Player Matchup

Gilgamesh
Gilgamesh
AlexJcn09
Gilgamesh
Level 20
God Stats
4W - 4L
1,619 SR
Queue Stats
53W - 53L
1,596 Elo+
Solo
Artemis
Artemis
Dioxzide
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,454 Elo+
Solo
Fenrir
Fenrir
PumkinKing16
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Smellytroll5
Merlin
Level 18
God Stats
1W - 2L
1,528 SR
Queue Stats
78W - 64L
1,551 Elo+
Solo
Hel
Hel
TenzaMugen
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,529 SR
1,520 Elo+

VS

Team Averages
Level 15
1,369 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
Ponci7w7
Kumbhakarna
Level 13
God Stats
1W - 0L
1,235 SR
Queue Stats
77W - 61L
1,632 Elo+
Party 3
Sun Wukong
Sun Wukong
RandomHollow
Sun Wukong
Level 7
God Stats
9W - 6L
1,479 SR
Queue Stats
159W - 154L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
Skoodax
Danzaburou
Level 10
God Stats
84W - 73L
1,523 SR
Queue Stats
239W - 228L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
colpipe984
Nu Wa
Level 18
God Stats
3W - 9L
1,237 SR
Queue Stats
351W - 365L
1,440 Elo+
Party 3
Fenrir
Fenrir
warlordyo
Fenrir
Level 28
God Stats
21W - 17L
1,369 SR
Queue Stats
103W - 104L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexJcn09
Gilgamesh
16
2 / 4 / 6
10,214
929
5,531
12,208
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Dioxzide
Artemis
17
1 / 5 / 9
10,593
963
19,045
18,114
6,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
16
0 / 15 / 4
9,753
887
7,783
24,359
8,369
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
16
3 / 9 / 6
10,687
972
17,347
17,316
5,888
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 9 / 5
11,133
1,012
13,036
18,001
5,980
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ponci7w7
Kumbhakarna
20
9 / 1 / 25
13,912
1,265
11,990
17,718
25,345
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
RandomHollow
Sun Wukong
18
7 / 3 / 23
12,075
1,098
14,005
15,170
15,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Skoodax
Danzaburou
19
11 / 1 / 15
13,498
1,227
17,104
11,459
5,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
20
13 / 0 / 19
13,538
1,231
31,168
9,743
5,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
warlordyo
Fenrir
17
2 / 5 / 18
10,650
968
9,508
13,960
7,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
142
10
Kills
42
42
Deaths
10
30
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlexJcn09
Gilgamesh
2
4
6
1.25
L
Artemis
Dioxzide
Artemis
1
5
9
1.1
W
Kumbhakarna
Ponci7w7
Kumbhakarna
9
1
25
21.5
L
Fenrir
0
15
4
0.13
W
Sun Wukong
RandomHollow
Sun Wukong
7
3
23
6.17
W
Danzaburou
Skoodax
Danzaburou
11
1
15
18.5
L
Merlin
3
9
6
0.67
L
4
9
5
0.72
W
Nu Wa
13
0
19
22.5
W
Fenrir
warlordyo
Fenrir
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,742
Damage
83,775
89,998
Taken
68,050
34,207
Mitigated
60,024
8,042
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlexJcn09
Gilgamesh
5,531
1,078
0
675
12,208
7,072
0
4,832
7,376
0
21,554
L
Artemis
Dioxzide
Artemis
19,045
8,845
0
1,638
18,114
6,898
0
7,929
10,185
0
40,607
W
Kumbhakarna
Ponci7w7
Kumbhakarna
11,990
1,368
0
3,857
17,718
25,345
0
7,339
10,379
31,920
0
L
Fenrir
7,783
3,066
0
980
24,359
8,369
0
13,166
11,193
0
22,652
W
Sun Wukong
RandomHollow
Sun Wukong
14,005
2,496
0
1,039
15,170
15,834
0
7,297
7,873
0
21,493
W
Danzaburou
Skoodax
Danzaburou
17,104
7,607
0
2,635
11,459
5,716
0
5,434
6,025
0
53,552
L
Merlin
17,347
595
0
443
17,316
5,888
0
8,321
8,995
44,756
0
L
13,036
2,599
764
3,542
18,001
5,980
0
8,910
9,091
33,750
0
W
Nu Wa
31,168
8,241
486
2,533
9,743
5,167
0
5,073
4,670
50,745
0
W
Fenrir
warlordyo
Fenrir
9,508
3,621
0
1,865
13,960
7,962
0
5,240
8,120
0
12,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,380
Gold Earned
63,673
188
Minions Killed
203
7
Camps Cleared
0
824,977
Distance Traveled
1,140,669
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,214
929
32
3
2
133,071
0
L
Artemis
10,593
963
35
3
2
193,776
1
W
Kumbhakarna
13,912
1,265
24
2
0
218,783
0
L
Fenrir
9,753
887
19
2
3
174,217
0
W
Sun Wukong
12,075
1,098
21
2
0
259,069
0
W
Danzaburou
13,498
1,227
113
10
0
242,357
0
L
Merlin
10,687
972
46
4
0
184,290
0
L
Hel
11,133
1,012
56
5
0
139,623
1
W
Nu Wa
13,538
1,231
34
3
0
222,998
0
W
Fenrir
10,650
968
11
1
0
197,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role