Player Matchup

Hou Yi
Hou Yi
Dentist76ale
Hou Yi
Level 107
God Stats
8W - 8L
1,490 SR
Queue Stats
124W - 139L
1,466 Elo+
Party 1
Scylla
Scylla
edjav14
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,490 Elo+
Party 1
Khepri
Khepri
full_98felix
Khepri
Level 108
God Stats
3W - 7L
1,324 SR
Queue Stats
72W - 88L
1,383 Elo+
Party 1
Team Averages
Level 106
1,438 SR
1,446 Elo+

VS

Team Averages
Level 60
1,537 SR
1,592 Elo+
Gilgamesh
Gilgamesh
Tz Ford
Gilgamesh
Level 126
God Stats
79W - 40L
1,749 SR
Queue Stats
201W - 177L
1,698 Elo+
Party 2
Izanami
Izanami
Whitlv
Izanami
Level 48
God Stats
9W - 7L
1,363 SR
Queue Stats
26W - 30L
1,424 Elo+
Party 2
Discordia
Discordia
sargentpeperr
Discordia
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 3 / 5
10,722
670
9,698
14,770
6,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
edjav14
Scylla
15
7 / 7 / 5
11,246
703
13,102
16,244
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
13
1 / 5 / 10
10,017
626
7,956
21,448
23,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Tz Ford
Gilgamesh
17
12 / 3 / 3
14,313
895
21,147
19,814
12,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Whitlv
Izanami
14
2 / 6 / 9
10,967
685
13,024
10,903
3,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
sargentpeperr
Discordia
16
1 / 3 / 11
10,925
683
14,331
7,260
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
12
Kills
15
15
Deaths
12
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
4
3
5
2.17
W
Gilgamesh
Tz Ford
Gilgamesh
12
3
3
4.5
W
Izanami
Whitlv
Izanami
2
6
9
1.08
L
Scylla
edjav14
Scylla
7
7
5
1.36
L
Khepri
1
5
10
1.2
W
Discordia
sargentpeperr
Discordia
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,756
Damage
48,502
52,462
Taken
37,977
36,416
Mitigated
18,670
6,283
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,698
5,457
0
2,020
14,770
6,548
560
5,982
8,788
0
47,813
W
Gilgamesh
Tz Ford
Gilgamesh
21,147
8,759
0
3,465
19,814
12,404
1,898
10,464
8,464
3,771
57,703
W
Izanami
Whitlv
Izanami
13,024
5,966
0
1,235
10,903
3,819
0
5,722
4,803
0
54,047
L
Scylla
edjav14
Scylla
13,102
961
0
1,176
16,244
6,811
0
4,576
11,668
52,479
0
L
Khepri
7,956
956
1,232
1,855
21,448
23,057
0
5,164
16,284
25,445
0
W
Discordia
sargentpeperr
Discordia
14,331
408
570
1,093
7,260
2,447
752
3,432
3,606
56,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
36,205
172
Minions Killed
220
0
Camps Cleared
0
779,134
Distance Traveled
906,781
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,722
670
79
5
0
241,850
1
W
Gilgamesh
14,313
895
58
4
0
299,866
0
W
Izanami
10,967
685
81
5
0
283,883
3
L
Scylla
11,246
703
63
4
0
252,922
2
L
Khepri
10,017
626
30
2
0
284,362
7
W
Discordia
10,925
683
81
5
0
323,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role