Player Matchup

Ymir
Ymir
Dinotimster
Ymir
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 24L
1,594 Elo+
Party 1
Loki
Loki
Donnnnn
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Joshboyoriginal
Anubis
Level 110
God Stats
12W - 17L
1,456 SR
Queue Stats
163W - 178L
1,428 Elo+
Party 1
Pele
Pele
Juanboyoriginal
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,520 Elo+
Party 1
Freya
Freya
vampsjuice
Freya
Level 36
God Stats
12W - 6L
1,748 SR
Queue Stats
127W - 153L
1,425 Elo+
Party 1
Team Averages
Level 41
1,541 SR
1,494 Elo+

VS

Team Averages
Level 23
1,665 SR
1,457 Elo+
Da Ji
Da Ji
Adang
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 138L
1,396 Elo+
Solo
Hera
Hera
JeedzBoyyy
Hera
Level 37
God Stats
3W - 4L
1,819 SR
Queue Stats
14W - 19L
1,461 Elo+
Party 2
Izanami
Izanami
Reganox
Izanami
Level 7
God Stats
9W - 5L
1,962 SR
Queue Stats
10W - 7L
1,847 Elo+
Party 2
Jing Wei
Jing Wei
tami24
Jing Wei
Level 15
God Stats
1W - 3L
1,735 SR
Queue Stats
14W - 27L
1,305 Elo+
Party 3
Amaterasu
Amaterasu
willigangpk
Amaterasu
Level 27
God Stats
5W - 14L
1,308 SR
Queue Stats
35W - 63L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 2
7,260
605
8,130
7,714
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Donnnnn
Loki
12
0 / 0 / 2
6,645
554
3,932
3,117
989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
7 / 2 / 3
7,021
585
7,548
8,210
3,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 1 / 4
6,331
528
5,084
8,219
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
10
1 / 1 / 9
5,848
487
2,889
5,654
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Adang
Da Ji
9
1 / 5 / 2
5,585
465
3,712
9,620
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 6 / 0
4,737
395
3,760
6,467
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Reganox
Izanami
10
2 / 4 / 2
6,020
502
5,354
7,265
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
tami24
Jing Wei
10
0 / 1 / 0
5,999
500
1,188
6,451
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
willigangpk
Amaterasu
7
0 / 5 / 3
4,505
375
3,281
7,524
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
3
4
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Adang
Da Ji
1
5
2
0.4
W
10
0
2
11
W
Loki
Donnnnn
Loki
0
0
2
1
L
0
6
0
0
W
7
2
3
4.25
W
3
1
4
5
L
Izanami
Reganox
Izanami
2
4
2
0.75
L
Jing Wei
tami24
Jing Wei
0
1
0
0
W
Freya
1
1
9
5.5
L
Amaterasu
willigangpk
Amaterasu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
17,295
32,914
Taken
37,327
11,524
Mitigated
9,802
13,618
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Adang
Da Ji
3,712
1,103
0
3,047
9,620
2,440
0
4,224
5,327
0
24,982
W
8,130
3,760
111
2,369
7,714
3,305
0
3,055
4,659
31,476
0
W
Loki
Donnnnn
Loki
3,932
187
0
701
3,117
989
0
0
3,117
0
34,476
L
3,760
562
0
978
6,467
1,534
0
4,435
2,032
21,260
0
W
7,548
584
794
4,898
8,210
3,560
1,298
587
7,623
39,809
0
W
5,084
1,879
0
2,909
8,219
2,210
287
321
7,898
0
33,862
L
Izanami
Reganox
Izanami
5,354
3,619
0
1,631
7,265
1,566
0
3,603
3,528
0
36,537
L
Jing Wei
tami24
Jing Wei
1,188
799
0
1,651
6,451
2,525
570
834
5,617
0
26,069
W
Freya
2,889
1,303
0
1,836
5,654
1,460
614
0
5,654
17,568
0
L
Amaterasu
willigangpk
Amaterasu
3,281
518
0
1,337
7,524
1,737
0
5,081
2,256
203
3,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
26,846
282
Minions Killed
237
0
Camps Cleared
0
1,016,565
Distance Traveled
950,209
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,585
465
52
4
0
196,220
3
W
Ymir
7,260
605
61
5
0
233,200
1
W
Loki
6,645
554
68
6
0
221,081
2
L
Hera
4,737
395
32
3
0
175,869
0
W
Anubis
7,021
585
63
5
0
167,855
3
W
Pele
6,331
528
53
4
0
214,399
2
L
Izanami
6,020
502
70
6
0
173,788
1
L
Jing Wei
5,999
500
79
7
0
199,179
3
W
Freya
5,848
487
37
3
0
180,030
2
L
Amaterasu
4,505
375
4
0
0
205,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role