Player Matchup

Chang'e
Chang'e
Diamond II
A_Nightmare_Rose
Chang'e
Diamond II
Level 143
God Stats
4W - 5L
1,630 SR
Queue Stats
82W - 51L
2,224 MMR
Party 2
Fenrir
Fenrir
Diamond II
Adxan
Fenrir
Diamond II
Level 156
God Stats
20W - 6L
1,923 SR
Queue Stats
139W - 97L
2,237 MMR
Party 2
Nemesis
Nemesis
Diamond III
ll--W3irD0--ll
Nemesis
Diamond III
Level 160
God Stats
14W - 4L
1,762 SR
Queue Stats
138W - 97L
2,242 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,772 SR
2,234 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,555 SR
1,666 MMR
Bakasura
Bakasura
Masters
Hmmmm12309
Bakasura
Masters
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 66L
1,893 MMR
Solo
Heimdallr
Heimdallr
Platinum II
MiDnIgHtzCoWbOy
Heimdallr
Platinum II
Level 158
God Stats
34W - 42L
1,665 SR
Queue Stats
527W - 616L
1,605 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond V
VadaJedi
Zhong Kui
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 7
14,943
650
12,098
15,017
6,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Adxan
Fenrir
18
3 / 3 / 9
15,804
687
13,855
26,665
32,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
7 / 0 / 7
17,032
741
15,908
27,598
25,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TiamatThothSetAthenaGanesha

VS

Bans
GilgameshMedusaAphroditeCupidScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hmmmm12309
Bakasura
4
0 / 1 / 0
10,114
440
1,513
894
351
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
MiDnIgHtzCoWbOy
Heimdallr
17
5 / 7 / 3
14,198
617
24,212
23,347
11,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
VadaJedi
Zhong Kui
19
3 / 6 / 2
14,366
625
24,664
24,581
24,449
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
8
8
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
5
7
1.5
W
Fenrir
Adxan
Fenrir
3
3
9
2.5
L
Bakasura
Hmmmm12309
Bakasura
0
1
0
0
L
Heimdallr
MiDnIgHtzCoWbOy
Heimdallr
5
7
3
0.93
L
Zhong Kui
VadaJedi
Zhong Kui
3
6
2
0.67
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,861
Damage
50,389
69,280
Taken
48,822
63,923
Mitigated
36,481
21,690
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,098
993
3,969
4,979
15,017
6,565
511
7,801
7,207
81,209
0
W
Fenrir
Adxan
Fenrir
13,855
3,862
0
7,493
26,665
32,227
488
10,001
16,664
0
47,621
L
Bakasura
Hmmmm12309
Bakasura
1,513
1,131
0
106
894
351
0
496
360
0
1,513
L
Heimdallr
MiDnIgHtzCoWbOy
Heimdallr
24,212
15,379
0
6,055
23,347
11,681
0
4,817
18,225
0
86,655
L
Zhong Kui
VadaJedi
Zhong Kui
24,664
1,573
0
8,749
24,581
24,449
0
6,475
17,788
91,119
0
W
15,908
7,518
954
4,295
27,598
25,131
2,351
7,985
19,613
2,428
81,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
38,678
234
Minions Killed
214
0
Camps Cleared
0
1,326,902
Distance Traveled
680,750
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,943
650
123
5
0
410,245
2
W
Fenrir
15,804
687
46
2
0
432,697
3
L
Bakasura
10,114
440
0
0
0
6,691
1
L
Heimdallr
14,198
617
107
5
0
336,625
1
L
Zhong Kui
14,366
625
107
5
0
337,434
3
W
Nemesis
17,032
741
65
3
0
483,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role