Player Matchup

Rama
Rama
GuardianAnger90
Rama
Level 49
God Stats
4W - 1L
1,692 SR
Queue Stats
135W - 121L
1,515 Elo+
Solo
Cerberus
Cerberus
Tyrant42394
Cerberus
Level 41
God Stats
12W - 14L
1,484 SR
Queue Stats
47W - 59L
1,441 Elo+
Solo
Nike
Nike
VOD SASUKE X
Nike
Level 160
God Stats
7W - 3L
1,821 SR
Queue Stats
420W - 376L
1,537 Elo+
Solo
Olorun
Olorun
Wozards
Olorun
Level 154
God Stats
10W - 8L
1,571 SR
Queue Stats
503W - 502L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
f0xd0t
Ao Kuang
Level 35
God Stats
4W - 7L
1,229 SR
Queue Stats
19W - 23L
1,512 Elo+
Solo
Team Averages
Level 88
1,559 SR
1,504 Elo+

VS

Team Averages
Level 114
1,521 SR
1,472 Elo+
Chaac
Chaac
Franciscob77
Chaac
Level 121
God Stats
33W - 47L
1,388 SR
Queue Stats
450W - 510L
1,320 Elo+
Solo
Kumbhakarna
Kumbhakarna
KILLERANGEL JR
Kumbhakarna
Level 123
God Stats
1W - 1L
1,747 SR
Queue Stats
468W - 421L
1,543 Elo+
Solo
Ymir
Ymir
ProtoSc0pes
Ymir
Level 115
God Stats
2W - 2L
1,471 SR
Queue Stats
60W - 66L
1,525 Elo+
Solo
Apollo
Apollo
Un Nefelibata
Apollo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,487 Elo+
Solo
Ra
Ra
xDonutsForLifex
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 174L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 6
12,628
601
16,908
15,377
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Tyrant42394
Cerberus
18
4 / 2 / 5
11,122
530
7,371
14,065
10,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 2 / 15
11,292
538
9,714
17,604
15,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Wozards
Olorun
18
6 / 3 / 8
12,031
573
14,504
15,497
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
f0xd0t
Ao Kuang
15
1 / 5 / 2
9,696
462
6,785
13,575
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
10,062
479
9,042
16,451
9,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
KILLERANGEL JR
Kumbhakarna
16
2 / 3 / 2
10,137
483
9,600
16,083
10,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 2 / 4
11,750
560
8,394
15,824
12,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 11 / 3
9,530
454
8,260
19,023
6,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 7 / 4
10,710
510
9,406
10,775
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
26
Kills
16
16
Deaths
26
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
10
4
6
3.25
L
Kumbhakarna
KILLERANGEL JR
Kumbhakarna
2
3
2
1
L
5
2
4
3.5
W
Cerberus
Tyrant42394
Cerberus
4
2
5
3.25
L
1
11
3
0.23
W
5
2
15
6.25
W
Olorun
Wozards
Olorun
6
3
8
3.33
W
Ao Kuang
f0xd0t
Ao Kuang
1
5
2
0.4
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,282
Damage
44,702
76,118
Taken
78,156
43,509
Mitigated
42,647
26,597
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,042
1,867
0
6,389
16,451
9,520
0
5,173
11,278
0
71,969
W
16,908
13,763
0
3,607
15,377
5,797
3,387
4,461
10,792
0
89,861
L
Kumbhakarna
KILLERANGEL JR
Kumbhakarna
9,600
434
0
2,547
16,083
10,891
0
9,037
7,046
61,383
0
L
8,394
1,133
0
1,894
15,824
12,169
0
5,352
10,472
43,837
0
W
Cerberus
Tyrant42394
Cerberus
7,371
563
319
2,584
14,065
10,794
614
6,232
7,465
58,853
0
L
8,260
4,783
0
3,678
19,023
6,149
0
2,887
16,136
0
57,171
W
9,714
1,775
0
3,206
17,604
15,671
12
3,496
13,804
0
34,683
W
Olorun
Wozards
Olorun
14,504
7,817
2,080
10,442
15,497
6,581
2,268
6,565
8,588
88,791
0
W
Ao Kuang
f0xd0t
Ao Kuang
6,785
1,959
0
4,359
13,575
4,666
273
5,330
8,069
53,330
0
L
9,406
548
267
1,704
10,775
3,918
506
6,211
4,564
50,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,769
Gold Earned
52,189
556
Minions Killed
519
0
Camps Cleared
0
1,836,997
Distance Traveled
1,765,441
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,062
479
120
6
0
354,532
1
W
Rama
12,628
601
149
7
0
347,110
5
L
Kumbhakarna
10,137
483
121
6
0
338,757
4
L
Ymir
11,750
560
70
3
0
355,621
2
W
Cerberus
11,122
530
141
7
0
382,751
2
L
Apollo
9,530
454
93
4
0
346,337
3
W
Nike
11,292
538
36
2
0
389,698
8
W
Olorun
12,031
573
145
7
0
338,759
2
W
Ao Kuang
9,696
462
85
4
0
378,679
6
L
Ra
10,710
510
115
5
0
370,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role