Player Matchup

Ravana
Ravana
Jujumagumbo2
Ravana
Level 44
God Stats
2W - 3L
1,844 SR
Queue Stats
64W - 62L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
Phantompi
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,486 Elo+
Solo
Arachne
Arachne
SchoolyQ
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,535 Elo+
Party 3
Hachiman
Hachiman
W0lf5eekeravl
Hachiman
Level 36
God Stats
1W - 2L
1,499 SR
Queue Stats
59W - 66L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
jesterfarq
Kuzenbo
Level 44
God Stats
0W - 3L
1,337 SR
Queue Stats
90W - 93L
1,501 Elo+
Party 3
Team Averages
Level 34
1,536 SR
1,522 Elo+

VS

Team Averages
Level 148
1,531 SR
1,489 Elo+
Cerberus
Cerberus
Dirty-AKA-Chez
Cerberus
Level 157
God Stats
13W - 4L
1,648 SR
Queue Stats
795W - 786L
1,505 Elo+
Party 2
Discordia
Discordia
HogunV
Discordia
Level 156
God Stats
6W - 4L
1,663 SR
Queue Stats
109W - 108L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
Icepackjones
Sun Wukong
Level 141
God Stats
2W - 2L
1,569 SR
Queue Stats
43W - 47L
1,470 Elo+
Party 2
Thoth
Thoth
dirtyneedles
Thoth
Level 156
God Stats
1W - 1L
1,275 SR
Queue Stats
263W - 274L
1,395 Elo+
Solo
Anubis
Anubis
zythandrupus
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 74L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
3 / 10 / 5
9,373
721
7,550
14,771
6,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Phantompi
Jormungandr
18
1 / 9 / 6
10,160
782
10,100
20,590
14,301
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
SchoolyQ
Arachne
18
5 / 9 / 4
11,258
866
12,871
19,062
10,958
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
W0lf5eekeravl
Hachiman
13
1 / 13 / 3
7,978
614
10,146
16,957
5,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
jesterfarq
Kuzenbo
14
4 / 11 / 4
9,303
716
9,762
25,988
28,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
4 / 2 / 40
11,922
917
16,026
19,656
21,530
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
HogunV
Discordia
19
13 / 3 / 27
12,288
945
19,130
9,010
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Icepackjones
Sun Wukong
19
12 / 4 / 21
12,371
952
15,818
14,683
17,679
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
13 / 3 / 21
11,673
898
15,637
9,073
3,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
19
10 / 2 / 33
11,928
918
20,212
18,231
11,415
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
194
14
Kills
52
52
Deaths
14
22
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
2
40
12
W
Discordia
HogunV
Discordia
13
3
27
8.83
W
Sun Wukong
Icepackjones
Sun Wukong
12
4
21
5.63
L
Ravana
3
10
5
0.55
L
Jormungandr
Phantompi
Jormungandr
1
9
6
0.44
L
Arachne
SchoolyQ
Arachne
5
9
4
0.78
L
Hachiman
W0lf5eekeravl
Hachiman
1
13
3
0.19
W
13
3
21
7.83
L
Kuzenbo
jesterfarq
Kuzenbo
4
11
4
0.55
W
Anubis
10
2
33
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,429
Damage
86,823
97,368
Taken
70,653
66,364
Mitigated
58,168
10,163
Healing
38,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
16,026
1,235
1,960
10,834
19,656
21,530
488
5,599
14,057
32,778
0
W
Discordia
HogunV
Discordia
19,130
725
2,540
2,163
9,010
3,807
1,322
1,712
7,298
32,370
0
W
Sun Wukong
Icepackjones
Sun Wukong
15,818
3,177
846
3,705
14,683
17,679
233
4,080
10,603
0
32,724
L
Ravana
7,550
2,453
613
761
14,771
6,856
0
10,401
4,280
0
13,899
L
Jormungandr
Phantompi
Jormungandr
10,100
1,844
0
0
20,590
14,301
0
15,253
5,187
34,574
0
L
Arachne
SchoolyQ
Arachne
12,871
6,745
503
4,217
19,062
10,958
0
13,841
5,041
0
18,002
L
Hachiman
W0lf5eekeravl
Hachiman
10,146
3,575
853
1,070
16,957
5,702
0
13,190
3,647
0
15,414
W
15,637
1,974
2,050
2,697
9,073
3,737
1,795
2,914
6,159
31,156
0
L
Kuzenbo
jesterfarq
Kuzenbo
9,762
3,493
966
1,180
25,988
28,547
0
18,320
7,459
17,058
0
W
Anubis
20,212
765
1,239
10,876
18,231
11,415
1,347
5,557
12,674
41,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,072
Gold Earned
60,182
85
Minions Killed
217
0
Camps Cleared
0
949,833
Distance Traveled
1,144,112
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,922
917
56
4
0
241,824
1
W
Discordia
12,288
945
29
2
0
231,528
2
W
Sun Wukong
12,371
952
43
3
0
225,765
1
L
Ravana
9,373
721
11
1
0
174,962
1
L
Jormungandr
10,160
782
41
3
0
182,021
2
L
Arachne
11,258
866
14
1
0
213,333
0
L
Hachiman
7,978
614
17
1
0
190,723
0
W
Thoth
11,673
898
43
3
0
241,062
0
L
Kuzenbo
9,303
716
2
0
0
188,794
0
W
Anubis
11,928
918
46
4
0
203,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role