Player Matchup

Danzaburou
Danzaburou
AssAssassin802
Danzaburou
Level 26
God Stats
6W - 11L
1,283 SR
Queue Stats
209W - 222L
1,426 Elo+
Party 1
Artemis
Artemis
Nekursss
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,785 Elo+
Solo
Achilles
Achilles
Squall07
Achilles
Level 15
God Stats
5W - 3L
1,584 SR
Queue Stats
45W - 42L
1,455 Elo+
Party 2
Tiamat
Tiamat
Wanderingvirus
Tiamat
Level 39
God Stats
8W - 3L
1,623 SR
Queue Stats
92W - 98L
1,414 Elo+
Party 2
Ares
Ares
ugheww
Ares
Level 26
God Stats
30W - 19L
1,607 SR
Queue Stats
205W - 225L
1,424 Elo+
Party 1
Team Averages
Level 23
1,519 SR
1,501 Elo+

VS

Team Averages
Level 14
1,576 SR
1,437 Elo+
Discordia
Discordia
Fat Booger4965
Discordia
Level 22
God Stats
10W - 11L
1,772 SR
Queue Stats
61W - 66L
1,441 Elo+
Party 3
Nu Wa
Nu Wa
Ghostsmokes
Nu Wa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,397 Elo+
Party 3
Nemesis
Nemesis
LvCavDieCAv44
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 114L
1,419 Elo+
Solo
Chaac
Chaac
TBB Lucky
Chaac
Level 6
God Stats
3W - 2L
1,687 SR
Queue Stats
6W - 9L
1,558 Elo+
Party 3
Fenrir
Fenrir
killerkaos06
Fenrir
Level 8
God Stats
3W - 4L
1,423 SR
Queue Stats
20W - 18L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AssAssassin802
Danzaburou
20
8 / 6 / 17
15,105
1,079
23,386
20,955
10,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Nekursss
Artemis
20
11 / 4 / 19
15,975
1,141
24,527
14,084
5,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Squall07
Achilles
20
11 / 5 / 21
16,032
1,145
20,500
26,315
41,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
14 / 5 / 23
16,940
1,210
34,248
17,475
15,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
ugheww
Ares
20
3 / 5 / 30
14,272
1,019
14,198
22,714
29,594
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fat Booger4965
Discordia
20
5 / 4 / 12
14,256
1,018
24,622
15,693
5,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 8 / 10
13,279
949
12,611
20,700
12,975
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
20
5 / 12 / 12
15,055
1,075
15,414
26,546
13,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
TBB Lucky
Chaac
20
1 / 8 / 15
13,616
973
15,513
28,865
34,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
20
12 / 15 / 9
16,714
1,194
25,353
36,604
23,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
83
47
Kills
25
25
Deaths
47
110
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AssAssassin802
Danzaburou
8
6
17
2.75
L
Discordia
Fat Booger4965
Discordia
5
4
12
2.75
L
2
8
10
0.88
L
Nemesis
5
12
12
0.92
W
Artemis
Nekursss
Artemis
11
4
19
5.13
W
Achilles
Squall07
Achilles
11
5
21
4.3
L
Chaac
TBB Lucky
Chaac
1
8
15
1.06
W
14
5
23
5.1
L
Fenrir
12
15
9
1.1
W
Ares
ugheww
Ares
3
5
30
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,859
Damage
93,513
101,543
Taken
128,408
102,008
Mitigated
90,034
12,335
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AssAssassin802
Danzaburou
23,386
12,367
581
2,857
20,955
10,197
0
6,430
14,465
0
55,617
L
Discordia
Fat Booger4965
Discordia
24,622
1,280
515
1,554
15,693
5,752
0
7,997
7,696
42,321
0
L
12,611
4,806
0
336
20,700
12,975
0
7,286
13,414
30,476
0
L
Nemesis
15,414
5,133
0
2,155
26,546
13,256
0
9,931
16,060
0
51,729
W
Artemis
Nekursss
Artemis
24,527
10,721
0
2,045
14,084
5,657
0
5,221
8,863
0
46,947
W
Achilles
Squall07
Achilles
20,500
6,956
0
666
26,315
41,386
0
10,144
16,110
0
43,588
L
Chaac
TBB Lucky
Chaac
15,513
3,813
0
3,166
28,865
34,176
0
9,173
19,692
0
30,022
W
34,248
2,212
749
5,437
17,475
15,174
0
7,562
9,887
62,289
0
L
Fenrir
25,353
8,322
0
1,486
36,604
23,875
0
14,059
22,545
0
46,889
W
Ares
ugheww
Ares
14,198
671
0
0
22,714
29,594
0
7,669
14,985
30,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,324
Gold Earned
72,920
237
Minions Killed
206
12
Camps Cleared
3
1,162,123
Distance Traveled
1,445,352
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,105
1,079
56
4
1
218,817
0
L
Discordia
14,256
1,018
31
2
0
312,090
2
L
Nu Wa
13,279
949
21
2
0
225,246
2
L
Nemesis
15,055
1,075
74
5
2
292,119
0
W
Artemis
15,975
1,141
43
3
4
218,694
2
W
Achilles
16,032
1,145
48
3
1
279,101
1
L
Chaac
13,616
973
38
3
0
318,214
0
W
Tiamat
16,940
1,210
58
4
4
240,976
0
L
Fenrir
16,714
1,194
42
3
1
297,683
0
W
Ares
14,272
1,019
32
2
2
204,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role