Player Matchup

Discordia
Discordia
Kaiser Kool Aid
Discordia
Level 98
God Stats
21W - 9L
1,884 SR
Queue Stats
1,005W - 760L
1,629 Elo+
Party 2
Sun Wukong
Sun Wukong
RaLlEn3030
Sun Wukong
Level 69
God Stats
27W - 20L
1,482 SR
Queue Stats
287W - 208L
1,561 Elo+
Party 2
Guan Yu
Guan Yu
TillerYeaYea
Guan Yu
Level 145
God Stats
5W - 12L
1,352 SR
Queue Stats
984W - 814L
1,594 Elo+
Party 2
Team Averages
Level 104
1,573 SR
1,594 Elo+

VS

Team Averages
Level 67
1,710 SR
1,497 Elo+
Artio
Artio
Bing oZ3487
Artio
Level 50
God Stats
20W - 1L
1,922 SR
Queue Stats
170W - 86L
1,549 Elo+
Party 1
Zeus
Zeus
XLuminovasX420
Zeus
Level 64
God Stats
18W - 21L
1,530 SR
Queue Stats
20W - 26L
1,484 Elo+
Party 1
Nemesis
Nemesis
XxSavageDanxX
Nemesis
Level 87
God Stats
2W - 4L
1,676 SR
Queue Stats
272W - 328L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kaiser Kool Aid
Discordia
20
6 / 11 / 9
22,260
602
39,869
34,061
9,539
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
RaLlEn3030
Sun Wukong
20
10 / 7 / 13
23,912
646
30,350
51,238
45,328
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
TillerYeaYea
Guan Yu
20
10 / 8 / 13
23,867
645
36,910
45,476
61,967
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 13
22,888
619
33,369
61,779
108,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 13 / 9
21,476
580
40,136
30,143
11,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
20
15 / 7 / 7
24,199
654
42,163
41,691
23,543
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
55
26
Kills
26
26
Deaths
26
35
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
6
13
2.25
W
Discordia
Kaiser Kool Aid
Discordia
6
11
9
0.95
W
Sun Wukong
RaLlEn3030
Sun Wukong
10
7
13
2.36
W
Guan Yu
TillerYeaYea
Guan Yu
10
8
13
2.06
L
4
13
9
0.65
L
Nemesis
15
7
7
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,129
Damage
115,668
130,775
Taken
133,613
116,834
Mitigated
143,784
37,892
Healing
36,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,369
2,970
2,591
16,054
61,779
108,833
494
14,313
46,311
95,535
0
W
Discordia
Kaiser Kool Aid
Discordia
39,869
1,440
1,532
8,230
34,061
9,539
495
17,668
16,267
147,148
0
W
Sun Wukong
RaLlEn3030
Sun Wukong
30,350
8,617
1,898
5,300
51,238
45,328
2,143
27,660
23,258
0
115,017
W
Guan Yu
TillerYeaYea
Guan Yu
36,910
9,811
8,180
12,752
45,476
61,967
1,646
28,305
16,985
1,871
115,648
L
40,136
2,557
1,884
5,281
30,143
11,408
319
11,013
18,694
176,216
0
L
Nemesis
42,163
20,708
0
11,060
41,691
23,543
2,643
14,452
26,569
0
220,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,039
Gold Earned
68,563
340
Minions Killed
414
0
Camps Cleared
0
1,960,003
Distance Traveled
1,731,830
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
22,888
619
65
2
0
619,071
6
W
Discordia
22,260
602
121
3
0
613,543
1
W
Sun Wukong
23,912
646
120
3
0
680,813
0
W
Guan Yu
23,867
645
99
3
0
665,647
7
L
Zeus
21,476
580
171
5
0
489,321
5
L
Nemesis
24,199
654
178
5
0
623,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role