Player Matchup

Nemesis
Nemesis
Lete
Nemesis
Level 129
God Stats
2W - 1L
1,536 SR
Queue Stats
31W - 22L
1,728 Elo+
Party 2
Yemoja
Yemoja
Tomlins
Yemoja
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,620 Elo+
Party 2
Ah Puch
Ah Puch
Workagee
Ah Puch
Level 156
God Stats
1W - 0L
1,709 SR
Queue Stats
111W - 51L
1,782 Elo+
Party 2
Team Averages
Level 125
1,582 SR
1,710 Elo+

VS

Team Averages
Level 102
1,654 SR
1,500 Elo+
Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OpTicLocust
Cthulhu
Level 125
God Stats
0W - 1L
1,699 SR
Queue Stats
10W - 7L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
yMessy
Erlang Shen
Level 56
God Stats
4W - 9L
1,762 SR
Queue Stats
21W - 17L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lete
Nemesis
16
4 / 2 / 1
12,236
644
9,608
12,225
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Tomlins
Yemoja
14
1 / 7 / 3
10,981
578
11,041
17,366
13,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Workagee
Ah Puch
17
4 / 3 / 5
13,133
691
28,365
15,941
5,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 3 / 6
11,137
586
9,463
13,274
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
OpTicLocust
Cthulhu
15
3 / 2 / 9
11,604
611
18,516
25,445
28,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
yMessy
Erlang Shen
15
7 / 4 / 3
12,041
634
8,398
16,860
7,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
12
12
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
6
1.67
W
Nemesis
Lete
Nemesis
4
2
1
2.25
L
Cthulhu
OpTicLocust
Cthulhu
3
2
9
3.75
W
Yemoja
Tomlins
Yemoja
1
7
3
0.36
W
Ah Puch
Workagee
Ah Puch
4
3
5
2.17
L
Erlang Shen
yMessy
Erlang Shen
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,014
Damage
36,377
45,532
Taken
55,579
25,856
Mitigated
40,760
17,247
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,463
745
0
2,707
13,274
5,177
0
7,024
5,920
54,003
0
W
Nemesis
Lete
Nemesis
9,608
3,251
0
3,191
12,225
6,641
1,694
6,983
4,972
0
65,478
L
Cthulhu
OpTicLocust
Cthulhu
18,516
1,014
267
2,448
25,445
28,286
0
18,161
6,954
54,634
0
W
Yemoja
Tomlins
Yemoja
11,041
467
2,609
3,664
17,366
13,360
461
10,980
5,846
31,958
0
W
Ah Puch
Workagee
Ah Puch
28,365
1,009
0
7,783
15,941
5,855
1,008
9,512
5,949
110,499
0
L
Erlang Shen
yMessy
Erlang Shen
8,398
2,890
0
3,603
16,860
7,297
0
14,308
2,462
139
32,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,350
Gold Earned
34,782
241
Minions Killed
199
0
Camps Cleared
0
1,059,949
Distance Traveled
1,058,531
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,137
586
105
6
0
332,675
3
W
Nemesis
12,236
644
72
4
0
392,974
3
L
Cthulhu
11,604
611
52
3
0
370,511
1
W
Yemoja
10,981
578
38
2
0
339,405
0
W
Ah Puch
13,133
691
131
7
0
327,570
1
L
Erlang Shen
12,041
634
42
2
0
355,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role