Player Matchup

Cerberus
Cerberus
Hyde682
Cerberus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,391 Elo+
Solo
Apollo
Apollo
KrimsonMedic
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,627 Elo+
Party 1
Odin
Odin
UnpreparedLizard
Odin
Level 101
God Stats
8W - 12L
1,546 SR
Queue Stats
656W - 732L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
laisonjfire
Ah Muzen Cab
Level 87
God Stats
0W - 2L
1,339 SR
Queue Stats
46W - 44L
1,422 Elo+
Solo
Hades
Hades
theWickedSpud
Hades
Level 100
God Stats
0W - 2L
1,312 SR
Queue Stats
28W - 21L
1,483 Elo+
Party 1
Team Averages
Level 79
1,439 SR
1,465 Elo+

VS

Team Averages
Level 90
1,586 SR
1,471 Elo+
Sun Wukong
Sun Wukong
Rayne Corvinus
Sun Wukong
Level 118
God Stats
7W - 7L
1,500 SR
Queue Stats
425W - 453L
1,408 Elo+
Solo
Nu Wa
Nu Wa
SilkySilhoutte
Nu Wa
Level 82
God Stats
3W - 0L
1,814 SR
Queue Stats
52W - 50L
1,379 Elo+
Party 2
Fafnir
Fafnir
Tommy 40 Hands
Fafnir
Level 139
God Stats
5W - 0L
1,745 SR
Queue Stats
386W - 443L
1,428 Elo+
Solo
Tyr
Tyr
screches
Tyr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,682 Elo+
Party 2
Tiamat
Tiamat
thecat420
Tiamat
Level 85
God Stats
7W - 5L
1,370 SR
Queue Stats
703W - 775L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hyde682
Cerberus
19
4 / 8 / 21
12,607
700
16,476
29,286
26,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
20
12 / 7 / 12
14,359
798
27,204
19,739
8,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 7 / 18
12,476
693
9,712
28,183
15,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
laisonjfire
Ah Muzen Cab
8
0 / 2 / 4
8,701
483
2,017
4,821
1,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 6 / 14
13,911
773
24,241
28,457
22,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rayne Corvinus
Sun Wukong
20
6 / 5 / 13
13,050
725
16,680
25,561
30,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 5 / 19
15,029
835
36,493
11,854
6,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 6 / 17
13,480
749
17,336
28,219
44,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 8 / 11
11,576
643
7,609
17,645
13,780
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
thecat420
Tiamat
20
8 / 6 / 19
14,042
780
20,098
19,725
19,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
109
27
Kills
30
30
Deaths
30
69
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Hyde682
Cerberus
4
8
21
1.81
L
Apollo
12
7
12
2.57
W
Sun Wukong
Rayne Corvinus
Sun Wukong
6
5
13
2.5
W
7
5
19
3.3
W
5
6
17
2.25
L
2
7
18
1.57
L
Ah Muzen Cab
laisonjfire
Ah Muzen Cab
0
2
4
1
W
4
8
11
1.19
L
9
6
14
2.67
W
Tiamat
thecat420
Tiamat
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,650
Damage
98,216
110,486
Taken
103,004
74,611
Mitigated
115,475
44,548
Healing
27,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Hyde682
Cerberus
16,476
1,283
2,322
7,191
29,286
26,278
656
19,293
9,993
33,097
0
L
Apollo
27,204
13,683
885
4,261
19,739
8,969
2,282
12,250
7,489
0
58,348
W
Sun Wukong
Rayne Corvinus
Sun Wukong
16,680
3,147
2,348
4,113
25,561
30,849
1,450
9,082
16,479
0
32,716
W
36,493
9,560
3,301
872
11,854
6,200
3,274
6,128
5,726
84,400
0
W
17,336
4,913
1,334
6,442
28,219
44,881
352
10,601
17,618
25,682
0
L
9,712
1,417
2,756
7,045
28,183
15,952
1,263
19,326
8,857
0
39,187
L
Ah Muzen Cab
laisonjfire
Ah Muzen Cab
2,017
683
441
612
4,821
1,404
0
3,945
876
0
6,223
W
7,609
2,794
1,124
1,060
17,645
13,780
801
6,764
10,881
0
11,414
L
24,241
2,015
5,058
13,977
28,457
22,008
1,139
19,113
9,344
65,102
0
W
Tiamat
thecat420
Tiamat
20,098
2,194
1,643
5,281
19,725
19,765
639
8,142
11,583
42,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,054
Gold Earned
67,177
279
Minions Killed
196
0
Camps Cleared
0
1,112,594
Distance Traveled
1,472,082
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,607
700
39
2
0
250,318
0
L
Apollo
14,359
798
69
4
0
245,037
0
W
Sun Wukong
13,050
725
36
2
0
318,581
1
W
Nu Wa
15,029
835
107
6
0
285,678
2
W
Fafnir
13,480
749
17
1
0
313,298
0
L
Odin
12,476
693
68
4
0
302,262
0
L
Ah Muzen Cab
8,701
483
19
1
0
59,645
0
W
Tyr
11,576
643
10
1
0
264,215
1
L
Hades
13,911
773
84
5
0
255,332
0
W
Tiamat
14,042
780
26
1
0
290,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role