Player Matchup

Cthulhu
Cthulhu
Clowntox
Cthulhu
Level 160
God Stats
76W - 13L
2,019 SR
Queue Stats
2,051W - 267L
2,020 Elo+
Party 1
The Morrigan
The Morrigan
Kuma_PandaChief
The Morrigan
Level 152
God Stats
92W - 6L
2,116 SR
Queue Stats
1,362W - 200L
2,165 Elo+
Party 1
Hachiman
Hachiman
QuadraKing2469
Hachiman
Level 46
God Stats
17W - 1L
2,004 SR
Queue Stats
634W - 22L
2,342 Elo+
Party 1
Ymir
Ymir
Rootbeer1943
Ymir
Level 128
God Stats
1W - 0L
1,754 SR
Queue Stats
417W - 246L
1,766 Elo+
Party 1
Tyr
Tyr
shadowmark17
Tyr
Level 157
God Stats
185W - 18L
1,973 SR
Queue Stats
606W - 75L
2,144 Elo+
Party 1
Team Averages
Level 129
1,973 SR
2,087 Elo+

VS

Team Averages
Level 71
1,674 SR
1,473 Elo+
Tiamat
Tiamat
Qeezyz
Tiamat
Level 34
God Stats
3W - 1L
1,755 SR
Queue Stats
13W - 24L
1,365 Elo+
Solo
Izanami
Izanami
RealGoodKove
Izanami
Level 39
God Stats
4W - 1L
1,790 SR
Queue Stats
304W - 236L
1,636 Elo+
Solo
Thor
Thor
Tango473
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,471 Elo+
Party 2
Tyr
Tyr
lacedamon_lover
Tyr
Level 129
God Stats
0W - 2L
1,576 SR
Queue Stats
22W - 23L
1,378 Elo+
Party 2
Xing Tian
Xing Tian
xXMULTIFLYXx
Xing Tian
Level 146
God Stats
1W - 1L
1,750 SR
Queue Stats
20W - 14L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clowntox
Cthulhu
19
4 / 1 / 27
12,812
1,068
22,734
12,433
16,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Kuma_PandaChief
The Morrigan
18
10 / 2 / 19
11,952
996
21,488
4,834
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
19
8 / 0 / 21
12,404
1,034
18,381
7,595
3,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
5 / 0 / 26
12,996
1,083
14,038
13,944
16,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 1 / 22
12,292
1,024
13,195
17,664
20,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Qeezyz
Tiamat
16
2 / 6 / 0
10,062
839
9,704
16,495
9,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
RealGoodKove
Izanami
16
0 / 0 / 2
10,352
863
13,380
11,165
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
15
0 / 12 / 1
9,557
796
7,965
19,645
8,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 9 / 2
10,097
841
8,544
24,134
23,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
xXMULTIFLYXx
Xing Tian
16
1 / 7 / 2
10,169
847
9,276
23,230
19,523
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
11
34
Kills
4
4
Deaths
34
115
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Clowntox
Cthulhu
4
1
27
17.5
W
The Morrigan
Kuma_PandaChief
The Morrigan
10
2
19
9.75
L
Tiamat
Qeezyz
Tiamat
2
6
0
0.33
W
Hachiman
8
0
21
18.5
L
Izanami
RealGoodKove
Izanami
0
0
2
1
W
5
0
26
18
L
Thor
0
12
1
0.04
L
1
9
2
0.22
W
7
1
22
18
L
Xing Tian
xXMULTIFLYXx
Xing Tian
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,836
Damage
48,869
56,470
Taken
94,669
59,160
Mitigated
63,913
11,346
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Clowntox
Cthulhu
22,734
332
519
1,296
12,433
16,054
0
4,275
8,158
38,584
0
W
The Morrigan
Kuma_PandaChief
The Morrigan
21,488
3,944
414
0
4,834
2,424
0
2,074
2,760
32,366
958
L
Tiamat
Qeezyz
Tiamat
9,704
705
148
1,438
16,495
9,425
0
10,548
5,707
27,123
0
W
Hachiman
18,381
8,612
0
290
7,595
3,703
0
2,727
4,868
0
49,418
L
Izanami
RealGoodKove
Izanami
13,380
9,040
0
1,066
11,165
3,527
0
8,101
2,612
0
54,741
W
14,038
1,245
0
1,438
13,944
16,650
0
4,638
9,306
23,127
0
L
Thor
7,965
495
0
0
19,645
8,252
0
10,253
9,130
0
21,319
L
8,544
383
0
1,132
24,134
23,186
0
13,977
9,833
0
20,202
W
13,195
1,871
0
7,389
17,664
20,329
0
5,266
12,288
0
36,246
L
Xing Tian
xXMULTIFLYXx
Xing Tian
9,276
547
0
200
23,230
19,523
0
13,083
10,085
26,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,456
Gold Earned
50,237
244
Minions Killed
202
8
Camps Cleared
4
1,164,220
Distance Traveled
1,054,805
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,812
1,068
35
3
1
246,914
2
W
The Morrigan
11,952
996
42
4
2
212,971
3
L
Tiamat
10,062
839
28
2
0
197,182
0
W
Hachiman
12,404
1,034
93
8
2
218,611
3
L
Izanami
10,352
863
114
10
1
197,523
0
W
Ymir
12,996
1,083
26
2
3
243,632
2
L
Thor
9,557
796
16
1
2
198,576
0
L
Tyr
10,097
841
24
2
0
238,639
0
W
Tyr
12,292
1,024
48
4
0
242,092
0
L
Xing Tian
10,169
847
20
2
1
222,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role