Player Matchup

Aphrodite
Aphrodite
Fer_luiz
Aphrodite
Level 7
God Stats
1W - 3L
1,384 SR
Queue Stats
4W - 10L
1,271 Elo+
Solo
Gilgamesh
Gilgamesh
FoxHunterRE
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 3
Merlin
Merlin
HacheZetha
Merlin
Level 17
God Stats
22W - 29L
1,298 SR
Queue Stats
145W - 177L
1,269 Elo+
Solo
Artemis
Artemis
SolusChristus
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,378 Elo+
Party 3
Fenrir
Fenrir
natsudraguenel
Fenrir
Level 25
God Stats
0W - 1L
1,313 SR
Queue Stats
9W - 10L
1,322 Elo+
Party 3
Team Averages
Level 12
1,399 SR
1,324 Elo+

VS

Team Averages
Level 29
1,575 SR
1,360 Elo+
Baron Samedi
Baron Samedi
EncraDamOlbc
Baron Samedi
Level 79
God Stats
16W - 11L
1,696 SR
Queue Stats
320W - 381L
1,404 Elo+
Party 2
Heimdallr
Heimdallr
Gabiruza1
Heimdallr
Level 22
God Stats
10W - 25L
1,467 SR
Queue Stats
107W - 130L
1,328 Elo+
Party 1
Bellona
Bellona
Guilherme8632
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,338 Elo+
Party 2
Yemoja
Yemoja
Sr Targaryen193
Yemoja
Level 12
God Stats
2W - 0L
1,752 SR
Queue Stats
2W - 2L
1,400 Elo+
Solo
Thanatos
Thanatos
dfelfman_
Thanatos
Level 22
God Stats
18W - 17L
1,462 SR
Queue Stats
75W - 97L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fer_luiz
Aphrodite
11
2 / 3 / 2
7,078
373
3,247
5,920
2,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
FoxHunterRE
Gilgamesh
11
1 / 7 / 6
7,056
371
7,592
14,026
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
HacheZetha
Merlin
12
1 / 10 / 3
8,076
425
8,446
10,380
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
14
6 / 7 / 2
8,838
465
12,019
12,582
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 8 / 4
10,700
563
11,524
17,144
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EncraDamOlbc
Baron Samedi
18
16 / 5 / 8
12,476
657
18,342
18,344
9,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Gabiruza1
Heimdallr
15
4 / 5 / 2
9,779
515
8,659
13,453
7,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
16
8 / 2 / 6
10,169
535
6,768
14,206
9,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 2 / 9
10,588
557
9,183
9,855
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
dfelfman_
Thanatos
17
3 / 5 / 4
10,017
527
4,899
13,629
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
19
Kills
35
35
Deaths
19
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EncraDamOlbc
Baron Samedi
16
5
8
4
L
Aphrodite
Fer_luiz
Aphrodite
2
3
2
1
L
Gilgamesh
FoxHunterRE
Gilgamesh
1
7
6
0.57
W
Heimdallr
Gabiruza1
Heimdallr
4
5
2
1
W
Bellona
8
2
6
5.5
L
Merlin
HacheZetha
Merlin
1
10
3
0.25
L
Artemis
6
7
2
1
W
4
2
9
4.25
W
Thanatos
dfelfman_
Thanatos
3
5
4
1
L
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,828
Damage
47,851
60,052
Taken
69,487
25,728
Mitigated
43,967
8,186
Healing
25,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EncraDamOlbc
Baron Samedi
18,342
1,337
1,458
7,700
18,344
9,267
358
4,579
13,367
71,047
0
L
Aphrodite
Fer_luiz
Aphrodite
3,247
1,553
2,937
1,694
5,920
2,847
234
2,763
3,157
19,765
0
L
Gilgamesh
FoxHunterRE
Gilgamesh
7,592
1,930
0
309
14,026
5,730
410
6,061
7,965
0
27,724
W
Heimdallr
Gabiruza1
Heimdallr
8,659
3,872
0
1,814
13,453
7,530
4,007
1,091
12,278
0
67,627
W
Bellona
6,768
1,730
0
2,656
14,206
9,909
462
2,614
11,442
0
45,531
L
Merlin
HacheZetha
Merlin
8,446
971
0
209
10,380
3,567
0
5,531
4,849
38,363
0
L
Artemis
12,019
5,014
0
34
12,582
5,215
0
6,610
5,972
0
41,632
W
9,183
1,306
2,353
1,201
9,855
10,571
817
1,102
8,719
24,097
0
W
Thanatos
dfelfman_
Thanatos
4,899
1,241
0
7,966
13,629
6,690
1,932
1,581
11,988
0
63,971
L
11,524
2,996
0
3,003
17,144
8,369
0
6,560
10,584
0
37,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,748
Gold Earned
53,029
286
Minions Killed
442
0
Camps Cleared
0
1,671,372
Distance Traveled
1,703,825
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,476
657
118
6
0
325,346
2
L
Aphrodite
7,078
373
38
2
0
331,547
2
L
Gilgamesh
7,056
371
34
2
0
405,632
0
W
Heimdallr
9,779
515
122
6
0
343,899
0
W
Bellona
10,169
535
67
4
0
347,770
2
L
Merlin
8,076
425
67
4
0
286,915
1
L
Artemis
8,838
465
73
4
0
317,254
2
W
Yemoja
10,588
557
28
1
0
329,293
2
W
Thanatos
10,017
527
107
6
0
357,517
3
L
Fenrir
10,700
563
74
4
0
330,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role