Player Matchup

Bacchus
Bacchus
Devinmosley55
Bacchus
Level 45
God Stats
21W - 22L
1,439 SR
Queue Stats
43W - 61L
1,302 Elo+
Party 2
Sol
Sol
Patrickthalegend
Sol
Level 55
God Stats
5W - 2L
1,482 SR
Queue Stats
44W - 65L
1,311 Elo+
Party 2
Danzaburou
Danzaburou
SkyisDaddy
Danzaburou
Level 29
God Stats
20W - 17L
1,556 SR
Queue Stats
42W - 55L
1,332 Elo+
Party 2
Team Averages
Level 43
1,492 SR
1,315 Elo+

VS

Team Averages
Level 45
1,438 SR
1,200 Elo+
Fenrir
Fenrir
Blood_rain5675
Fenrir
Level 68
God Stats
2W - 4L
1,422 SR
Queue Stats
78W - 106L
1,259 Elo+
Party 1
Kukulkan
Kukulkan
Herr_Visaroth
Kukulkan
Level 46
God Stats
13W - 14L
1,483 SR
Queue Stats
40W - 58L
1,263 Elo+
Party 1
Neith
Neith
Wolfhaley013
Neith
Level 21
God Stats
2W - 12L
1,409 SR
Queue Stats
2W - 13L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
4 / 1 / 9
11,560
723
11,882
16,677
22,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 3 / 5
12,221
764
16,278
14,560
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
SkyisDaddy
Danzaburou
15
6 / 4 / 9
12,356
772
13,839
15,024
5,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 1
11,234
702
16,055
20,978
8,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Herr_Visaroth
Kukulkan
14
1 / 6 / 5
10,409
651
12,117
13,697
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 6 / 6
9,618
601
6,787
13,249
8,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
19
Kills
8
8
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
W
Bacchus
4
1
9
8.5
L
Kukulkan
Herr_Visaroth
Kukulkan
1
6
5
0.58
W
9
3
5
3.83
W
Danzaburou
SkyisDaddy
Danzaburou
6
4
9
2.63
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,999
Damage
34,959
46,261
Taken
47,924
31,710
Mitigated
21,834
16,034
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,055
3,516
528
2,790
20,978
8,865
0
11,030
9,948
0
31,453
W
Bacchus
11,882
1,732
838
2,966
16,677
22,310
560
3,964
12,713
22,872
0
L
Kukulkan
Herr_Visaroth
Kukulkan
12,117
1,074
1,101
3,475
13,697
4,916
0
7,836
5,861
55,556
0
W
16,278
4,164
0
8,104
14,560
3,967
1,107
2,860
11,700
57,529
0
W
Danzaburou
SkyisDaddy
Danzaburou
13,839
4,866
0
4,126
15,024
5,433
1,539
5,345
9,679
0
55,045
L
6,787
3,237
23
2,387
13,249
8,053
0
9,450
3,799
0
26,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
31,261
172
Minions Killed
167
0
Camps Cleared
0
877,436
Distance Traveled
845,919
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,234
702
30
2
0
308,176
1
W
Bacchus
11,560
723
19
1
0
310,049
0
L
Kukulkan
10,409
651
97
6
0
275,696
1
W
Sol
12,221
764
69
4
0
292,912
3
W
Danzaburou
12,356
772
84
5
0
274,475
1
L
Neith
9,618
601
40
3
0
262,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role