jing Wei
FiendishGibbon
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,370 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Menazo
Ah Muzen Cab
Level 62
God Stats
6W - 10L
1,296 SR
Queue Stats
248W - 332L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
SebaaX22
Cthulhu
Level 61
God Stats
17W - 23L
1,423 SR
Queue Stats
128W - 167L
1,306 Elo+
Party 2
Hera
Hera
Standupguy0
Hera
Level 127
God Stats
13W - 6L
1,594 SR
Queue Stats
498W - 483L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
9 / 1 / 1
7,867
656
4,470
8,868
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
BridledDog5509
Gilgamesh
12
1 / 1 / 1
7,770
648
4,281
8,520
4,023
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 0 / 6
6,902
575
3,839
6,288
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Hypnoticcomet23
Persephone
13
3 / 0 / 1
7,886
657
2,903
6,154
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Maggsimus IV
Izanami
12
2 / 0 / 5
6,848
571
4,515
5,781
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Conwynn
Horus
8
0 / 3 / 0
4,782
399
700
6,271
3,140
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
9
0 / 5 / 1
5,479
457
2,712
8,512
2,581
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
Menazo
Ah Muzen Cab
9
0 / 3 / 0
5,320
443
3,168
6,766
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
SebaaX22
Cthulhu
12
1 / 2 / 0
6,490
541
3,714
6,149
5,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 3 / 0
6,552
546
4,147
5,044
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
2
2
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
1
1
9.5
W
Gilgamesh
BridledDog5509
Gilgamesh
1
1
1
1.5
W
1
0
6
4
L
Horus
Conwynn
Horus
0
3
0
0
L
Jing Wei
0
5
1
0.1
W
Persephone
Hypnoticcomet23
Persephone
3
0
1
3.5
W
Izanami
Maggsimus IV
Izanami
2
0
5
4.5
L
Ah Muzen Cab
Menazo
Ah Muzen Cab
0
3
0
0
L
Cthulhu
SebaaX22
Cthulhu
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
14,441
35,611
Taken
32,742
16,960
Mitigated
14,801
13,887
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,470
863
0
2,832
8,868
2,980
0
865
7,859
42,794
0
W
Gilgamesh
BridledDog5509
Gilgamesh
4,281
1,523
0
2,278
8,520
4,023
0
3,165
5,355
0
38,090
W
3,839
285
0
1,657
6,288
6,126
631
991
5,247
19,653
0
L
Horus
Conwynn
Horus
700
449
876
1,650
6,271
3,140
0
2,613
3,658
0
6,390
L
Jing Wei
2,712
1,972
0
1,812
8,512
2,581
0
2,097
6,415
0
32,094
W
Persephone
Hypnoticcomet23
Persephone
2,903
128
0
3,162
6,154
1,928
1,214
2,410
3,508
51,059
0
W
Izanami
Maggsimus IV
Izanami
4,515
3,082
0
3,958
5,781
1,903
443
0
5,781
0
46,609
L
Ah Muzen Cab
Menazo
Ah Muzen Cab
3,168
1,643
0
2,203
6,766
1,823
0
1,893
4,873
0
31,999
L
Cthulhu
SebaaX22
Cthulhu
3,714
537
0
0
6,149
5,410
0
1,112
5,037
35,068
0
L
4,147
506
0
1,288
5,044
1,847
37
3,497
1,547
37,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
28,623
398
Minions Killed
294
0
Camps Cleared
0
1,108,399
Distance Traveled
986,204
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,867
656
88
7
0
263,046
0
W
Gilgamesh
7,770
648
80
7
0
210,408
2
W
Khepri
6,902
575
22
2
0
214,523
4
L
Horus
4,782
399
19
2
0
215,649
0
L
Jing Wei
5,479
457
62
5
0
211,838
1
W
Persephone
7,886
657
110
9
0
244,315
0
W
Izanami
6,848
571
98
8
0
176,107
2
L
Ah Muzen Cab
5,320
443
59
5
0
182,869
1
L
Cthulhu
6,490
541
75
6
0
166,004
1
L
Hera
6,552
546
79
7
0
209,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role