Player Matchup

Cthulhu
Cthulhu
ANDRESRODWEI7
Cthulhu
Level 7
God Stats
0W - 3L
1,163 SR
Queue Stats
0W - 3L
1,004 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Fazzssj
Tsukuyomi
Level 12
God Stats
10W - 15L
1,326 SR
Queue Stats
24W - 31L
1,190 Elo+
Party 1
Fenrir
Fenrir
GlitchWolfPlus
Fenrir
Level 13
God Stats
0W - 5L
1,090 SR
Queue Stats
1W - 7L
1,114 Elo+
Party 3
King Arthur
King Arthur
archerdune
King Arthur
Level 11
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 4L
1,057 Elo+
Party 3
Ymir
Ymir
luki_ssjj
Ymir
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 8L
960 Elo+
Party 1
Team Averages
Level 10
1,243 SR
1,065 Elo+

VS

Team Averages
Level 21
1,509 SR
1,316 Elo+
Ares
Ares
GuoErdeng
Ares
Level 18
God Stats
1W - 3L
1,296 SR
Queue Stats
31W - 65L
1,164 Elo+
Solo
Artemis
Artemis
Lanzuel
Artemis
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
32W - 36L
1,149 Elo+
Solo
Janus
Janus
hockeydude14999
Janus
Level 46
God Stats
2W - 2L
1,431 SR
Queue Stats
7W - 5L
1,388 Elo+
Party 2
Ra
Ra
kingbear909
Ra
Level 26
God Stats
2W - 0L
1,555 SR
Queue Stats
52W - 71L
1,381 Elo+
Solo
Thanatos
Thanatos
ninjaguy2008
Thanatos
Level 8
God Stats
2W - 1L
1,762 SR
Queue Stats
28W - 13L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 5 / 3
7,446
392
3,835
10,784
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Fazzssj
Tsukuyomi
16
9 / 6 / 4
9,892
521
10,972
15,597
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 9 / 3
8,493
447
7,866
17,917
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
archerdune
King Arthur
14
3 / 4 / 2
8,551
450
4,298
16,172
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
13
1 / 6 / 4
7,878
415
4,972
13,970
11,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
2
0 / 0 / 0
5,703
300
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Lanzuel
Artemis
16
4 / 5 / 2
9,521
501
8,097
10,054
3,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 9
9,709
511
6,901
11,978
3,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 7 / 8
10,310
543
10,546
11,902
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ninjaguy2008
Thanatos
20
19 / 1 / 2
12,600
663
26,725
17,232
7,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
16
Kills
30
30
Deaths
16
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
5
3
0.5
L
Tsukuyomi
Fazzssj
Tsukuyomi
9
6
4
1.83
L
2
9
3
0.39
W
Ares
0
0
0
0
W
Artemis
Lanzuel
Artemis
4
5
2
1
L
King Arthur
archerdune
King Arthur
3
4
2
1
W
3
3
9
2.5
W
4
7
8
1.14
L
Ymir
1
6
4
0.5
W
Thanatos
ninjaguy2008
Thanatos
19
1
2
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,943
Damage
52,269
74,440
Taken
51,166
38,035
Mitigated
19,506
9,250
Healing
28,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,835
187
319
1,104
10,784
7,140
0
2,266
8,498
27,876
0
L
Tsukuyomi
Fazzssj
Tsukuyomi
10,972
2,507
0
3,114
15,597
4,306
0
1,536
13,915
0
53,557
L
7,866
1,367
0
1,566
17,917
4,896
88
3,868
13,916
0
29,981
W
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Lanzuel
Artemis
8,097
3,990
0
500
10,054
3,626
0
879
8,875
0
47,836
L
King Arthur
archerdune
King Arthur
4,298
943
0
3,147
16,172
10,071
165
3,443
12,613
0
33,353
W
6,901
1,029
0
2,846
11,978
3,815
1,910
1,817
10,011
47,948
0
W
10,546
2,542
363
2,866
11,902
4,598
1,312
827
10,955
52,139
0
L
Ymir
4,972
1,280
0
0
13,970
11,622
260
5,610
8,051
29,367
0
W
Thanatos
ninjaguy2008
Thanatos
26,725
12,762
0
21,486
17,232
7,467
4,896
4,864
12,098
0
91,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,260
Gold Earned
47,843
305
Minions Killed
408
0
Camps Cleared
0
1,547,066
Distance Traveled
1,236,316
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,446
392
44
2
0
263,464
1
L
Tsukuyomi
9,892
521
78
4
0
352,085
0
L
Fenrir
8,493
447
58
3
0
327,730
0
W
Ares
5,703
300
0
0
0
5,482
0
W
Artemis
9,521
501
82
4
0
272,773
4
L
King Arthur
8,551
450
65
3
0
336,864
1
W
Janus
9,709
511
86
5
0
307,471
0
W
Ra
10,310
543
92
5
0
287,733
0
L
Ymir
7,878
415
60
3
0
266,923
2
W
Thanatos
12,600
663
148
8
0
362,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role