Player Matchup

Tyr
Tyr
BackUpTerry
Tyr
Level 95
God Stats
2W - 2L
1,507 SR
Queue Stats
254W - 241L
1,639 Elo+
Party 1
Sol
Sol
Dwes
Sol
Level 112
God Stats
3W - 5L
1,500 SR
Queue Stats
294W - 284L
1,650 Elo+
Party 1
Tiamat
Tiamat
EddyChepe656
Tiamat
Level 58
God Stats
3W - 3L
1,833 SR
Queue Stats
276W - 233L
1,625 Elo+
Solo
Ymir
Ymir
Toryn15
Ymir
Level 140
God Stats
5W - 5L
1,524 SR
Queue Stats
461W - 408L
1,694 Elo+
Solo
Awilix
Awilix
llFayt
Awilix
Level 85
God Stats
5W - 2L
1,959 SR
Queue Stats
218W - 215L
1,632 Elo+
Party 1
Team Averages
Level 98
1,665 SR
1,648 Elo+

VS

Team Averages
Level 129
1,560 SR
1,616 Elo+
Mulan
Mulan
GARØ
Mulan
Level 160
God Stats
4W - 4L
1,440 SR
Queue Stats
322W - 326L
1,727 Elo+
Party 2
Ravana
Ravana
NovaOdyssey
Ravana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 32L
1,707 Elo+
Solo
Chiron
Chiron
TaKan0me
Chiron
Level 160
God Stats
4W - 1L
1,728 SR
Queue Stats
263W - 234L
1,669 Elo+
Party 2
Janus
Janus
lyukimarul
Janus
Level 157
God Stats
11W - 16L
1,396 SR
Queue Stats
187W - 160L
1,701 Elo+
Party 2
Ymir
Ymir
omegainquisidor
Ymir
Level 68
God Stats
2W - 2L
1,736 SR
Queue Stats
19W - 11L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
12,067
464
4,153
17,114
18,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Dwes
Sol
20
4 / 3 / 3
14,015
539
12,475
21,996
7,650
Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
18
2 / 4 / 2
12,241
471
16,252
14,982
10,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Toryn15
Ymir
18
1 / 9 / 3
12,457
479
12,077
26,327
24,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
llFayt
Awilix
20
3 / 1 / 6
13,050
502
10,833
16,720
8,279
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GARØ
Mulan
20
10 / 1 / 4
15,457
595
24,902
28,499
27,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
20
2 / 4 / 2
12,585
484
6,155
12,758
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
TaKan0me
Chiron
20
4 / 3 / 3
15,337
590
15,933
15,583
5,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
20
2 / 0 / 6
13,491
519
12,799
9,311
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 8
12,835
494
7,717
18,436
17,244
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
19
19
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
Sol
Dwes
Sol
4
3
3
1.83
L
Tiamat
2
4
2
0.75
W
Mulan
GARØ
Mulan
10
1
4
12
W
Ravana
2
4
2
0.75
W
Chiron
TaKan0me
Chiron
4
3
3
1.83
L
Ymir
Toryn15
Ymir
1
9
3
0.28
L
Awilix
llFayt
Awilix
3
1
6
6
W
Janus
2
0
6
5
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,790
Damage
67,506
97,139
Taken
84,587
69,791
Mitigated
60,960
34,316
Healing
25,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,153
754
0
5,668
17,114
18,959
130
5,854
11,260
0
32,098
L
Sol
Dwes
Sol
12,475
3,926
0
10,914
21,996
7,650
2,854
2,541
19,455
141,063
0
L
Tiamat
16,252
231
499
6,004
14,982
10,298
0
5,071
9,911
92,843
0
W
Mulan
GARØ
Mulan
24,902
3,508
0
12,711
28,499
27,499
808
15,678
12,567
0
105,291
W
Ravana
6,155
1,582
0
1,125
12,758
6,828
465
6,424
6,004
0
100,882
W
Chiron
TaKan0me
Chiron
15,933
5,131
910
5,753
15,583
5,855
6,416
6,060
9,523
0
139,436
L
Ymir
Toryn15
Ymir
12,077
2,581
0
7,436
26,327
24,605
215
5,491
20,836
82,234
3,232
L
Awilix
llFayt
Awilix
10,833
3,666
0
3,795
16,720
8,279
580
3,315
13,405
0
120,243
W
Janus
12,799
621
420
3,458
9,311
3,534
768
4,894
4,136
108,937
0
W
7,717
741
0
775
18,436
17,244
255
6,610
11,581
36,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,830
Gold Earned
69,705
751
Minions Killed
836
0
Camps Cleared
0
2,403,147
Distance Traveled
2,623,158
32
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,067
464
63
2
0
537,929
6
L
Sol
14,015
539
195
8
0
427,140
9
L
Tiamat
12,241
471
168
6
0
464,274
12
W
Mulan
15,457
595
184
7
0
534,544
12
W
Ravana
12,585
484
152
6
0
526,576
5
W
Chiron
15,337
590
232
9
0
495,341
7
L
Ymir
12,457
479
138
5
0
396,587
0
L
Awilix
13,050
502
187
7
0
577,217
5
W
Janus
13,491
519
218
8
0
572,796
8
W
Ymir
12,835
494
50
2
0
493,901
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role