Player Matchup

Hun Batz
Hun Batz
BlkSheepah
Hun Batz
Level 33
God Stats
11W - 14L
1,484 SR
Queue Stats
105W - 104L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GERO90-_-
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,518 SR
Queue Stats
168W - 193L
1,490 Elo+
Party 3
Hades
Hades
LAA_003
Hades
Level 28
God Stats
42W - 56L
1,404 SR
Queue Stats
43W - 60L
1,373 Elo+
Party 3
Cupid
Cupid
L_sabath
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 67L
1,474 Elo+
Party 3
Nu Wa
Nu Wa
TheKillerCBP
Nu Wa
Level 129
God Stats
35W - 28L
1,519 SR
Queue Stats
344W - 362L
1,434 Elo+
Party 3
Team Averages
Level 69
1,485 SR
1,453 Elo+

VS

Team Averages
Level 98
1,466 SR
1,434 Elo+
Ares
Ares
Eikthyrnir6251
Ares
Level 127
God Stats
1W - 4L
1,783 SR
Queue Stats
217W - 207L
1,540 Elo+
Party 1
Serqet
Serqet
EucadianDuke
Serqet
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 12L
1,338 Elo+
Party 2
Heimdallr
Heimdallr
Macks-A-Million6
Heimdallr
Level 158
God Stats
13W - 18L
1,451 SR
Queue Stats
259W - 299L
1,420 Elo+
Party 2
Janus
Janus
Stoneandbo12
Janus
Level 48
God Stats
1W - 10L
1,115 SR
Queue Stats
62W - 72L
1,436 Elo+
Party 1
Cerberus
Cerberus
funn19
Cerberus
Level 144
God Stats
16W - 24L
1,481 SR
Queue Stats
295W - 314L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlkSheepah
Hun Batz
15
7 / 0 / 3
8,690
621
6,100
7,267
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
GERO90-_-
Ah Muzen Cab
12
3 / 3 / 1
6,837
488
5,405
6,160
1,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hades
LAA_003
Hades
11
0 / 4 / 3
6,872
491
2,634
9,665
3,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
L_sabath
Cupid
11
1 / 1 / 5
6,505
465
4,988
7,800
1,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 4 / 4
8,607
615
9,495
7,006
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,796
557
6,508
8,729
5,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
12
2 / 4 / 3
6,833
488
3,048
8,472
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
11
2 / 4 / 3
6,424
459
4,442
7,803
2,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 2
7,560
540
2,968
7,775
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
funn19
Cerberus
11
1 / 4 / 4
6,389
456
4,257
11,700
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
19
Kills
12
12
Deaths
19
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BlkSheepah
Hun Batz
7
0
3
8.5
L
3
2
1
1.75
L
Serqet
2
4
3
0.88
W
Ah Muzen Cab
GERO90-_-
Ah Muzen Cab
3
3
1
1.17
W
Hades
LAA_003
Hades
0
4
3
0.38
W
Cupid
L_sabath
Cupid
1
1
5
3.5
L
Heimdallr
2
4
3
0.88
L
4
5
2
1
W
8
4
4
2.5
L
Cerberus
funn19
Cerberus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,622
Damage
21,223
37,898
Taken
44,479
12,584
Mitigated
18,722
11,657
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BlkSheepah
Hun Batz
6,100
1,734
0
2,898
7,267
2,766
0
1,179
6,084
0
53,996
L
6,508
324
0
3,712
8,729
5,565
247
3,107
5,530
39,859
0
L
Serqet
3,048
1,209
0
1,381
8,472
3,299
0
2,342
6,006
0
38,514
W
Ah Muzen Cab
GERO90-_-
Ah Muzen Cab
5,405
1,821
0
1,092
6,160
1,812
0
1,450
4,404
0
42,834
W
Hades
LAA_003
Hades
2,634
406
45
2,998
9,665
3,751
1,138
5,941
3,724
29,143
0
W
Cupid
L_sabath
Cupid
4,988
3,965
59
3,589
7,800
1,934
170
2,315
5,485
0
30,955
L
Heimdallr
4,442
1,337
0
2,175
7,803
2,319
393
1,291
6,396
0
33,497
L
2,968
0
0
1,602
7,775
2,156
0
3,014
4,493
37,135
0
W
9,495
2,302
0
976
7,006
2,321
21
2,668
4,006
46,192
0
L
Cerberus
funn19
Cerberus
4,257
96
0
4,368
11,700
5,383
0
1,659
9,925
19,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,511
Gold Earned
35,002
407
Minions Killed
381
0
Camps Cleared
0
1,330,174
Distance Traveled
1,234,124
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,690
621
111
8
0
313,190
4
L
Ares
7,796
557
77
6
0
232,244
0
L
Serqet
6,833
488
85
6
0
254,123
0
W
Ah Muzen Cab
6,837
488
64
5
0
262,846
0
W
Hades
6,872
491
70
5
0
229,511
2
W
Cupid
6,505
465
70
5
0
266,900
1
L
Heimdallr
6,424
459
84
6
0
240,938
5
L
Janus
7,560
540
78
6
0
252,083
0
W
Nu Wa
8,607
615
92
7
0
257,727
2
L
Cerberus
6,389
456
57
4
0
254,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role