Player Matchup

Bellona
Bellona
CationicEight9
Bellona
Level 48
God Stats
22W - 32L
1,441 SR
Queue Stats
290W - 291L
1,457 Elo+
Party 1
Freya
Freya
Dyzco
Freya
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 212L
1,427 Elo+
Party 2
Da Ji
Da Ji
HornKetchup6434
Da Ji
Level 61
God Stats
25W - 36L
1,400 SR
Queue Stats
357W - 342L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
IViolity
Baron Samedi
Level 25
God Stats
12W - 4L
1,639 SR
Queue Stats
105W - 101L
1,412 Elo+
Party 2
Khepri
Khepri
pollotrom30000
Khepri
Level 49
God Stats
13W - 10L
1,631 SR
Queue Stats
307W - 352L
1,465 Elo+
Party 1
Team Averages
Level 64
1,522 SR
1,447 Elo+

VS

Team Averages
Level 70
1,573 SR
1,397 Elo+
Tsukuyomi
Tsukuyomi
Cadillac_CT6
Tsukuyomi
Level 48
God Stats
2W - 7L
1,278 SR
Queue Stats
33W - 54L
1,323 Elo+
Solo
Loki
Loki
GrimReaper121803
Loki
Level 134
God Stats
9W - 8L
1,690 SR
Queue Stats
200W - 216L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
JamieTEGmosley17
Danzaburou
Level 125
God Stats
1W - 2L
1,650 SR
Queue Stats
69W - 70L
1,483 Elo+
Party 3
Fafnir
Fafnir
TLEDragonKingTTV
Fafnir
Level 16
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 4L
1,203 Elo+
Party 3
Kukulkan
Kukulkan
TigerAngel1234
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 7
8,382
524
9,448
7,267
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Dyzco
Freya
15
13 / 1 / 5
9,538
596
13,297
11,860
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
13 / 1 / 11
9,431
589
14,281
10,108
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
IViolity
Baron Samedi
14
9 / 1 / 7
8,929
558
6,121
7,816
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 10
8,409
526
4,228
5,797
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cadillac_CT6
Tsukuyomi
11
0 / 10 / 0
6,765
423
2,956
16,042
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 11 / 2
6,837
427
6,822
11,765
3,147
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
JamieTEGmosley17
Danzaburou
13
1 / 5 / 2
8,568
536
6,564
11,389
3,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 11 / 1
7,009
438
3,786
15,009
11,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
9
0 / 10 / 0
5,680
355
3,558
9,826
2,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
8
47
Kills
3
3
Deaths
47
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cadillac_CT6
Tsukuyomi
0
10
0
0
W
7
0
7
10.5
W
Freya
Dyzco
Freya
13
1
5
15.5
L
1
11
2
0.18
W
13
1
11
18.5
W
Baron Samedi
IViolity
Baron Samedi
9
1
7
12.5
L
Danzaburou
JamieTEGmosley17
Danzaburou
1
5
2
0.4
L
1
11
1
0.14
L
Kukulkan
0
10
0
0
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,375
Damage
23,686
42,848
Taken
64,031
23,066
Mitigated
25,340
16,390
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cadillac_CT6
Tsukuyomi
2,956
1,100
0
5,627
16,042
4,705
235
1,170
14,838
0
35,236
W
9,448
3,729
0
2,728
7,267
4,377
634
1,719
5,548
0
39,820
W
Freya
Dyzco
Freya
13,297
4,683
0
4,735
11,860
4,872
1,013
2,751
9,109
61,848
0
L
6,822
1,834
0
0
11,765
3,147
0
3,614
8,109
0
26,445
W
14,281
3,681
0
2,879
10,108
3,939
61
250
9,858
0
52,348
W
Baron Samedi
IViolity
Baron Samedi
6,121
508
696
3,493
7,816
4,135
1,263
1,517
6,299
48,208
0
L
Danzaburou
JamieTEGmosley17
Danzaburou
6,564
2,131
0
4,411
11,389
3,508
295
6,889
4,498
0
46,192
L
3,786
1,478
0
1,510
15,009
11,012
0
8,085
6,796
11,979
0
L
Kukulkan
3,558
464
342
296
9,826
2,968
0
3,400
6,144
20,214
0
W
4,228
793
477
1,382
5,797
5,743
303
1,107
4,690
23,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,689
Gold Earned
34,859
409
Minions Killed
233
0
Camps Cleared
0
1,410,638
Distance Traveled
1,224,544
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,765
423
68
4
0
195,745
0
W
Bellona
8,382
524
92
6
0
254,601
3
W
Freya
9,538
596
106
7
0
283,349
0
L
Loki
6,837
427
37
2
0
257,870
5
W
Da Ji
9,431
589
88
6
0
317,708
0
W
Baron Samedi
8,929
558
87
5
0
249,544
0
L
Danzaburou
8,568
536
77
5
0
261,735
0
L
Fafnir
7,009
438
14
1
0
253,464
0
L
Kukulkan
5,680
355
37
2
0
255,730
3
W
Khepri
8,409
526
36
2
0
305,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role