Player Matchup

Serqet
Serqet
Diamond V
AlmawT
Serqet
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond IV
DeBaby
Apollo
Diamond IV
Level 160
God Stats
8W - 8L
1,676 SR
Queue Stats
254W - 231L
2,048 MMR
Solo
Cabrakan
Cabrakan
Diamond V
RayCharger
Cabrakan
Diamond V
Level 157
God Stats
6W - 3L
1,800 SR
Queue Stats
451W - 444L
2,038 MMR
Solo
Sobek
Sobek
Platinum II
TuHermana1
Sobek
Platinum II
Level 56
God Stats
1W - 2L
1,571 SR
Queue Stats
40W - 24L
1,958 MMR
Party 1
Merlin
Merlin
Diamond III
otizito
Merlin
Diamond III
Level 98
God Stats
1W - 1L
1,757 SR
Queue Stats
120W - 103L
2,058 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,661 SR
1,920 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,548 SR
2,053 MMR
Erlang Shen
Erlang Shen
Diamond IV
CNDruid
Erlang Shen
Diamond IV
Level 129
God Stats
10W - 10L
1,542 SR
Queue Stats
473W - 461L
2,114 MMR
Solo
Jing Wei
Jing Wei
Diamond III
L3gentary
Jing Wei
Diamond III
Level 155
God Stats
18W - 30L
1,557 SR
Queue Stats
421W - 392L
2,011 MMR
Party 2
Tyr
Tyr
Platinum I
Wrathbringerr
Tyr
Platinum I
Level 160
God Stats
71W - 68L
1,592 SR
Queue Stats
351W - 344L
2,130 MMR
Solo
Ao Kuang
Ao Kuang
Masters
rg1550
Ao Kuang
Masters
Level 160
God Stats
21W - 22L
1,546 SR
Queue Stats
1,154W - 1,137L
2,035 MMR
Solo
Sol
Sol
Diamond IV
Śheen
Sol
Diamond IV
Level 157
God Stats
10W - 2L
1,500 SR
Queue Stats
155W - 129L
1,975 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlmawT
Serqet
13
4 / 2 / 2
8,037
536
8,057
11,613
6,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
DeBaby
Apollo
13
1 / 5 / 3
7,577
505
8,954
12,411
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
RayCharger
Cabrakan
14
2 / 4 / 1
7,814
521
11,887
12,951
14,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
9
0 / 5 / 5
5,742
383
4,588
14,235
8,955
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
otizito
Merlin
13
2 / 2 / 2
7,792
519
5,371
5,766
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AthenaGilgameshTsukuyomiTiamat

VS

Bans
SetDanzaburouJanusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CNDruid
Erlang Shen
12
2 / 2 / 4
8,236
549
4,814
10,709
5,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
L3gentary
Jing Wei
15
3 / 2 / 6
9,260
617
10,261
15,537
5,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 4
8,854
590
10,945
14,801
9,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
rg1550
Ao Kuang
14
8 / 1 / 2
8,497
566
8,958
10,388
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sol
Śheen
Sol
15
4 / 1 / 4
9,148
610
7,966
8,458
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
9
Kills
18
18
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
AlmawT
Serqet
4
2
2
2.5
W
Erlang Shen
CNDruid
Erlang Shen
2
2
4
2
L
Apollo
DeBaby
Apollo
1
5
3
0.5
W
Jing Wei
L3gentary
Jing Wei
3
2
6
3
L
Cabrakan
RayCharger
Cabrakan
2
4
1
0.63
L
Sobek
0
5
5
0.5
W
1
3
4
1
L
Merlin
otizito
Merlin
2
2
2
1.5
W
Ao Kuang
rg1550
Ao Kuang
8
1
2
9
W
Sol
Śheen
Sol
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,857
Damage
42,944
56,976
Taken
59,893
35,089
Mitigated
27,095
11,850
Healing
25,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AlmawT
Serqet
8,057
1,119
0
2,882
11,613
6,439
0
3,392
8,221
0
39,227
W
Erlang Shen
CNDruid
Erlang Shen
4,814
1,743
0
2,630
10,709
5,392
302
3,909
6,740
0
25,647
L
Apollo
DeBaby
Apollo
8,954
6,386
0
2,190
12,411
3,751
0
1,804
10,607
0
44,430
W
Jing Wei
L3gentary
Jing Wei
10,261
9,442
0
6,522
15,537
5,528
68
1,305
14,232
0
78,596
L
Cabrakan
RayCharger
Cabrakan
11,887
1,723
0
3,987
12,951
14,239
0
1,436
11,515
49,179
0
L
Sobek
4,588
313
0
2,379
14,235
8,955
0
6,884
7,351
13,933
0
W
10,945
2,367
0
7,163
14,801
9,879
0
10,818
3,983
0
53,282
L
Merlin
otizito
Merlin
5,371
569
0
412
5,766
1,705
0
3,408
2,358
55,117
0
W
Ao Kuang
rg1550
Ao Kuang
8,958
2,179
0
4,359
10,388
3,369
566
2,624
6,958
50,410
0
W
Sol
Śheen
Sol
7,966
3,192
0
4,365
8,458
2,927
886
3,190
5,268
73,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,962
Gold Earned
43,995
402
Minions Killed
508
0
Camps Cleared
0
1,480,564
Distance Traveled
1,526,052
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,037
536
77
5
0
359,035
3
W
Erlang Shen
8,236
549
41
3
0
333,862
5
L
Apollo
7,577
505
94
6
0
290,712
7
W
Jing Wei
9,260
617
138
9
0
282,463
3
L
Cabrakan
7,814
521
101
7
0
255,539
2
L
Sobek
5,742
383
16
1
0
324,736
5
W
Tyr
8,854
590
107
7
0
311,048
5
L
Merlin
7,792
519
114
8
0
250,542
5
W
Ao Kuang
8,497
566
83
6
0
315,449
3
W
Sol
9,148
610
139
9
0
283,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role