Player Matchup

Awilix
Awilix
A1D_Angle
Awilix
Level 7
God Stats
7W - 2L
1,678 SR
Queue Stats
24W - 12L
1,494 Elo+
Solo
Sol
Sol
ArcadedImagery
Sol
Level 8
God Stats
12W - 12L
1,385 SR
Queue Stats
171W - 184L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
Autistic_Zeus
Gilgamesh
Level 21
God Stats
10W - 7L
1,522 SR
Queue Stats
56W - 46L
1,395 Elo+
Solo
Geb
Geb
Storm_Shadow8P
Geb
Level 27
God Stats
12W - 7L
1,649 SR
Queue Stats
81W - 67L
1,457 Elo+
Solo
Neith
Neith
pacific-2002
Neith
Level 26
God Stats
17W - 16L
1,474 SR
Queue Stats
88W - 89L
1,293 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,437 Elo+

VS

Team Averages
Level 19
1,479 SR
1,385 Elo+
Pele
Pele
BadiMosquito44
Pele
Level 27
God Stats
7W - 16L
1,458 SR
Queue Stats
158W - 156L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Neko_Chicha
Nu Wa
Level 23
God Stats
2W - 1L
1,862 SR
Queue Stats
124W - 114L
1,521 Elo+
Solo
Danzaburou
Danzaburou
ROMAN_ULT_10
Danzaburou
Level 8
God Stats
15W - 25L
1,230 SR
Queue Stats
16W - 32L
1,031 Elo+
Solo
Osiris
Osiris
YTVcarlos
Osiris
Level 29
God Stats
10W - 19L
1,409 SR
Queue Stats
81W - 68L
1,623 Elo+
Solo
Jormungandr
Jormungandr
nwo2939
Jormungandr
Level 6
God Stats
2W - 3L
1,437 SR
Queue Stats
8W - 19L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
A1D_Angle
Awilix
12
10 / 1 / 3
7,341
667
8,088
8,504
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
5,606
510
1,016
5,266
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Autistic_Zeus
Gilgamesh
9
4 / 4 / 9
6,099
554
7,082
9,113
3,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
3 / 2 / 9
6,478
589
1,558
6,444
2,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 1
5,358
487
1,991
3,829
1,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 4
5,993
545
4,404
7,505
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 3
6,366
579
7,096
4,084
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ROMAN_ULT_10
Danzaburou
5
0 / 7 / 1
4,238
385
962
6,245
1,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
YTVcarlos
Osiris
11
4 / 3 / 3
6,639
604
6,796
8,676
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
nwo2939
Jormungandr
6
0 / 5 / 0
4,529
412
502
5,482
1,649
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
19
Kills
11
11
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
A1D_Angle
Awilix
10
1
3
11.5
W
1
1
1
1.5
W
Gilgamesh
Autistic_Zeus
Gilgamesh
4
4
9
2.13
L
3
3
4
1.67
L
4
1
3
5.5
L
Danzaburou
ROMAN_ULT_10
Danzaburou
0
7
1
0.07
W
3
2
9
3.75
L
Osiris
YTVcarlos
Osiris
4
3
3
1.83
L
Jormungandr
nwo2939
Jormungandr
0
5
0
0
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,735
Damage
19,760
33,156
Taken
31,992
10,847
Mitigated
11,631
7,039
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
A1D_Angle
Awilix
8,088
3,969
0
637
8,504
3,010
0
862
7,508
0
46,512
W
1,016
700
0
2,786
5,266
1,233
1,110
1,574
3,532
24,408
0
W
Gilgamesh
Autistic_Zeus
Gilgamesh
7,082
1,832
0
2,103
9,113
3,297
0
1,100
7,911
0
21,959
L
4,404
1,599
263
2,342
7,505
2,081
0
478
7,027
0
26,729
L
7,096
1,674
0
993
4,084
1,119
0
786
3,298
31,816
0
L
Danzaburou
ROMAN_ULT_10
Danzaburou
962
562
0
102
6,245
1,332
0
190
6,055
0
8,853
W
1,558
157
0
1,121
6,444
2,231
306
1,207
5,103
9,301
0
L
Osiris
YTVcarlos
Osiris
6,796
2,213
0
2,882
8,676
5,450
240
640
8,036
0
31,338
L
Jormungandr
nwo2939
Jormungandr
502
150
0
76
5,482
1,649
0
480
5,002
12,610
0
W
1,991
875
0
392
3,829
1,076
1,406
2,171
1,504
0
20,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
27,765
214
Minions Killed
211
0
Camps Cleared
0
1,012,144
Distance Traveled
1,023,732
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,341
667
81
7
0
230,445
1
W
Sol
5,606
510
49
4
0
207,134
0
W
Gilgamesh
6,099
554
36
3
0
226,430
0
L
Pele
5,993
545
47
4
0
264,193
0
L
Nu Wa
6,366
579
64
6
0
197,898
3
L
Danzaburou
4,238
385
16
1
0
188,545
0
W
Geb
6,478
589
8
1
0
220,962
0
L
Osiris
6,639
604
54
5
0
208,125
1
L
Jormungandr
4,529
412
30
3
0
164,971
0
W
Neith
5,358
487
40
4
0
127,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role