Player Matchup

Arachne
Arachne
GANGSTA GIGGLES
Arachne
Level 122
God Stats
6W - 3L
1,720 SR
Queue Stats
240W - 221L
1,659 Elo+
Solo
Ganesha
Ganesha
InvokedFrost
Ganesha
Level 147
God Stats
3W - 2L
1,677 SR
Queue Stats
205W - 140L
1,660 Elo+
Party 1
Sol
Sol
Muzzuey
Sol
Level 128
God Stats
13W - 17L
1,591 SR
Queue Stats
340W - 252L
1,570 Elo+
Party 1
Osiris
Osiris
OverlyPanda
Osiris
Level 109
God Stats
2W - 2L
1,917 SR
Queue Stats
125W - 108L
1,563 Elo+
Party 1
Neith
Neith
PolIy__
Neith
Level 148
God Stats
137W - 145L
1,572 SR
Queue Stats
1,145W - 1,156L
1,605 Elo+
Solo
Team Averages
Level 131
1,695 SR
1,611 Elo+

VS

Team Averages
Level 108
1,512 SR
1,592 Elo+
Hera
Hera
Eurobeatbeetle
Hera
Level 134
God Stats
5W - 5L
1,576 SR
Queue Stats
271W - 259L
1,689 Elo+
Solo
Aphrodite
Aphrodite
Jonathanmv
Aphrodite
Level 137
God Stats
5W - 3L
1,705 SR
Queue Stats
93W - 93L
1,533 Elo+
Solo
Guan Yu
Guan Yu
Quirzzon
Guan Yu
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 97L
1,565 Elo+
Party 2
Ares
Ares
XxSoRkItOxX
Ares
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
hoten5013
Jing Wei
Level 119
God Stats
3W - 5L
1,276 SR
Queue Stats
105W - 98L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,215
822
4,864
10,004
3,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
InvokedFrost
Ganesha
14
0 / 5 / 1
8,310
831
6,025
15,395
13,305
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
14
1 / 2 / 0
8,696
870
11,533
8,998
2,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
14
0 / 3 / 1
8,921
892
4,764
10,791
7,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
PolIy__
Neith
15
0 / 1 / 1
9,656
966
9,559
8,830
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

189

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 10
9,462
946
13,948
5,685
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Jonathanmv
Aphrodite
15
3 / 0 / 7
9,232
923
6,426
6,774
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Quirzzon
Guan Yu
16
5 / 0 / 8
9,959
996
10,096
13,491
13,517
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 0 / 9
9,621
962
7,797
11,154
9,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
hoten5013
Jing Wei
16
1 / 0 / 10
9,507
951
10,246
3,560
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
1
Kills
13
13
Deaths
1
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
0
2
1
0.25
L
Ganesha
InvokedFrost
Ganesha
0
5
1
0.1
W
Aphrodite
Jonathanmv
Aphrodite
3
0
7
6.5
L
Sol
1
2
0
0.5
L
Osiris
0
3
1
0.17
L
Neith
PolIy__
Neith
0
1
1
0.5
W
Guan Yu
Quirzzon
Guan Yu
5
0
8
9
W
3
0
9
7.5
W
Jing Wei
hoten5013
Jing Wei
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,745
Damage
48,513
54,018
Taken
40,664
31,857
Mitigated
31,096
5,825
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,948
2,884
0
1,019
5,685
2,422
0
2,209
3,476
35,081
0
L
4,864
3,299
0
1,292
10,004
3,299
0
6,893
2,817
0
13,763
L
Ganesha
InvokedFrost
Ganesha
6,025
185
0
0
15,395
13,305
0
7,306
7,094
20,259
0
W
Aphrodite
Jonathanmv
Aphrodite
6,426
482
2,992
4,681
6,774
4,605
0
2,836
3,938
24,797
0
L
Sol
11,533
1,870
0
2,095
8,998
2,873
0
5,683
3,099
32,507
0
L
Osiris
4,764
1,159
0
0
10,791
7,849
0
3,217
7,418
0
9,934
L
Neith
PolIy__
Neith
9,559
1,745
0
2,438
8,830
4,531
0
3,769
4,921
0
46,268
W
Guan Yu
Quirzzon
Guan Yu
10,096
1,590
3,218
2,920
13,491
13,517
0
6,140
7,351
0
21,180
W
7,797
69
1,292
878
11,154
9,274
0
4,793
6,361
11,953
0
W
Jing Wei
hoten5013
Jing Wei
10,246
8,692
0
0
3,560
1,278
0
1,580
1,980
0
39,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
47,781
177
Minions Killed
243
5
Camps Cleared
7
869,263
Distance Traveled
974,042
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,462
946
65
7
0
186,099
0
L
Arachne
8,215
822
29
3
4
185,917
4
L
Ganesha
8,310
831
0
0
0
172,784
0
W
Aphrodite
9,232
923
55
6
0
159,145
0
L
Sol
8,696
870
45
5
0
179,682
0
L
Osiris
8,921
892
20
2
0
160,480
0
L
Neith
9,656
966
83
8
1
170,400
0
W
Guan Yu
9,959
996
23
2
4
229,085
2
W
Ares
9,621
962
9
1
1
213,806
0
W
Jing Wei
9,507
951
91
9
2
185,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role