Player Matchup

Danzaburou
Danzaburou
Dcruz007
Danzaburou
Level 75
God Stats
3W - 1L
1,555 SR
Queue Stats
184W - 175L
1,447 Elo+
Party 1
Sobek
Sobek
Gill01ICEMAN
Sobek
Level 147
God Stats
4W - 1L
1,455 SR
Queue Stats
114W - 109L
1,440 Elo+
Party 1
Chronos
Chronos
HBM x Beast3x
Chronos
Level 102
God Stats
15W - 4L
1,609 SR
Queue Stats
92W - 92L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
JokerX89
Sun Wukong
Level 83
God Stats
7W - 2L
1,758 SR
Queue Stats
65W - 56L
1,533 Elo+
Party 1
Chang'e
Chang'e
Volcom300
Chang'e
Level 61
God Stats
16W - 15L
1,790 SR
Queue Stats
243W - 240L
1,486 Elo+
Party 2
Team Averages
Level 94
1,633 SR
1,473 Elo+

VS

Team Averages
Level 93
1,533 SR
1,512 Elo+
Bacchus
Bacchus
HawluchaTaquero
Bacchus
Level 114
God Stats
5W - 3L
1,648 SR
Queue Stats
476W - 517L
1,534 Elo+
Party 4
Thanatos
Thanatos
MRxNICExGUY1
Thanatos
Level 54
God Stats
9W - 15L
1,688 SR
Queue Stats
294W - 262L
1,522 Elo+
Party 3
Chaac
Chaac
MushGravity6
Chaac
Level 110
God Stats
6W - 3L
1,512 SR
Queue Stats
172W - 187L
1,497 Elo+
Party 4
Danzaburou
Danzaburou
Neidoscj
Danzaburou
Level 104
God Stats
5W - 7L
1,198 SR
Queue Stats
83W - 85L
1,454 Elo+
Solo
Chang'e
Chang'e
WhyS0Yumi
Chang'e
Level 85
God Stats
10W - 14L
1,619 SR
Queue Stats
604W - 551L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dcruz007
Danzaburou
19
8 / 5 / 4
12,694
604
16,145
14,968
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 0 / 1
11,212
534
5,736
11,597
11,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
18
6 / 1 / 7
11,193
533
10,158
17,008
7,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JokerX89
Sun Wukong
16
2 / 4 / 10
10,160
484
7,192
20,022
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Volcom300
Chang'e
18
6 / 4 / 9
11,514
548
16,842
14,375
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
8,210
391
6,033
15,909
15,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
MRxNICExGUY1
Thanatos
14
2 / 6 / 7
9,138
435
7,630
11,942
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 3
10,086
480
9,475
12,519
12,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Neidoscj
Danzaburou
15
5 / 6 / 2
10,287
490
10,742
16,057
6,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
WhyS0Yumi
Chang'e
18
6 / 5 / 1
11,179
532
14,180
17,464
6,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
24
Kills
14
14
Deaths
24
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dcruz007
Danzaburou
8
5
4
2
W
2
0
1
2.5
W
Chronos
6
1
7
9.5
L
1
5
7
0.9
W
Sun Wukong
JokerX89
Sun Wukong
2
4
10
1.75
L
Thanatos
MRxNICExGUY1
Thanatos
2
6
7
0.92
L
0
2
3
0.75
L
Danzaburou
Neidoscj
Danzaburou
5
6
2
1
W
Chang'e
Volcom300
Chang'e
6
4
9
2.63
L
Chang'e
WhyS0Yumi
Chang'e
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,073
Damage
48,060
77,970
Taken
73,891
42,833
Mitigated
45,090
37,178
Healing
25,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dcruz007
Danzaburou
16,145
8,434
0
6,075
14,968
6,122
5,040
2,644
12,324
0
87,442
W
5,736
797
0
8,652
11,597
11,776
558
419
10,458
70,343
0
W
Chronos
10,158
3,304
0
4,192
17,008
7,078
872
4,650
12,238
75,398
0
L
6,033
1,124
0
2,900
15,909
15,166
0
6,943
8,966
35,602
0
W
Sun Wukong
JokerX89
Sun Wukong
7,192
1,854
0
8,022
20,022
11,897
256
5,566
14,336
103
41,558
L
Thanatos
MRxNICExGUY1
Thanatos
7,630
2,466
0
3,829
11,942
4,628
0
6,142
5,800
0
51,752
L
9,475
834
0
5,778
12,519
12,627
0
6,039
6,480
157
67,629
L
Danzaburou
Neidoscj
Danzaburou
10,742
5,794
0
4,723
16,057
6,070
506
2,662
13,395
0
58,496
W
Chang'e
Volcom300
Chang'e
16,842
1,408
3,222
7,015
14,375
5,960
88
7,380
6,965
86,415
0
L
Chang'e
WhyS0Yumi
Chang'e
14,180
505
1,181
6,780
17,464
6,599
830
11,228
6,236
76,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,773
Gold Earned
48,900
643
Minions Killed
532
0
Camps Cleared
0
1,933,899
Distance Traveled
1,900,908
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,694
604
153
7
0
351,140
3
W
Sobek
11,212
534
149
7
0
367,673
1
W
Chronos
11,193
533
128
6
0
438,823
5
L
Bacchus
8,210
391
64
3
0
373,758
5
W
Sun Wukong
10,160
484
60
3
0
404,456
4
L
Thanatos
9,138
435
82
4
0
395,147
1
L
Chaac
10,086
480
130
6
0
429,827
5
L
Danzaburou
10,287
490
109
5
0
326,372
3
W
Chang'e
11,514
548
153
7
0
371,807
8
L
Chang'e
11,179
532
147
7
0
375,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role