Player Matchup

Cerberus
Cerberus
DrippChucky
Cerberus
Level 7
God Stats
59W - 89L
1,172 SR
Queue Stats
138W - 196L
1,057 Elo+
Party 2
Guan Yu
Guan Yu
Futilitysmiles
Guan Yu
Level 6
God Stats
3W - 10L
1,017 SR
Queue Stats
91W - 141L
945 Elo+
Party 2
Hachiman
Hachiman
SadistSmiles
Hachiman
Level 3
God Stats
1W - 8L
1,059 SR
Queue Stats
147W - 184L
934 Elo+
Party 2
Cernunnos
Cernunnos
iDominate-ET
Cernunnos
Level 18
God Stats
23W - 46L
1,243 SR
Queue Stats
156W - 206L
1,131 Elo+
Party 2
Chernobog
Chernobog
xNoLimitJay
Chernobog
Level 10
God Stats
0W - 5L
1,039 SR
Queue Stats
182W - 229L
949 Elo+
Party 2
Team Averages
Level 9
1,106 SR
1,003 Elo+

VS

Team Averages
Level 20
1,516 SR
1,245 Elo+
Arachne
Arachne
Animated_sloth
Arachne
Level 25
God Stats
7W - 6L
1,509 SR
Queue Stats
110W - 135L
1,326 Elo+
Party 1
Janus
Janus
MrFrymark
Janus
Level 11
God Stats
1W - 1L
1,498 SR
Queue Stats
13W - 10L
1,182 Elo+
Solo
Cerberus
Cerberus
SavageProdigyy
Cerberus
Level 10
God Stats
6W - 7L
1,639 SR
Queue Stats
60W - 81L
1,234 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
issaNeptunia
Ah Muzen Cab
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 63L
1,224 Elo+
Party 1
Hera
Hera
kingsely2
Hera
Level 29
God Stats
16W - 11L
1,434 SR
Queue Stats
156W - 191L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrippChucky
Cerberus
16
1 / 14 / 2
10,593
392
11,228
33,618
23,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 13 / 6
10,678
395
6,795
25,850
10,388
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
SadistSmiles
Hachiman
17
5 / 13 / 3
11,952
443
8,540
23,794
8,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
iDominate-ET
Cernunnos
19
10 / 13 / 0
13,323
493
19,969
25,334
9,576
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chernobog
xNoLimitJay
Chernobog
16
1 / 12 / 3
10,721
397
5,932
20,751
8,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 7
15,437
572
21,231
15,078
8,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
MrFrymark
Janus
20
16 / 5 / 6
15,711
582
22,565
15,768
5,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
0 / 7 / 15
11,313
419
9,721
21,012
20,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
issaNeptunia
Ah Muzen Cab
20
13 / 4 / 16
14,030
520
30,502
20,704
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
20
14 / 1 / 14
14,578
540
20,061
11,363
4,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
123
18
Kills
65
65
Deaths
18
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
22
1
7
25.5
L
Cerberus
DrippChucky
Cerberus
1
14
2
0.14
L
1
13
6
0.31
W
Janus
MrFrymark
Janus
16
5
6
3.8
L
Hachiman
SadistSmiles
Hachiman
5
13
3
0.5
W
Cerberus
0
7
15
1.07
L
Cernunnos
iDominate-ET
Cernunnos
10
13
0
0.77
W
Ah Muzen Cab
issaNeptunia
Ah Muzen Cab
13
4
16
5.25
W
Hera
14
1
14
21
L
Chernobog
xNoLimitJay
Chernobog
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,464
Damage
104,080
129,347
Taken
83,925
60,323
Mitigated
47,907
18,001
Healing
23,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,231
15,890
0
7,229
15,078
8,802
4,289
1,766
13,192
0
97,376
L
Cerberus
DrippChucky
Cerberus
11,228
605
0
4,791
33,618
23,438
1,024
13,125
20,153
61,622
0
L
6,795
725
2,612
2,718
25,850
10,388
2,130
6,301
19,439
0
31,064
W
Janus
MrFrymark
Janus
22,565
888
157
1,043
15,768
5,858
3,064
1,902
13,806
100,406
0
L
Hachiman
SadistSmiles
Hachiman
8,540
4,480
0
3,140
23,794
8,191
463
11,756
11,803
0
40,151
W
Cerberus
9,721
76
0
2,832
21,012
20,748
236
928
19,994
43,467
0
L
Cernunnos
iDominate-ET
Cernunnos
19,969
13,426
1,336
2,453
25,334
9,576
2,713
9,236
15,846
0
75,712
W
Ah Muzen Cab
issaNeptunia
Ah Muzen Cab
30,502
15,937
0
8,804
20,704
8,122
5,475
2,086
18,558
0
100,065
W
Hera
20,061
5,042
0
3,666
11,363
4,377
928
3,736
7,147
69,224
0
L
Chernobog
xNoLimitJay
Chernobog
5,932
4,367
366
585
20,751
8,730
660
10,904
9,759
0
64,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,267
Gold Earned
71,069
529
Minions Killed
573
0
Camps Cleared
0
1,928,207
Distance Traveled
2,418,454
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,437
572
138
5
0
561,694
0
L
Cerberus
10,593
392
115
4
0
421,154
0
L
Guan Yu
10,678
395
78
3
0
405,712
0
W
Janus
15,711
582
173
6
0
490,391
0
L
Hachiman
11,952
443
82
3
0
363,139
1
W
Cerberus
11,313
419
59
2
0
394,337
1
L
Cernunnos
13,323
493
128
5
0
362,812
1
W
Ah Muzen Cab
14,030
520
106
4
0
429,573
0
W
Hera
14,578
540
97
4
0
542,459
1
L
Chernobog
10,721
397
126
5
0
375,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role