Player Matchup

Cernunnos
Cernunnos
Silver V
MonkeyGeniuss
Cernunnos
Silver V
Level 82
God Stats
0W - 2L
1,329 SR
Queue Stats
5W - 9L
1,265 MMR
Party 1
He Bo
He Bo
Gold V
Snipe_Celly03
He Bo
Gold V
Level 89
God Stats
0W - 1L
1,732 SR
Queue Stats
20W - 14L
1,601 MMR
Party 1
Cthulhu
Cthulhu
Gold V
gribblet9
Cthulhu
Gold V
Level 128
God Stats
1W - 4L
1,649 SR
Queue Stats
46W - 35L
1,660 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,570 SR
1,509 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,542 SR
1,463 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ApolloLegend561
Ah Muzen Cab
Bronze III
Level 117
God Stats
4W - 6L
1,603 SR
Queue Stats
4W - 7L
1,462 MMR
Solo
Ra
Ra
Gold II
King_X_Wizard
Ra
Gold II
Level 136
God Stats
2W - 0L
1,407 SR
Queue Stats
112W - 94L
1,676 MMR
Party 2
Khepri
Khepri
Gold V
TheLoneBadger_
Khepri
Gold V
Level 103
God Stats
41W - 29L
1,617 SR
Queue Stats
104W - 98L
1,252 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MonkeyGeniuss
Cernunnos
15
5 / 5 / 9
12,073
710
13,079
18,946
7,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 4 / 4
11,165
657
12,510
11,976
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
gribblet9
Cthulhu
15
4 / 5 / 8
11,127
655
13,571
20,497
21,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditeCu ChulainnHelGilgameshAthena

VS

Bans
TiamatTyrDanzaburouChaacNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ApolloLegend561
Ah Muzen Cab
16
7 / 3 / 5
12,037
708
18,411
11,402
6,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 10 / 10
11,351
668
11,662
18,624
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 11
11,402
671
8,121
15,858
15,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
16
Kills
13
14
Deaths
16
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ApolloLegend561
Ah Muzen Cab
7
3
5
3.17
W
3
10
10
0.8
L
Cernunnos
MonkeyGeniuss
Cernunnos
5
5
9
1.9
L
7
4
4
2.25
W
3
3
11
2.83
L
Cthulhu
gribblet9
Cthulhu
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,160
Damage
38,194
51,419
Taken
45,884
33,123
Mitigated
29,674
14,807
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ApolloLegend561
Ah Muzen Cab
18,411
6,910
513
3,054
11,402
6,916
2,405
5,964
5,032
0
57,419
W
11,662
471
2,016
6,108
18,624
6,894
391
10,418
7,422
43,138
0
L
Cernunnos
MonkeyGeniuss
Cernunnos
13,079
6,385
0
5,382
18,946
7,353
696
6,856
12,090
0
57,669
L
12,510
671
0
2,924
11,976
4,039
44
5,894
6,082
46,793
0
W
8,121
602
0
3,230
15,858
15,864
517
7,804
7,341
15,435
0
L
Cthulhu
gribblet9
Cthulhu
13,571
558
701
5,800
20,497
21,731
330
7,399
13,098
34,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,365
Gold Earned
34,790
222
Minions Killed
144
0
Camps Cleared
0
851,458
Distance Traveled
896,534
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,037
708
76
4
0
289,389
0
W
Ra
11,351
668
58
3
0
287,001
4
L
Cernunnos
12,073
710
85
5
0
250,684
2
L
He Bo
11,165
657
69
4
0
296,698
4
W
Khepri
11,402
671
10
1
0
320,144
0
L
Cthulhu
11,127
655
68
4
0
304,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role