Player Matchup

Odin
Odin
 
Odin
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Chaotic Ronin
Fafnir
Level 50
God Stats
2W - 4L
1,354 SR
Queue Stats
16W - 13L
1,496 Elo+
Party 3
Hun Batz
Hun Batz
Hazzird
Hun Batz
Level 129
God Stats
0W - 2L
1,197 SR
Queue Stats
65W - 60L
1,511 Elo+
Party 3
Izanami
Izanami
IllWorriez
Izanami
Level 107
God Stats
33W - 22L
1,519 SR
Queue Stats
134W - 126L
1,481 Elo+
Party 2
Persephone
Persephone
Nerweil
Persephone
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 73L
1,565 Elo+
Party 3
Team Averages
Level 101
1,414 SR
1,511 Elo+

VS

Team Averages
Level 96
1,547 SR
1,451 Elo+
Tiamat
Tiamat
Bosslife_Alex
Tiamat
Level 107
God Stats
15W - 13L
1,518 SR
Queue Stats
95W - 115L
1,504 Elo+
Party 4
Artemis
Artemis
MOH_CRACKED
Artemis
Level 27
God Stats
3W - 2L
1,790 SR
Queue Stats
41W - 78L
1,398 Elo+
Party 4
Ganesha
Ganesha
Ravana_Tong
Ganesha
Level 127
God Stats
6W - 10L
1,411 SR
Queue Stats
468W - 581L
1,365 Elo+
Party 4
Neith
Neith
Seraci808
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Seracohw
Baron Samedi
Level 120
God Stats
31W - 28L
1,518 SR
Queue Stats
330W - 326L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 8 / 3
7,905
988
6,470
14,701
9,758
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 2
8,529
1,066
1,548
9,906
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Hazzird
Hun Batz
15
3 / 5 / 3
9,527
1,191
6,938
10,358
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
IllWorriez
Izanami
14
4 / 3 / 2
9,219
1,152
9,721
9,418
3,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Nerweil
Persephone
15
1 / 4 / 2
8,919
1,115
10,039
7,556
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

176

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 10
10,382
1,298
11,754
6,982
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MOH_CRACKED
Artemis
15
5 / 3 / 14
9,323
1,165
8,274
9,344
3,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Ravana_Tong
Ganesha
16
0 / 2 / 20
8,841
1,105
9,412
11,586
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Seraci808
Neith
16
6 / 0 / 12
9,607
1,201
9,273
4,813
1,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Seracohw
Baron Samedi
16
5 / 1 / 11
9,653
1,207
9,077
5,452
2,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
8
Kills
25
25
Deaths
8
12
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
8
3
0.19
W
9
2
10
7
L
0
5
2
0.2
L
Hun Batz
Hazzird
Hun Batz
3
5
3
0.9
L
Izanami
IllWorriez
Izanami
4
3
2
1.67
W
Artemis
MOH_CRACKED
Artemis
5
3
14
4
L
Persephone
Nerweil
Persephone
1
4
2
0.5
W
Ganesha
Ravana_Tong
Ganesha
0
2
20
5
W
Neith
Seraci808
Neith
6
0
12
12
W
Baron Samedi
Seracohw
Baron Samedi
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,716
Damage
47,790
51,939
Taken
38,177
27,187
Mitigated
20,138
3,839
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,470
1,563
0
324
14,701
9,758
0
7,873
6,647
0
16,748
W
11,754
292
0
3,166
6,982
4,310
0
2,157
4,783
22,816
0
L
1,548
226
0
1,767
9,906
7,872
0
6,779
3,007
5,676
0
L
Hun Batz
Hazzird
Hun Batz
6,938
772
0
0
10,358
4,027
0
5,346
4,952
0
18,391
L
Izanami
IllWorriez
Izanami
9,721
7,020
124
1,080
9,418
3,044
0
5,783
3,515
0
37,770
W
Artemis
MOH_CRACKED
Artemis
8,274
4,676
0
0
9,344
3,621
0
2,884
6,330
0
16,414
L
Persephone
Nerweil
Persephone
10,039
352
0
544
7,556
2,486
0
3,950
3,572
29,801
0
W
Ganesha
Ravana_Tong
Ganesha
9,412
933
0
3,107
11,586
7,511
0
2,830
8,662
13,689
0
W
Neith
Seraci808
Neith
9,273
5,371
231
1,646
4,813
1,889
0
1,369
3,398
0
28,378
W
Baron Samedi
Seracohw
Baron Samedi
9,077
846
1,431
1,617
5,452
2,807
0
1,961
3,417
31,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,099
Gold Earned
47,806
158
Minions Killed
152
4
Camps Cleared
7
712,306
Distance Traveled
735,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,905
988
27
3
2
144,627
0
W
Tiamat
10,382
1,298
18
2
2
149,236
0
L
Fafnir
8,529
1,066
2
0
0
103,546
0
L
Hun Batz
9,527
1,191
28
4
0
151,233
0
L
Izanami
9,219
1,152
56
7
1
145,811
0
W
Artemis
9,323
1,165
22
3
1
145,021
0
L
Persephone
8,919
1,115
45
6
1
167,089
0
W
Ganesha
8,841
1,105
2
0
0
151,873
0
W
Neith
9,607
1,201
51
6
2
127,976
0
W
Baron Samedi
9,653
1,207
59
7
2
161,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role