Player Matchup

Heimdallr
Heimdallr
Drizzaye
Heimdallr
Level 7
God Stats
4W - 2L
1,831 SR
Queue Stats
15W - 9L
1,675 Elo+
Solo
Tiamat
Tiamat
GrazeMe
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
ItsSlade
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,638 Elo+
Party 3
Ravana
Ravana
MerMonk
Ravana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
POUNDMESEMPAI
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,628 Elo+
Party 1
Team Averages
Level 17
1,566 SR
1,606 Elo+

VS

Team Averages
Level 25
1,654 SR
1,617 Elo+
Cabrakan
Cabrakan
CaSSmoney97
Cabrakan
Level 62
God Stats
41W - 35L
1,604 SR
Queue Stats
311W - 289L
1,480 Elo+
Party 2
Artemis
Artemis
LordDon595
Artemis
Level 29
God Stats
5W - 6L
1,890 SR
Queue Stats
190W - 185L
1,623 Elo+
Solo
Anhur
Anhur
Radomite
Anhur
Level 24
God Stats
7W - 3L
1,777 SR
Queue Stats
146W - 112L
1,660 Elo+
Solo
Jing Wei
Jing Wei
brinkman717
Jing Wei
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,672 Elo+
Party 2
Kukulkan
Kukulkan
w3nle
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drizzaye
Heimdallr
11
1 / 5 / 2
8,524
341
6,914
10,989
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
GrazeMe
Tiamat
20
4 / 5 / 0
12,691
508
15,299
18,410
12,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ItsSlade
Kukulkan
15
0 / 11 / 1
9,340
374
4,126
16,738
6,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
MerMonk
Ravana
15
1 / 10 / 5
9,822
393
7,322
22,922
9,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
16
3 / 6 / 3
12,297
492
18,850
29,481
31,845
Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaSSmoney97
Cabrakan
17
2 / 1 / 16
12,414
497
8,075
17,734
20,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
LordDon595
Artemis
20
10 / 2 / 11
14,844
594
19,807
17,859
7,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Radomite
Anhur
20
12 / 2 / 6
14,515
581
17,506
15,063
6,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
brinkman717
Jing Wei
20
4 / 2 / 5
14,588
584
13,109
23,902
9,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
w3nle
Kukulkan
20
9 / 2 / 11
13,968
559
24,059
9,859
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
9
Kills
37
37
Deaths
9
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CaSSmoney97
Cabrakan
2
1
16
10
L
Heimdallr
Drizzaye
Heimdallr
1
5
2
0.4
L
Tiamat
GrazeMe
Tiamat
4
5
0
0.8
L
Kukulkan
ItsSlade
Kukulkan
0
11
1
0.05
W
Artemis
LordDon595
Artemis
10
2
11
7.75
L
Ravana
MerMonk
Ravana
1
10
5
0.35
L
Cthulhu
3
6
3
0.75
W
Anhur
Radomite
Anhur
12
2
6
7.5
W
Jing Wei
brinkman717
Jing Wei
4
2
5
3.25
W
Kukulkan
w3nle
Kukulkan
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,511
Damage
82,556
98,540
Taken
84,417
62,881
Mitigated
48,700
15,782
Healing
24,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CaSSmoney97
Cabrakan
8,075
981
1,370
5,395
17,734
20,104
194
7,347
10,332
30,908
0
L
Heimdallr
Drizzaye
Heimdallr
6,914
2,855
0
1,666
10,989
3,157
22
3,293
7,696
0
42,610
L
Tiamat
GrazeMe
Tiamat
15,299
2,521
0
6,060
18,410
12,321
0
1,298
17,112
69,416
0
L
Kukulkan
ItsSlade
Kukulkan
4,126
904
0
1,668
16,738
6,415
204
6,932
9,806
45,112
0
W
Artemis
LordDon595
Artemis
19,807
10,942
0
1,250
17,859
7,840
2,004
7,817
9,919
0
127,623
L
Ravana
MerMonk
Ravana
7,322
2,150
0
3,870
22,922
9,143
0
8,745
14,177
0
42,648
L
Cthulhu
18,850
494
508
2,010
29,481
31,845
0
11,866
17,615
71,381
0
W
Anhur
Radomite
Anhur
17,506
10,490
0
6,052
15,063
6,319
9,328
5,537
9,500
0
98,842
W
Jing Wei
brinkman717
Jing Wei
13,109
11,945
0
9,479
23,902
9,810
3,328
11,962
11,352
0
117,951
W
Kukulkan
w3nle
Kukulkan
24,059
2,914
0
865
9,859
4,627
734
4,820
5,039
108,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,674
Gold Earned
70,329
482
Minions Killed
740
0
Camps Cleared
0
1,897,886
Distance Traveled
2,272,535
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,414
497
43
2
0
489,440
2
L
Heimdallr
8,524
341
75
3
0
242,686
3
L
Tiamat
12,691
508
155
6
0
410,994
3
L
Kukulkan
9,340
374
88
4
0
353,274
0
W
Artemis
14,844
594
150
6
0
453,185
0
L
Ravana
9,822
393
70
3
0
423,457
1
L
Cthulhu
12,297
492
94
4
0
467,475
6
W
Anhur
14,515
581
151
6
0
469,764
1
W
Jing Wei
14,588
584
218
9
0
427,719
0
W
Kukulkan
13,968
559
178
7
0
432,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role