Player Matchup

Sun Wukong
Sun Wukong
DANCISKYRIM
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Jhorky
Nu Wa
Level 160
God Stats
9W - 10L
1,663 SR
Queue Stats
93W - 85L
1,573 Elo+
Party 1
Pele
Pele
Sänä
Pele
Level 4
God Stats
1W - 1L
1,751 SR
Queue Stats
16W - 2L
1,500 Elo+
Party 1
Hera
Hera
Xand3er
Hera
Level 160
God Stats
3W - 2L
1,468 SR
Queue Stats
75W - 73L
1,556 Elo+
Party 1
Persephone
Persephone
abner08
Persephone
Level 155
God Stats
8W - 1L
1,716 SR
Queue Stats
72W - 74L
1,558 Elo+
Party 1
Team Averages
Level 128
1,619 SR
1,537 Elo+

VS

Team Averages
Level 76
1,564 SR
1,607 Elo+
Hou Yi
Hou Yi
AvianStatue
Hou Yi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Dragonair5
Baron Samedi
Level 99
God Stats
3W - 3L
1,561 SR
Queue Stats
687W - 670L
1,627 Elo+
Party 3
Odin
Odin
SaltiePopsicle
Odin
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
271W - 195L
1,669 Elo+
Party 2
Tiamat
Tiamat
halseyislifee
Tiamat
Level 13
God Stats
8W - 3L
1,758 SR
Queue Stats
89W - 51L
1,623 Elo+
Party 2
Da Ji
Da Ji
knghtmar
Da Ji
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 204L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DANCISKYRIM
Sun Wukong
10
1 / 3 / 3
5,880
535
3,823
7,120
2,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Jhorky
Nu Wa
12
4 / 0 / 3
6,901
627
5,598
4,205
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
Sänä
Pele
11
7 / 0 / 2
6,889
626
6,889
7,516
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
Xand3er
Hera
9
3 / 0 / 5
5,528
503
3,917
3,629
1,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
abner08
Persephone
11
1 / 1 / 4
6,479
589
5,174
4,668
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 3 / 0
5,781
526
1,999
7,071
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Dragonair5
Baron Samedi
7
0 / 4 / 0
4,785
435
2,410
6,560
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 1
6,530
594
6,316
7,902
3,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 5 / 1
4,840
440
3,039
7,044
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Da Ji
knghtmar
Da Ji
9
2 / 4 / 0
5,792
527
3,465
8,879
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
4
4
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
3
0
0
W
Sun Wukong
DANCISKYRIM
Sun Wukong
1
3
3
0.83
L
Baron Samedi
Dragonair5
Baron Samedi
0
4
0
0
W
Nu Wa
Jhorky
Nu Wa
4
0
3
5.5
L
2
0
1
2.5
W
Pele
Sänä
Pele
7
0
2
8
W
Hera
Xand3er
Hera
3
0
5
5.5
W
Persephone
abner08
Persephone
1
1
4
3
L
0
5
1
0.1
L
Da Ji
knghtmar
Da Ji
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,401
Damage
17,229
27,138
Taken
37,456
9,577
Mitigated
13,034
8,919
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
1,999
718
0
1,939
7,071
1,764
0
4,843
2,048
0
32,389
W
Sun Wukong
DANCISKYRIM
Sun Wukong
3,823
1,229
0
2,334
7,120
2,940
0
489
6,551
0
29,506
L
Baron Samedi
Dragonair5
Baron Samedi
2,410
422
262
1,924
6,560
2,429
0
2,619
3,851
18,867
0
W
Nu Wa
Jhorky
Nu Wa
5,598
2,277
0
2,110
4,205
1,378
0
421
3,784
36,259
4,096
L
6,316
2,250
0
3,354
7,902
3,034
0
420
7,452
0
40,480
W
Pele
Sänä
Pele
6,889
1,904
0
1,288
7,516
2,214
0
504
7,012
0
43,744
W
Hera
Xand3er
Hera
3,917
699
0
1,536
3,629
1,674
216
1,150
2,429
18,224
0
W
Persephone
abner08
Persephone
5,174
93
0
1,651
4,668
1,371
392
2,423
1,912
39,923
0
L
3,039
0
0
1,858
7,044
2,984
0
4,473
2,505
18,104
0
L
Da Ji
knghtmar
Da Ji
3,465
984
0
3,365
8,879
2,823
0
1,544
7,305
0
29,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
27,728
324
Minions Killed
322
0
Camps Cleared
0
1,085,800
Distance Traveled
971,263
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,781
526
89
8
0
160,788
3
W
Sun Wukong
5,880
535
65
6
0
223,859
2
L
Baron Samedi
4,785
435
26
2
0
202,577
4
W
Nu Wa
6,901
627
78
7
0
197,303
5
L
Odin
6,530
594
96
9
0
224,445
2
W
Pele
6,889
626
76
7
0
234,011
3
W
Hera
5,528
503
29
3
0
205,073
3
W
Persephone
6,479
589
76
7
0
225,554
1
L
Tiamat
4,840
440
43
4
0
176,935
0
L
Da Ji
5,792
527
68
6
0
206,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role