Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
TheGreekGeek02
Hachiman
Level 122
God Stats
2W - 11L
1,379 SR
Queue Stats
415W - 437L
1,519 Elo+
Solo
Khepri
Khepri
countmybeans
Khepri
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 104L
1,731 Elo+
Solo
Ah Puch
Ah Puch
smokingamer420
Ah Puch
Level 156
God Stats
8W - 5L
1,718 SR
Queue Stats
295W - 342L
1,522 Elo+
Party 1
Team Averages
Level 120
1,519 SR
1,554 Elo+

VS

Team Averages
Level 118
1,381 SR
1,375 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dangerardocg
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Reiterative
Cthulhu
Level 37
God Stats
21W - 20L
1,185 SR
Queue Stats
391W - 427L
1,450 Elo+
Solo
Mercury
Mercury
oZwCf98-
Mercury
Level 136
God Stats
1W - 0L
1,221 SR
Queue Stats
16W - 15L
1,310 Elo+
Party 2
Gilgamesh
Gilgamesh
tolekonetz
Gilgamesh
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 5 / 10
10,072
719
14,682
18,665
8,674
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
 
Raijin
16
2 / 4 / 13
9,968
712
12,681
12,368
6,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
16
4 / 4 / 9
10,120
723
13,158
11,715
5,661
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
15
1 / 6 / 11
9,263
662
4,762
17,248
20,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 4 / 10
10,576
755
18,753
11,583
6,879
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
5 / 2 / 14
10,500
750
15,278
10,630
4,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Dangerardocg
Amaterasu
15
1 / 4 / 15
9,483
677
6,804
14,216
13,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Reiterative
Cthulhu
20
6 / 4 / 15
11,774
841
18,505
25,638
15,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
oZwCf98-
Mercury
17
8 / 5 / 10
11,140
796
14,725
13,252
5,201
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
tolekonetz
Gilgamesh
17
3 / 2 / 20
10,472
748
13,483
21,195
17,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
97
14
Kills
23
23
Deaths
17
53
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
10
1.6
L
Raijin
 
Raijin
2
4
13
2.13
W
Bastet
 
Bastet
5
2
14
6
W
Amaterasu
Dangerardocg
Amaterasu
1
4
15
2.13
W
Cthulhu
Reiterative
Cthulhu
6
4
15
3.38
L
Hachiman
4
4
9
2.13
L
Khepri
1
6
11
1.08
W
Mercury
oZwCf98-
Mercury
8
5
10
2.6
L
4
4
10
2.25
W
Gilgamesh
tolekonetz
Gilgamesh
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,036
Damage
68,795
71,579
Taken
84,931
48,560
Mitigated
55,918
17,862
Healing
39,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,682
4,459
1,288
4,739
18,665
8,674
1,483
5,188
13,477
26,208
0
L
Raijin
 
Raijin
12,681
443
1,713
1,596
12,368
6,423
581
4,255
8,113
34,495
0
W
Bastet
 
Bastet
15,278
4,236
1,549
2,248
10,630
4,341
1,239
5,899
4,731
0
22,023
W
Amaterasu
Dangerardocg
Amaterasu
6,804
1,487
1,494
1,153
14,216
13,780
643
9,387
4,829
645
8,201
W
Cthulhu
Reiterative
Cthulhu
18,505
444
6,146
10,788
25,638
15,331
823
13,937
11,701
49,826
0
L
Hachiman
13,158
9,621
1,442
1,011
11,715
5,661
973
2,415
9,300
0
20,312
L
Khepri
4,762
773
631
561
17,248
20,923
109
3,760
13,488
7,859
0
W
Mercury
oZwCf98-
Mercury
14,725
7,969
3,992
2,509
13,252
5,201
1,513
9,544
3,708
0
35,066
L
18,753
1,266
3,296
1,585
11,583
6,879
509
3,246
8,337
35,165
0
W
Gilgamesh
tolekonetz
Gilgamesh
13,483
2,213
1,710
7,576
21,195
17,265
842
12,111
9,084
0
23,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,999
Gold Earned
53,369
167
Minions Killed
147
0
Camps Cleared
0
1,031,257
Distance Traveled
1,419,208
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,072
719
36
3
0
221,646
0
L
Raijin
9,968
712
48
3
0
210,749
0
W
Bastet
10,500
750
16
1
0
306,052
1
W
Amaterasu
9,483
677
11
1
0
273,034
1
W
Cthulhu
11,774
841
62
4
0
301,885
0
L
Hachiman
10,120
723
24
2
0
190,034
0
L
Khepri
9,263
662
11
1
0
203,939
2
W
Mercury
11,140
796
43
3
0
268,773
2
L
Ah Puch
10,576
755
48
3
0
204,889
4
W
Gilgamesh
10,472
748
15
1
0
269,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role