Player Matchup

Bakasura
Bakasura
Moylol4280
Bakasura
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 11L
1,059 Elo+
Solo
Cthulhu
Cthulhu
PumkinKing16
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,475 Elo+
Party 2
Poseidon
Poseidon
TenzaMugen
Poseidon
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,475 Elo+
Party 2
Fenrir
Fenrir
xKEN In Love
Fenrir
Level 28
God Stats
1W - 1L
1,512 SR
Queue Stats
16W - 25L
1,298 Elo+
Party 1
Freya
Freya
xNIK In Love
Freya
Level 25
God Stats
3W - 1L
1,527 SR
Queue Stats
13W - 19L
1,332 Elo+
Party 1
Team Averages
Level 19
1,508 SR
1,328 Elo+

VS

Team Averages
Level 10
1,475 SR
1,418 Elo+
Artemis
Artemis
Clipper3494
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
Tomi60Hz
Pele
Level 16
God Stats
2W - 4L
1,502 SR
Queue Stats
16W - 30L
1,249 Elo+
Party 3
Thor
Thor
adrianbonanni001
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 3
Loki
Loki
goll99ol
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,423 Elo+
Party 3
Danzaburou
Danzaburou
vickytable
Danzaburou
Level 17
God Stats
5W - 7L
1,374 SR
Queue Stats
7W - 12L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Moylol4280
Bakasura
14
6 / 4 / 3
9,056
566
7,732
9,068
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
PumkinKing16
Cthulhu
11
1 / 1 / 4
7,311
457
2,074
7,451
4,024
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
TenzaMugen
Poseidon
13
9 / 1 / 3
8,848
553
8,163
7,055
1,914
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
13 / 5 / 2
9,479
592
8,012
9,381
4,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 3 / 3
9,204
575
3,527
8,965
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Clipper3494
Artemis
6
0 / 10 / 0
5,014
313
1,927
8,013
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
10
2 / 3 / 4
6,838
427
4,066
11,370
2,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
1 / 10 / 3
6,185
387
3,958
11,132
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
12
4 / 7 / 2
7,739
484
4,193
8,031
2,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
vickytable
Danzaburou
15
7 / 6 / 0
9,923
620
9,668
11,061
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
34
Kills
14
14
Deaths
36
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Clipper3494
Artemis
0
10
0
0
W
Bakasura
Moylol4280
Bakasura
6
4
3
1.88
W
Cthulhu
PumkinKing16
Cthulhu
1
1
4
3
W
Poseidon
TenzaMugen
Poseidon
9
1
3
10.5
L
Pele
2
3
4
1.33
L
1
10
3
0.25
L
Loki
4
7
2
0.71
L
Danzaburou
vickytable
Danzaburou
7
6
0
1.17
W
Fenrir
13
5
2
2.8
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,508
Damage
23,812
41,920
Taken
49,607
18,652
Mitigated
13,825
10,269
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Clipper3494
Artemis
1,927
1,005
0
0
8,013
1,958
0
3,396
4,463
0
12,070
W
Bakasura
Moylol4280
Bakasura
7,732
5,356
0
1,951
9,068
4,815
2,646
0
9,068
0
28,846
W
Cthulhu
PumkinKing16
Cthulhu
2,074
99
0
112
7,451
4,024
701
0
7,451
22,347
0
W
Poseidon
TenzaMugen
Poseidon
8,163
2,876
402
3,690
7,055
1,914
1,293
0
7,055
43,001
0
L
Pele
4,066
858
0
2,431
11,370
2,940
300
2,967
8,236
0
27,678
L
3,958
2,142
0
147
11,132
2,784
94
1,101
9,513
0
15,805
L
Loki
4,193
931
0
0
8,031
2,212
804
1,978
5,998
0
30,771
L
Danzaburou
vickytable
Danzaburou
9,668
3,479
0
2,739
11,061
3,931
720
4,079
6,982
0
48,375
W
Fenrir
8,012
1,038
0
1,143
9,381
4,051
1,765
0
9,381
0
39,640
W
3,527
1,335
0
2,971
8,965
3,848
1,625
0
8,965
33,695
2,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
35,699
326
Minions Killed
245
0
Camps Cleared
0
1,358,276
Distance Traveled
1,323,067
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,014
313
13
1
0
221,174
1
W
Bakasura
9,056
566
76
5
0
287,284
0
W
Cthulhu
7,311
457
39
2
0
246,101
0
W
Poseidon
8,848
553
70
4
0
241,604
3
L
Pele
6,838
427
57
4
0
307,669
0
L
Thor
6,185
387
28
2
0
258,900
0
L
Loki
7,739
484
67
4
0
279,032
0
L
Danzaburou
9,923
620
80
5
0
256,292
0
W
Fenrir
9,479
592
66
4
0
312,301
0
W
Freya
9,204
575
75
5
0
270,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role