Player Matchup

Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HopeNhere
Bellona
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,594 Elo+
Solo
Sol
Sol
JDHill_123
Sol
Level 124
God Stats
6W - 11L
1,232 SR
Queue Stats
716W - 762L
1,454 Elo+
Solo
Zeus
Zeus
SUPER RUCO
Zeus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 184L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
UwUGuardian
Sun Wukong
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 145L
1,393 Elo+
Solo
Team Averages
Level 105
1,446 SR
1,459 Elo+

VS

Team Averages
Level 80
1,477 SR
1,399 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
EdzoAce
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,297 Elo+
Party 2
Thanatos
Thanatos
Six_Khan
Thanatos
Level 61
God Stats
1W - 1L
1,385 SR
Queue Stats
25W - 41L
1,368 Elo+
Party 2
Osiris
Osiris
mojo-afro09
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 220L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 5 / 22
12,357
883
16,051
14,394
4,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
HopeNhere
Bellona
17
7 / 5 / 19
11,020
787
12,202
13,229
6,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 4 / 15
12,133
867
17,601
10,616
3,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 6 / 13
9,625
688
16,506
10,940
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
UwUGuardian
Sun Wukong
20
8 / 3 / 19
12,094
864
10,318
26,147
18,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
9 / 9 / 8
11,027
788
20,491
18,985
20,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
 
Geb
15
0 / 5 / 11
8,825
630
7,180
16,307
17,250
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
EdzoAce
Ao Kuang
16
5 / 9 / 8
10,067
719
13,187
17,690
7,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Six_Khan
Thanatos
18
9 / 7 / 7
10,811
772
17,718
15,749
6,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
14
0 / 7 / 6
7,725
552
4,530
16,453
15,529
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
63
37
Kills
23
23
Deaths
37
88
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
5
22
3.6
L
Jormungandr
 
Jormungandr
9
9
8
1.44
L
Geb
 
Geb
0
5
11
1.1
L
Ao Kuang
EdzoAce
Ao Kuang
5
9
8
1
W
Bellona
HopeNhere
Bellona
7
5
19
3.3
W
11
4
15
4.63
W
4
6
13
1.75
L
Thanatos
Six_Khan
Thanatos
9
7
7
1.79
W
Sun Wukong
UwUGuardian
Sun Wukong
8
3
19
5.83
L
Osiris
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,678
Damage
63,106
75,326
Taken
85,184
35,910
Mitigated
67,136
31,941
Healing
23,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,051
1,910
864
5,488
14,394
4,751
278
7,178
7,216
31,338
0
L
Jormungandr
 
Jormungandr
20,491
2,754
729
1,343
18,985
20,992
0
10,306
8,679
40,147
0
L
Geb
 
Geb
7,180
1,062
1,056
2,552
16,307
17,250
0
9,060
7,247
15,570
0
L
Ao Kuang
EdzoAce
Ao Kuang
13,187
3,388
1,294
3,573
17,690
7,078
375
10,128
7,562
17,169
0
W
Bellona
HopeNhere
Bellona
12,202
4,778
1,078
1,568
13,229
6,708
1,022
7,633
5,596
0
15,799
W
17,601
5,583
1,477
3,169
10,616
3,182
3,510
5,572
5,044
34,761
0
W
16,506
2,294
2,335
1,986
10,940
3,095
186
7,775
3,165
26,064
0
L
Thanatos
Six_Khan
Thanatos
17,718
3,725
1,752
7,679
15,749
6,287
246
10,600
5,149
0
23,851
W
Sun Wukong
UwUGuardian
Sun Wukong
10,318
2,868
1,783
12,193
26,147
18,174
495
12,700
13,447
0
20,663
L
Osiris
4,530
1,046
1,826
1,681
16,453
15,529
67
10,064
6,389
0
10,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,229
Gold Earned
48,455
117
Minions Killed
80
0
Camps Cleared
0
1,220,802
Distance Traveled
1,083,498
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,357
883
32
2
0
232,338
0
L
Jormungandr
11,027
788
36
3
0
211,127
0
L
Geb
8,825
630
17
1
0
229,146
2
L
Ao Kuang
10,067
719
12
1
0
181,637
0
W
Bellona
11,020
787
6
0
0
247,517
0
W
Sol
12,133
867
45
3
0
236,557
2
W
Zeus
9,625
688
8
1
0
215,026
1
L
Thanatos
10,811
772
12
1
0
254,222
0
W
Sun Wukong
12,094
864
26
2
0
289,364
2
L
Osiris
7,725
552
3
0
0
207,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role