Player Matchup

Zhong Kui
Zhong Kui
Silver IV
Ligma Snatch
Zhong Kui
Silver IV
Level 85
God Stats
4W - 5L
1,605 SR
Queue Stats
9W - 15L
1,261 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Ligma Tadger
Ah Muzen Cab
Silver I
Level 68
God Stats
0W - 1L
1,501 SR
Queue Stats
8W - 5L
1,668 MMR
Party 1
Hercules
Hercules
Silver IV
QSM THUNDER
Hercules
Silver IV
Level 104
God Stats
2W - 2L
1,440 SR
Queue Stats
77W - 79L
1,261 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,515 SR
1,396 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,488 SR
1,107 MMR
Ganesha
Ganesha
Silver V
Ghoulkiller96
Ganesha
Silver V
Level 69
God Stats
21W - 27L
1,457 SR
Queue Stats
118W - 170L
823 MMR
Solo
Tiamat
Tiamat
Silver I
IgneousSine7981
Tiamat
Silver I
Level 109
God Stats
5W - 3L
1,540 SR
Queue Stats
60W - 62L
1,222 MMR
Solo
Guan Yu
Guan Yu
Bronze III
JeepBro
Guan Yu
Bronze III
Level 100
God Stats
10W - 9L
1,467 SR
Queue Stats
54W - 55L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ligma Snatch
Zhong Kui
17
4 / 8 / 4
14,471
579
15,028
25,549
13,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Ligma Tadger
Ah Muzen Cab
18
6 / 8 / 3
15,686
627
24,213
20,475
6,034
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
QSM THUNDER
Hercules
16
0 / 6 / 9
13,860
554
8,427
26,249
17,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AnubisZeusChaacHadesAthena

VS

Bans
BacchusDanzaburouKumbhakarnaCupidAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 1 / 21
16,102
644
11,793
22,880
33,714
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
19 / 1 / 2
17,731
709
33,085
19,324
14,075
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
JeepBro
Guan Yu
17
3 / 8 / 10
14,483
579
11,816
20,942
15,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
10
Kills
22
22
Deaths
10
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
21
10.5
W
19
1
2
20
W
Guan Yu
JeepBro
Guan Yu
3
8
10
1
L
Zhong Kui
Ligma Snatch
Zhong Kui
4
8
4
0.75
L
Ah Muzen Cab
Ligma Tadger
Ah Muzen Cab
6
8
3
0.94
L
Hercules
QSM THUNDER
Hercules
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,668
Damage
56,694
72,273
Taken
63,146
37,703
Mitigated
63,277
18,917
Healing
23,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
11,793
225
1,121
7,626
22,880
33,714
904
3,917
18,963
44,442
0
W
33,085
1,800
0
6,690
19,324
14,075
1,104
5,811
13,513
129,806
0
W
Guan Yu
JeepBro
Guan Yu
11,816
826
4,346
3,386
20,942
15,488
1,148
5,395
15,547
5,510
45,396
L
Zhong Kui
Ligma Snatch
Zhong Kui
15,028
1,990
636
7,038
25,549
13,942
1,078
17,302
8,247
84,254
0
L
Ah Muzen Cab
Ligma Tadger
Ah Muzen Cab
24,213
12,799
0
5,221
20,475
6,034
2,415
10,149
10,326
0
107,537
L
Hercules
QSM THUNDER
Hercules
8,427
2,083
723
5,299
26,249
17,727
306
18,980
7,269
0
43,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
48,316
285
Minions Killed
282
0
Camps Cleared
0
1,091,101
Distance Traveled
1,284,678
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
16,102
644
10
0
0
465,096
2
W
Tiamat
17,731
709
201
8
0
437,578
1
W
Guan Yu
14,483
579
71
3
0
382,004
0
L
Zhong Kui
14,471
579
94
4
0
334,057
1
L
Ah Muzen Cab
15,686
627
134
5
0
349,974
3
L
Hercules
13,860
554
57
2
0
407,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role