Player Matchup

Cerberus
Cerberus
DrippChucky
Cerberus
Level 7
God Stats
59W - 89L
1,241 SR
Queue Stats
138W - 196L
1,065 Elo+
Party 2
Danzaburou
Danzaburou
Futilitysmiles
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 141L
953 Elo+
Party 2
Hachiman
Hachiman
SadistSmiles
Hachiman
Level 3
God Stats
1W - 8L
1,161 SR
Queue Stats
147W - 184L
963 Elo+
Party 2
Jormungandr
Jormungandr
iDominate-ET
Jormungandr
Level 18
God Stats
1W - 4L
1,161 SR
Queue Stats
156W - 206L
1,135 Elo+
Party 2
Chernobog
Chernobog
xNoLimitJay
Chernobog
Level 10
God Stats
0W - 5L
1,099 SR
Queue Stats
182W - 229L
952 Elo+
Party 2
Team Averages
Level 9
1,233 SR
1,014 Elo+

VS

Team Averages
Level 20
1,359 SR
1,479 Elo+
Cu Chulainn
Cu Chulainn
IDestroySKRUBZ
Cu Chulainn
Level 24
God Stats
7W - 4L
1,440 SR
Queue Stats
25W - 19L
1,512 Elo+
Party 1
Izanami
Izanami
Jolly Raptor694
Izanami
Level 27
God Stats
18W - 13L
1,250 SR
Queue Stats
50W - 51L
1,368 Elo+
Solo
Anhur
Anhur
LaNdOn5954
Anhur
Level 15
God Stats
2W - 2L
1,350 SR
Queue Stats
14W - 9L
1,472 Elo+
Party 1
Sobek
Sobek
Nik7392
Sobek
Level 16
God Stats
8W - 3L
1,585 SR
Queue Stats
18W - 9L
1,500 Elo+
Party 1
Vulcan
Vulcan
guerreromatthew
Vulcan
Level 18
God Stats
1W - 0L
1,167 SR
Queue Stats
37W - 31L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrippChucky
Cerberus
14
4 / 6 / 3
9,568
478
7,095
18,696
11,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Futilitysmiles
Danzaburou
11
0 / 11 / 4
7,593
380
2,619
15,920
4,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SadistSmiles
Hachiman
13
2 / 13 / 2
8,473
424
2,147
13,433
3,884
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
iDominate-ET
Jormungandr
11
0 / 11 / 2
7,301
365
3,388
20,921
10,803
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
xNoLimitJay
Chernobog
13
2 / 7 / 1
8,711
436
2,804
11,845
4,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IDestroySKRUBZ
Cu Chulainn
19
11 / 2 / 5
12,263
613
15,778
14,230
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 1 / 14
10,598
530
8,684
7,091
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
15
4 / 2 / 9
9,956
498
8,351
11,580
3,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Nik7392
Sobek
15
2 / 2 / 12
10,466
523
4,014
15,341
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
24 / 4 / 7
12,670
634
22,985
11,193
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
8
Kills
46
48
Deaths
11
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DrippChucky
Cerberus
4
6
3
0.92
L
Danzaburou
Futilitysmiles
Danzaburou
0
11
4
0.18
W
Cu Chulainn
IDestroySKRUBZ
Cu Chulainn
11
2
5
6.75
W
5
1
14
12
W
Anhur
4
2
9
4.25
W
Sobek
Nik7392
Sobek
2
2
12
4
L
Hachiman
SadistSmiles
Hachiman
2
13
2
0.23
W
24
4
7
6.88
L
Jormungandr
iDominate-ET
Jormungandr
0
11
2
0.09
L
Chernobog
xNoLimitJay
Chernobog
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,053
Damage
59,812
80,815
Taken
59,435
34,703
Mitigated
35,338
5,498
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DrippChucky
Cerberus
7,095
316
99
3,276
18,696
11,360
524
5,333
13,163
37,944
0
L
Danzaburou
Futilitysmiles
Danzaburou
2,619
285
159
762
15,920
4,450
971
5,649
10,113
0
26,474
W
Cu Chulainn
IDestroySKRUBZ
Cu Chulainn
15,778
6,869
0
2,066
14,230
6,396
814
2,230
11,940
0
104,267
W
8,684
4,340
0
3,166
7,091
2,421
1,594
1,752
5,279
0
58,283
W
Anhur
8,351
4,153
0
3,185
11,580
3,742
3,088
1,938
9,522
0
66,932
W
Sobek
Nik7392
Sobek
4,014
637
0
5,714
15,341
17,872
1,294
3,446
11,805
39,904
0
L
Hachiman
SadistSmiles
Hachiman
2,147
1,940
0
163
13,433
3,884
254
7,274
5,877
0
18,652
W
22,985
3,528
0
2,413
11,193
4,907
2,128
2,881
8,222
72,800
0
L
Jormungandr
iDominate-ET
Jormungandr
3,388
1,314
383
656
20,921
10,803
562
4,559
16,192
19,950
0
L
Chernobog
xNoLimitJay
Chernobog
2,804
2,181
0
0
11,845
4,206
2,002
3,240
8,471
0
47,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,646
Gold Earned
55,953
320
Minions Killed
440
0
Camps Cleared
0
1,482,307
Distance Traveled
1,914,585
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,568
478
90
5
0
337,168
0
L
Danzaburou
7,593
380
53
3
0
267,890
0
W
Cu Chulainn
12,263
613
141
7
0
390,993
0
W
Izanami
10,598
530
91
5
0
383,183
1
W
Anhur
9,956
498
75
4
0
377,970
0
W
Sobek
10,466
523
46
2
0
396,979
0
L
Hachiman
8,473
424
40
2
0
271,538
2
W
Vulcan
12,670
634
87
4
0
365,460
1
L
Jormungandr
7,301
365
40
2
0
299,093
0
L
Chernobog
8,711
436
97
5
0
306,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role