Player Matchup

Anhur
Anhur
BOB SAGET 147
Anhur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 220L
1,364 Elo+
Party 2
Chronos
Chronos
BittieBop
Chronos
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
323W - 402L
1,361 Elo+
Party 2
King Arthur
King Arthur
sticksinmycraw
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 348L
1,368 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,364 Elo+

VS

Team Averages
Level 102
1,693 SR
1,510 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Bumbaclot2509
Olorun
Level 146
God Stats
1W - 0L
1,703 SR
Queue Stats
158W - 84L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
DiamondStonk
Heimdallr
Level 17
God Stats
6W - 5L
1,874 SR
Queue Stats
164W - 94L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,860
686
2,345
7,615
2,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
BittieBop
Chronos
9
1 / 4 / 1
6,597
660
3,564
7,690
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
sticksinmycraw
King Arthur
8
0 / 8 / 2
5,772
577
2,100
10,268
5,678
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
6 / 0 / 8
7,840
784
7,233
5,064
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
7 / 1 / 8
8,174
817
9,041
5,572
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
DiamondStonk
Heimdallr
10
2 / 2 / 12
7,465
747
3,726
5,455
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
0
8
10
L
2
3
1
0.83
L
Chronos
BittieBop
Chronos
1
4
1
0.38
W
7
1
8
11
W
Heimdallr
DiamondStonk
Heimdallr
2
2
12
4
L
King Arthur
sticksinmycraw
King Arthur
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,009
Damage
20,000
25,573
Taken
16,091
10,022
Mitigated
7,282
3,404
Healing
3,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,233
494
164
1,041
5,064
3,203
60
1,076
3,928
0
18,111
L
2,345
1,175
0
1,084
7,615
2,073
0
2,706
4,729
0
13,889
L
Chronos
BittieBop
Chronos
3,564
158
210
796
7,690
2,271
0
3,808
3,762
13,728
0
W
9,041
3,921
562
1,959
5,572
2,101
267
1,522
3,960
32,017
0
W
Heimdallr
DiamondStonk
Heimdallr
3,726
1,434
0
0
5,455
1,978
359
1,070
4,325
0
20,878
L
King Arthur
sticksinmycraw
King Arthur
2,100
518
552
762
10,268
5,678
0
2,603
7,486
0
8,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,229
Gold Earned
23,479
52
Minions Killed
112
0
Camps Cleared
0
536,292
Distance Traveled
511,349
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,840
784
32
3
0
184,604
2
L
Anhur
6,860
686
23
2
0
162,256
0
L
Chronos
6,597
660
17
2
0
183,839
2
W
Olorun
8,174
817
39
4
0
155,531
1
W
Heimdallr
7,465
747
41
4
0
171,214
3
L
King Arthur
5,772
577
12
1
0
190,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role