Player Matchup

Achilles
Achilles
Asylden
Achilles
Level 47
God Stats
3W - 1L
1,718 SR
Queue Stats
62W - 64L
1,531 Elo+
Solo
Ra
Ra
ChemicalWeapon98
Ra
Level 105
God Stats
9W - 15L
1,500 SR
Queue Stats
1,266W - 1,193L
1,587 Elo+
Party 1
Neith
Neith
Crow-Blanco
Neith
Level 66
God Stats
36W - 22L
1,604 SR
Queue Stats
497W - 462L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
DoctoGarcia
Kukulkan
Level 45
God Stats
6W - 1L
1,602 SR
Queue Stats
98W - 89L
1,542 Elo+
Solo
Sobek
Sobek
nomeprohibeporfa
Sobek
Level 44
God Stats
1W - 0L
1,309 SR
Queue Stats
111W - 86L
1,596 Elo+
Solo
Team Averages
Level 61
1,547 SR
1,540 Elo+

VS

Team Averages
Level 87
1,486 SR
1,458 Elo+
Mercury
Mercury
Azooqy
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
Granny_Pounderr
Poseidon
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,500 Elo+
Party 2
Izanami
Izanami
StoneyBalone420
Izanami
Level 109
God Stats
26W - 26L
1,689 SR
Queue Stats
37W - 43L
1,550 Elo+
Party 3
Ganesha
Ganesha
Triple_6_King
Ganesha
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
bigDtorres
Bellona
Level 26
God Stats
5W - 10L
1,241 SR
Queue Stats
10W - 14L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asylden
Achilles
14
5 / 1 / 2
7,850
654
5,341
8,162
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 1 / 2
7,580
632
4,365
6,725
5,497
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
3 / 2 / 4
6,344
529
3,636
6,734
2,053
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DoctoGarcia
Kukulkan
12
1 / 3 / 3
7,066
589
2,491
4,265
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 0 / 5
7,281
607
4,038
10,010
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azooqy
Mercury
11
2 / 2 / 1
6,740
562
3,149
9,097
2,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
12
4 / 4 / 1
6,805
567
6,104
5,744
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,244
437
4,638
4,811
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
9
0 / 3 / 2
5,886
491
3,264
6,962
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
bigDtorres
Bellona
11
1 / 2 / 0
5,422
452
3,984
9,287
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
7
7
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Asylden
Achilles
5
1
2
6
L
Mercury
Azooqy
Mercury
2
2
1
1.25
W
1
1
2
2
W
3
2
4
2.5
W
Kukulkan
DoctoGarcia
Kukulkan
1
3
3
0.83
L
Poseidon
4
4
1
1.13
L
0
3
1
0.17
L
Ganesha
0
3
2
0.33
L
Bellona
bigDtorres
Bellona
1
2
0
0.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,871
Damage
21,139
35,896
Taken
35,901
20,174
Mitigated
14,421
12,631
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Asylden
Achilles
5,341
2,331
0
852
8,162
3,672
0
1,404
6,668
0
51,173
L
Mercury
Azooqy
Mercury
3,149
1,413
0
4,529
9,097
2,971
0
790
8,307
0
38,530
W
4,365
1,149
47
4,238
6,725
5,497
1,350
0
6,725
48,280
0
W
3,636
1,609
0
2,724
6,734
2,053
0
2,230
4,462
0
29,465
W
Kukulkan
DoctoGarcia
Kukulkan
2,491
314
0
481
4,265
1,453
0
2,013
1,988
39,595
0
L
Poseidon
6,104
1,015
0
828
5,744
1,913
0
2,535
3,209
36,200
0
L
4,638
3,217
0
764
4,811
1,619
0
974
3,837
0
32,913
L
Ganesha
3,264
348
246
2,087
6,962
2,893
0
2,209
4,753
19,774
0
L
Bellona
bigDtorres
Bellona
3,984
1,612
0
4,115
9,287
5,025
0
4,386
4,901
0
28,300
W
4,038
477
0
4,289
10,010
7,499
0
3,235
6,685
17,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,121
Gold Earned
30,097
374
Minions Killed
294
0
Camps Cleared
0
1,058,400
Distance Traveled
1,023,182
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,850
654
93
8
0
238,818
4
L
Mercury
6,740
562
84
7
0
215,041
2
W
Ra
7,580
632
100
8
0
188,340
3
W
Neith
6,344
529
65
5
0
180,808
2
W
Kukulkan
7,066
589
96
8
0
224,023
3
L
Poseidon
6,805
567
79
7
0
208,376
6
L
Izanami
5,244
437
75
6
0
176,008
1
L
Ganesha
5,886
491
11
1
0
218,320
4
L
Bellona
5,422
452
45
4
0
205,437
2
W
Sobek
7,281
607
20
2
0
226,411
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role