Player Matchup

Hel
Hel
OskiBrownie
Hel
Level 100
God Stats
17W - 13L
1,396 SR
Queue Stats
157W - 143L
1,507 Elo+
Solo
Horus
Horus
Zerir
Horus
Level 148
God Stats
12W - 11L
1,554 SR
Queue Stats
52W - 62L
1,462 Elo+
Solo
Arachne
Arachne
kxv141230
Arachne
Level 152
God Stats
4W - 3L
1,461 SR
Queue Stats
484W - 539L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
xxTrAnZitxx
Gilgamesh
Level 149
God Stats
7W - 5L
1,532 SR
Queue Stats
91W - 81L
1,581 Elo+
Party 3
Hachiman
Hachiman
xxsightlockxx
Hachiman
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,627 Elo+
Party 3
Team Averages
Level 135
1,489 SR
1,523 Elo+

VS

Team Averages
Level 109
1,410 SR
1,494 Elo+
Tiamat
Tiamat
Drew978
Tiamat
Level 122
God Stats
3W - 2L
1,734 SR
Queue Stats
111W - 106L
1,490 Elo+
Solo
Heimdallr
Heimdallr
Havok Bullseye
Heimdallr
Level 129
God Stats
11W - 15L
1,463 SR
Queue Stats
192W - 183L
1,504 Elo+
Party 1
Poseidon
Poseidon
JCarp
Poseidon
Level 86
God Stats
2W - 4L
1,434 SR
Queue Stats
97W - 78L
1,514 Elo+
Party 2
Osiris
Osiris
Sebz_m
Osiris
Level 89
God Stats
2W - 2L
1,211 SR
Queue Stats
244W - 243L
1,484 Elo+
Party 2
Khepri
Khepri
Zac08
Khepri
Level 121
God Stats
1W - 4L
1,206 SR
Queue Stats
405W - 378L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 6
14,258
594
20,406
17,694
8,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Zerir
Horus
17
4 / 2 / 13
11,391
475
10,761
32,133
31,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
kxv141230
Arachne
20
2 / 4 / 6
12,588
525
12,400
23,445
12,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
xxTrAnZitxx
Gilgamesh
20
6 / 4 / 4
13,314
555
18,817
28,047
18,852
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
xxsightlockxx
Hachiman
18
1 / 5 / 6
12,139
506
11,266
20,491
8,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drew978
Tiamat
17
4 / 6 / 1
11,654
486
9,810
15,302
7,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Havok Bullseye
Heimdallr
19
3 / 3 / 6
11,790
491
19,778
16,765
7,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
JCarp
Poseidon
17
4 / 9 / 3
10,794
450
15,877
15,313
5,599
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Sebz_m
Osiris
19
3 / 4 / 3
11,840
493
16,060
29,951
25,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Zac08
Khepri
16
2 / 4 / 4
10,283
428
5,377
15,154
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
26
Kills
16
18
Deaths
26
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Drew978
Tiamat
4
6
1
0.75
L
Heimdallr
Havok Bullseye
Heimdallr
3
3
6
2
L
Poseidon
JCarp
Poseidon
4
9
3
0.61
W
13
3
6
5.33
L
Osiris
Sebz_m
Osiris
3
4
3
1.13
L
Khepri
Zac08
Khepri
2
4
4
1
W
Horus
Zerir
Horus
4
2
13
5.25
W
Arachne
kxv141230
Arachne
2
4
6
1.25
W
Gilgamesh
xxTrAnZitxx
Gilgamesh
6
4
4
2
W
Hachiman
xxsightlockxx
Hachiman
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,650
Damage
66,902
121,810
Taken
92,485
79,329
Mitigated
61,921
60,503
Healing
22,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Drew978
Tiamat
9,810
845
0
1,558
15,302
7,765
471
6,787
8,515
56,712
0
L
Heimdallr
Havok Bullseye
Heimdallr
19,778
8,679
0
4,820
16,765
7,362
208
3,268
13,497
0
105,808
L
Poseidon
JCarp
Poseidon
15,877
2,277
0
1,737
15,313
5,599
0
3,041
12,272
86,453
0
W
20,406
1,827
10,389
7,630
17,694
8,462
1,244
6,075
11,321
82,667
0
L
Osiris
Sebz_m
Osiris
16,060
4,570
0
12,993
29,951
25,419
0
7,114
22,837
0
87,423
L
Khepri
Zac08
Khepri
5,377
145
0
1,831
15,154
15,776
155
1,357
13,797
32,220
0
W
Horus
Zerir
Horus
10,761
5,247
2,464
14,784
32,133
31,852
576
7,559
24,403
1,057
29,933
W
Arachne
kxv141230
Arachne
12,400
9,221
0
10,621
23,445
12,016
1,309
6,210
17,139
0
118,527
W
Gilgamesh
xxTrAnZitxx
Gilgamesh
18,817
5,304
0
4,435
28,047
18,852
1,093
5,621
22,228
3,079
81,488
W
Hachiman
xxsightlockxx
Hachiman
11,266
6,436
0
10,180
20,491
8,147
4,350
4,836
15,655
0
93,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,690
Gold Earned
56,361
582
Minions Killed
638
0
Camps Cleared
0
2,208,851
Distance Traveled
2,144,243
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,654
486
120
5
0
418,442
1
L
Heimdallr
11,790
491
183
8
0
401,822
5
L
Poseidon
10,794
450
124
5
0
420,284
1
W
Hel
14,258
594
125
5
0
449,250
5
L
Osiris
11,840
493
157
7
0
471,922
6
L
Khepri
10,283
428
54
2
0
431,773
5
W
Horus
11,391
475
34
1
0
476,625
1
W
Arachne
12,588
525
160
7
0
425,444
10
W
Gilgamesh
13,314
555
129
5
0
432,492
4
W
Hachiman
12,139
506
134
6
0
425,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role