Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FloofJunior
Ares
Level 57
God Stats
2W - 2L
1,682 SR
Queue Stats
91W - 63L
1,631 Elo+
Party 2
Eset
Eset
MolestedSquirrel
Eset
Level 103
God Stats
6W - 1L
1,853 SR
Queue Stats
126W - 113L
1,601 Elo+
Party 2
Medusa
Medusa
WarHound17
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 102
1,607 SR
1,546 Elo+

VS

Team Averages
Level 125
1,518 SR
1,619 Elo+
Tsukuyomi
Tsukuyomi
Aprysity
Tsukuyomi
Level 149
God Stats
7W - 3L
1,510 SR
Queue Stats
225W - 206L
1,653 Elo+
Party 1
Eset
Eset
IIsn1pesII
Eset
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,519 Elo+
Party 1
Persephone
Persephone
MachineMother
Persephone
Level 136
God Stats
2W - 1L
1,482 SR
Queue Stats
28W - 30L
1,490 Elo+
Party 1
The Morrigan
The Morrigan
Wraithyn
The Morrigan
Level 160
God Stats
1W - 3L
1,633 SR
Queue Stats
117W - 101L
1,651 Elo+
Party 1
Tyr
Tyr
coopa1thousand
Tyr
Level 94
God Stats
3W - 1L
1,464 SR
Queue Stats
135W - 92L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
4 / 5 / 11
10,243
788
7,708
13,263
6,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
 
Jing Wei
16
1 / 4 / 16
9,987
768
5,560
11,670
5,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 20
11,264
866
9,969
17,534
16,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 5 / 10
11,731
902
12,269
13,443
5,575
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
WarHound17
Medusa
18
12 / 5 / 9
11,636
895
14,377
14,351
6,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aprysity
Tsukuyomi
17
4 / 5 / 9
9,973
767
10,983
12,430
5,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 6 / 12
9,686
745
10,438
10,298
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
MachineMother
Persephone
14
0 / 5 / 13
9,116
701
14,478
9,319
3,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Wraithyn
The Morrigan
19
12 / 4 / 9
11,831
910
18,585
7,748
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 10
9,198
708
9,391
19,237
17,066
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
75
29
Kills
22
22
Deaths
28
66
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
5
11
1.9
W
Jing Wei
 
Jing Wei
1
4
16
2.25
L
Tsukuyomi
Aprysity
Tsukuyomi
4
5
9
1.7
W
2
3
20
4
L
3
6
12
1.5
L
Persephone
MachineMother
Persephone
0
5
13
1.3
W
10
5
10
3
W
Medusa
WarHound17
Medusa
12
5
9
3.3
L
The Morrigan
Wraithyn
The Morrigan
12
4
9
4.13
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,883
Damage
63,875
70,261
Taken
59,032
39,821
Mitigated
34,631
19,674
Healing
11,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,708
4,214
378
2,763
13,263
6,198
568
8,089
5,174
0
14,143
W
Jing Wei
 
Jing Wei
5,560
3,617
949
1,698
11,670
5,107
1,807
6,330
5,340
0
23,537
L
Tsukuyomi
Aprysity
Tsukuyomi
10,983
2,360
498
2,764
12,430
5,453
740
5,023
6,820
0
20,084
W
9,969
402
0
2,477
17,534
16,107
355
12,933
4,601
18,627
0
L
10,438
376
440
2,079
10,298
4,849
472
3,740
6,420
19,102
0
L
Persephone
MachineMother
Persephone
14,478
355
0
756
9,319
3,644
975
3,517
5,797
31,205
0
W
12,269
393
2,294
2,959
13,443
5,575
217
4,967
8,476
21,638
0
W
Medusa
WarHound17
Medusa
14,377
5,927
2,473
3,683
14,351
6,834
2,328
7,170
7,181
0
39,923
L
The Morrigan
Wraithyn
The Morrigan
18,585
3,009
622
1,092
7,748
3,619
1,601
3,680
3,896
27,164
5,945
L
9,391
1,226
585
3,113
19,237
17,066
218
6,276
12,080
0
15,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,861
Gold Earned
49,804
138
Minions Killed
124
0
Camps Cleared
0
1,195,630
Distance Traveled
1,183,675
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,243
788
28
2
0
244,811
1
W
Jing Wei
9,987
768
48
4
0
239,914
2
L
Tsukuyomi
9,973
767
15
1
0
247,827
1
W
Ares
11,264
866
11
1
0
231,542
0
L
Eset
9,686
745
22
2
0
222,785
0
L
Persephone
9,116
701
34
3
0
248,747
2
W
Eset
11,731
902
18
1
0
241,197
0
W
Medusa
11,636
895
33
3
0
238,166
1
L
The Morrigan
11,831
910
41
3
0
227,718
0
L
Tyr
9,198
708
12
1
0
236,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role