Player Matchup

Fenrir
Fenrir
EarnedCell44159
Fenrir
Level 126
God Stats
10W - 10L
1,607 SR
Queue Stats
83W - 78L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
Jahummuslol
Danzaburou
Level 59
God Stats
46W - 48L
1,599 SR
Queue Stats
88W - 83L
1,491 Elo+
Party 2
Ra
Ra
OGRemix Smokey
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,382 Elo+
Party 2
Kukulkan
Kukulkan
ShadowFoxBandit
Kukulkan
Level 49
God Stats
8W - 8L
1,633 SR
Queue Stats
102W - 101L
1,526 Elo+
Solo
Chaac
Chaac
YyeetMaster69
Chaac
Level 66
God Stats
0W - 1L
1,626 SR
Queue Stats
60W - 46L
1,607 Elo+
Party 2
Team Averages
Level 61
1,593 SR
1,517 Elo+

VS

Team Averages
Level 74
1,589 SR
1,600 Elo+
Baron Samedi
Baron Samedi
BootyMasterMike
Baron Samedi
Level 12
God Stats
1W - 0L
1,953 SR
Queue Stats
3W - 1L
1,546 Elo+
Party 1
Achilles
Achilles
DodoFrodo
Achilles
Level 80
God Stats
1W - 1L
1,437 SR
Queue Stats
68W - 64L
1,387 Elo+
Party 1
Ravana
Ravana
PovegIia
Ravana
Level 138
God Stats
1W - 0L
1,298 SR
Queue Stats
16W - 8L
1,737 Elo+
Party 1
Xbalanque
Xbalanque
TheFieldMedic
Xbalanque
Level 44
God Stats
42W - 26L
1,602 SR
Queue Stats
153W - 148L
1,530 Elo+
Solo
Jormungandr
Jormungandr
chompy117
Jormungandr
Level 95
God Stats
5W - 1L
1,655 SR
Queue Stats
10W - 2L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 7
11,404
1,140
11,040
16,321
7,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Jahummuslol
Danzaburou
17
5 / 5 / 9
11,484
1,148
8,591
14,253
5,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 10 / 10
9,193
919
3,062
13,174
4,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
16
3 / 8 / 7
10,214
1,021
12,286
12,625
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 13
9,816
982
9,760
18,641
12,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

80

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BootyMasterMike
Baron Samedi
15
1 / 3 / 9
9,220
922
6,022
6,494
3,784
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
DodoFrodo
Achilles
16
2 / 5 / 10
9,844
984
8,292
12,169
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
PovegIia
Ravana
19
18 / 3 / 9
13,648
1,365
22,383
10,849
10,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
TheFieldMedic
Xbalanque
17
6 / 3 / 11
10,756
1,076
15,092
8,444
3,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
chompy117
Jormungandr
19
5 / 1 / 22
12,828
1,283
18,198
13,590
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
93
15
Kills
32
32
Deaths
15
46
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BootyMasterMike
Baron Samedi
1
3
9
1.83
W
Achilles
DodoFrodo
Achilles
2
5
10
1.4
L
6
5
7
1.9
L
Danzaburou
Jahummuslol
Danzaburou
5
5
9
1.9
L
0
10
10
0.5
W
Ravana
PovegIia
Ravana
18
3
9
7.5
L
Kukulkan
3
8
7
0.81
W
Xbalanque
TheFieldMedic
Xbalanque
6
3
11
3.83
L
1
4
13
1.88
W
Jormungandr
chompy117
Jormungandr
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,739
Damage
69,987
75,014
Taken
51,546
32,929
Mitigated
46,018
9,589
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BootyMasterMike
Baron Samedi
6,022
257
659
680
6,494
3,784
0
2,073
4,421
9,011
0
W
Achilles
DodoFrodo
Achilles
8,292
730
0
1,838
12,169
12,197
0
4,792
7,377
0
24,047
L
11,040
2,877
0
981
16,321
7,099
0
6,474
9,450
0
21,820
L
Danzaburou
Jahummuslol
Danzaburou
8,591
2,971
977
1,790
14,253
5,037
0
4,707
9,016
0
26,088
L
3,062
636
810
32
13,174
4,108
0
2,240
10,710
8,111
0
W
Ravana
PovegIia
Ravana
22,383
11,774
0
1,206
10,849
10,430
0
2,669
8,180
0
35,144
L
Kukulkan
12,286
1,011
0
0
12,625
4,271
0
2,872
9,605
44,048
0
W
Xbalanque
TheFieldMedic
Xbalanque
15,092
7,268
0
1,676
8,444
3,745
0
2,300
6,144
0
36,352
L
9,760
2,060
0
4,999
18,641
12,414
0
7,230
11,013
0
22,393
W
Jormungandr
chompy117
Jormungandr
18,198
2,645
0
2,714
13,590
15,862
0
3,514
10,076
45,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,111
Gold Earned
56,296
166
Minions Killed
200
5
Camps Cleared
7
950,058
Distance Traveled
937,175
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,220
922
12
1
0
132,502
3
W
Achilles
9,844
984
51
5
0
199,892
0
L
Fenrir
11,404
1,140
25
3
0
217,185
0
L
Danzaburou
11,484
1,148
31
3
3
194,193
0
L
Ra
9,193
919
6
1
0
174,402
3
W
Ravana
13,648
1,365
26
3
3
222,492
1
L
Kukulkan
10,214
1,021
77
8
2
176,569
0
W
Xbalanque
10,756
1,076
55
6
2
176,775
0
L
Chaac
9,816
982
27
3
0
187,709
0
W
Jormungandr
12,828
1,283
56
6
2
205,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role