Player Matchup

Apollo
Apollo
Platinum V
Fernändø
Apollo
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold I
Lacalecita
Loki
Gold I
Level 109
God Stats
59W - 51L
1,559 SR
Queue Stats
289W - 292L
1,650 MMR
Party 1
Hera
Hera
Platinum V
Mkost
Hera
Platinum V
Level 122
God Stats
10W - 13L
1,434 SR
Queue Stats
119W - 124L
1,668 MMR
Solo
Khepri
Khepri
Bronze III
luissf32
Khepri
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum II
оShip
Eset
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,499 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,603 SR
1,605 MMR
Bakasura
Bakasura
Gold I
Juaan95
Bakasura
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 131L
1,774 MMR
Solo
Ymir
Ymir
Silver II
MisterType
Ymir
Silver II
Level 125
God Stats
3W - 2L
1,517 SR
Queue Stats
39W - 46L
1,455 MMR
Solo
Guan Yu
Guan Yu
Silver III
lmTheGreatest
Guan Yu
Silver III
Level 148
God Stats
2W - 1L
1,726 SR
Queue Stats
7W - 10L
1,482 MMR
Solo
Medusa
Medusa
Platinum V
Ðanº
Medusa
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum IV
Łegionário
Scylla
Platinum IV
Level 153
God Stats
13W - 7L
1,772 SR
Queue Stats
71W - 55L
1,812 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fernändø
Apollo
9
0 / 3 / 2
5,525
502
2,791
5,988
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 3 / 1
5,846
531
4,609
6,210
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Mkost
Hera
10
1 / 4 / 1
5,640
513
2,251
5,322
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
luissf32
Khepri
8
0 / 3 / 1
5,099
464
1,412
4,957
2,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
оShip
Eset
13
1 / 0 / 0
6,841
622
2,636
3,212
839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshAthenaTsukuyomiSetAnhur

VS

Bans
JanusGebDanzaburouKing ArthurIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Juaan95
Bakasura
11
5 / 0 / 1
6,827
621
4,522
7,339
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 1
5,867
533
1,874
8,448
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
10
0 / 2 / 0
5,534
503
701
5,756
3,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Ðanº
Medusa
10
2 / 1 / 2
6,320
575
4,652
5,821
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
13
4 / 1 / 1
7,324
666
4,615
4,010
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
13
13
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
Fernändø
Apollo
0
3
2
0.33
W
Bakasura
Juaan95
Bakasura
5
0
1
5.5
L
3
3
1
1.17
W
2
1
1
2.5
L
Hera
Mkost
Hera
1
4
1
0.38
W
Guan Yu
0
2
0
0
L
Khepri
luissf32
Khepri
0
3
1
0.17
W
Medusa
Ðanº
Medusa
2
1
2
3
W
Scylla
4
1
1
4.5
L
Eset
оShip
Eset
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,699
Damage
16,364
25,689
Taken
31,374
8,157
Mitigated
13,898
6,244
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Fernändø
Apollo
2,791
2,185
0
2,124
5,988
1,661
0
1,177
4,709
0
31,371
W
Bakasura
Juaan95
Bakasura
4,522
2,918
0
3,566
7,339
3,567
220
402
6,937
0
32,750
L
4,609
1,580
0
1,130
6,210
1,693
0
1,589
4,050
0
23,663
W
1,874
427
0
1,584
8,448
4,171
15
1,404
6,982
10,187
0
L
Hera
Mkost
Hera
2,251
534
0
345
5,322
1,811
469
3,061
2,057
28,926
0
W
Guan Yu
701
70
230
1,848
5,756
3,240
0
2,652
3,104
0
25,608
L
Khepri
luissf32
Khepri
1,412
105
0
1,158
4,957
2,153
0
366
4,501
11,950
0
W
Medusa
Ðanº
Medusa
4,652
2,814
0
1,948
5,821
1,731
52
585
5,236
0
37,118
W
Scylla
4,615
116
0
1,747
4,010
1,189
386
1,076
2,816
45,461
0
L
Eset
оShip
Eset
2,636
700
0
1,487
3,212
839
0
0
3,047
43,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
31,872
310
Minions Killed
350
0
Camps Cleared
0
1,017,018
Distance Traveled
1,088,588
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,525
502
68
6
0
181,732
3
W
Bakasura
6,827
621
88
8
0
258,242
5
L
Loki
5,846
531
52
5
0
230,936
3
W
Ymir
5,867
533
18
2
0
212,935
4
L
Hera
5,640
513
62
6
0
178,791
3
W
Guan Yu
5,534
503
60
5
0
214,805
3
L
Khepri
5,099
464
17
2
0
230,625
6
W
Medusa
6,320
575
74
7
0
201,468
0
W
Scylla
7,324
666
110
10
0
201,138
2
L
Eset
6,841
622
111
10
0
194,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role