Player Matchup

Izanami
Izanami
Alt racer2737
Izanami
Level 27
God Stats
37W - 19L
1,716 SR
Queue Stats
49W - 32L
1,635 Elo+
Party 1
Ravana
Ravana
ItsRagnarok2722
Ravana
Level 26
God Stats
2W - 0L
1,722 SR
Queue Stats
46W - 29L
1,655 Elo+
Party 1
Sobek
Sobek
Pikamesta4949
Sobek
Level 32
God Stats
1W - 1L
1,741 SR
Queue Stats
75W - 58L
1,682 Elo+
Party 1
Camazotz
Camazotz
QuiltedDangus
Camazotz
Level 15
God Stats
1W - 0L
1,553 SR
Queue Stats
7W - 8L
1,522 Elo+
Solo
Thoth
Thoth
Tragicsal
Thoth
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 45L
1,571 Elo+
Solo
Team Averages
Level 22
1,646 SR
1,613 Elo+

VS

Team Averages
Level 24
1,625 SR
1,559 Elo+
Yemoja
Yemoja
IAmTheBigMatt
Yemoja
Level 29
God Stats
9W - 3L
1,604 SR
Queue Stats
265W - 287L
1,458 Elo+
Solo
Neith
Neith
Lieutenant_Kefla
Neith
Level 29
God Stats
5W - 1L
1,823 SR
Queue Stats
76W - 78L
1,702 Elo+
Solo
Poseidon
Poseidon
Olskinnyload
Poseidon
Level 29
God Stats
1W - 3L
1,503 SR
Queue Stats
5W - 7L
1,520 Elo+
Solo
Pele
Pele
Wezitoz22
Pele
Level 29
God Stats
16W - 10L
1,694 SR
Queue Stats
27W - 17L
1,584 Elo+
Solo
Camazotz
Camazotz
riscoadrian
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
1 / 6 / 1
10,455
498
5,025
15,738
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 2 / 6
12,879
613
12,210
11,926
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 1 / 8
12,112
577
8,775
21,109
21,606
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
QuiltedDangus
Camazotz
20
8 / 0 / 3
13,119
625
20,668
23,254
13,479
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Tragicsal
Thoth
16
1 / 4 / 2
10,528
501
2,478
9,326
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
8,652
412
7,323
11,956
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 3 / 1
10,245
488
17,657
13,525
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Olskinnyload
Poseidon
16
2 / 6 / 4
10,131
482
6,864
9,936
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
12
2 / 6 / 1
8,070
384
6,400
10,967
3,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
riscoadrian
Camazotz
17
0 / 4 / 1
10,328
492
11,194
22,159
11,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
20
Kills
12
13
Deaths
20
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
6
1
0.25
L
1
1
6
4
W
7
2
6
5
L
7
3
1
2.5
L
Poseidon
Olskinnyload
Poseidon
2
6
4
0.67
W
3
1
8
7
W
Camazotz
QuiltedDangus
Camazotz
8
0
3
9.5
W
Thoth
Tragicsal
Thoth
1
4
2
0.5
L
Pele
2
6
1
0.42
L
Camazotz
riscoadrian
Camazotz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,156
Damage
49,438
81,353
Taken
68,543
51,099
Mitigated
27,245
31,381
Healing
26,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,025
3,159
0
4,482
15,738
5,695
3,712
1,411
14,327
0
86,194
L
7,323
1,409
1,418
3,639
11,956
5,441
394
4,087
7,807
26,880
0
W
12,210
3,807
0
4,346
11,926
6,804
1,889
1,787
10,139
0
98,812
L
17,657
9,902
0
6,193
13,525
4,604
612
2,324
11,201
0
77,467
L
Poseidon
Olskinnyload
Poseidon
6,864
602
0
1,734
9,936
2,867
174
2,510
7,236
62,063
0
W
8,775
1,297
0
3,963
21,109
21,606
68
7,383
13,726
33,508
0
W
Camazotz
QuiltedDangus
Camazotz
20,668
7,355
0
18,269
23,254
13,479
507
295
22,959
0
102,064
W
Thoth
Tragicsal
Thoth
2,478
159
0
321
9,326
3,515
970
3,311
6,015
55,903
0
L
Pele
6,400
2,952
0
2,078
10,967
3,311
0
1,152
9,669
0
38,223
L
Camazotz
riscoadrian
Camazotz
11,194
3,536
0
11,664
22,159
11,022
434
932
20,357
0
83,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,093
Gold Earned
47,426
646
Minions Killed
478
0
Camps Cleared
0
1,998,704
Distance Traveled
1,716,791
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,455
498
132
6
0
320,097
2
L
Yemoja
8,652
412
38
2
0
345,065
1
W
Ravana
12,879
613
175
8
0
426,089
0
L
Neith
10,245
488
116
6
0
353,825
3
L
Poseidon
10,131
482
119
6
0
360,058
5
W
Sobek
12,112
577
50
2
0
454,241
1
W
Camazotz
13,119
625
180
9
0
440,378
0
W
Thoth
10,528
501
109
5
0
357,899
1
L
Pele
8,070
384
64
3
0
282,141
3
L
Camazotz
10,328
492
141
7
0
375,702
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role