Player Matchup

Ratatoskr
Ratatoskr
Charge Elephant
Ratatoskr
Level 28
God Stats
9W - 9L
1,420 SR
Queue Stats
26W - 22L
1,533 Elo+
Party 3
Kukulkan
Kukulkan
DarkFireReaper
Kukulkan
Level 22
God Stats
2W - 6L
1,651 SR
Queue Stats
31W - 22L
1,551 Elo+
Party 2
Set
Set
EMNacho
Set
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 32L
1,543 Elo+
Party 2
Arachne
Arachne
Stonker7
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,523 Elo+
Party 3
Neith
Neith
blankertboy12
Neith
Level 11
God Stats
1W - 6L
1,119 SR
Queue Stats
8W - 15L
1,257 Elo+
Party 3
Team Averages
Level 16
1,438 SR
1,481 Elo+

VS

Team Averages
Level 21
1,663 SR
1,523 Elo+
Da Ji
Da Ji
GageShiAxel
Da Ji
Level 26
God Stats
4W - 4L
1,540 SR
Queue Stats
192W - 196L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
IIIExOhIII
Gilgamesh
Level 10
God Stats
10W - 5L
1,588 SR
Queue Stats
20W - 18L
1,658 Elo+
Solo
Kukulkan
Kukulkan
Slugsworth
Kukulkan
Level 37
God Stats
48W - 28L
1,718 SR
Queue Stats
184W - 132L
1,567 Elo+
Party 1
Discordia
Discordia
TheMike272
Discordia
Level 21
God Stats
8W - 8L
1,737 SR
Queue Stats
177W - 163L
1,463 Elo+
Solo
Neith
Neith
sicknast
Neith
Level 10
God Stats
5W - 3L
1,731 SR
Queue Stats
180W - 128L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Charge Elephant
Ratatoskr
19
4 / 4 / 11
12,879
991
10,729
22,651
15,848
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
20
7 / 5 / 15
14,712
1,132
19,055
15,898
8,256
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Set
20
15 / 11 / 9
16,613
1,278
26,615
23,849
14,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Stonker7
Arachne
20
2 / 13 / 15
12,656
974
15,863
27,414
14,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 11 / 14
13,295
1,023
12,153
19,739
9,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 21
15,275
1,175
22,325
21,811
8,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
IIIExOhIII
Gilgamesh
20
6 / 7 / 24
14,173
1,090
25,493
28,545
14,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Slugsworth
Kukulkan
20
15 / 4 / 14
16,189
1,245
30,941
12,950
4,806
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
TheMike272
Discordia
19
5 / 6 / 11
12,397
954
8,263
10,789
2,819
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
sicknast
Neith
20
7 / 5 / 16
13,527
1,041
14,354
14,082
5,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
130
31
Kills
44
44
Deaths
31
64
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Charge Elephant
Ratatoskr
4
4
11
2.38
L
Kukulkan
7
5
15
2.9
L
Set
15
11
9
1.77
W
11
9
21
2.39
W
Gilgamesh
IIIExOhIII
Gilgamesh
6
7
24
2.57
W
Kukulkan
Slugsworth
Kukulkan
15
4
14
5.5
L
Arachne
Stonker7
Arachne
2
13
15
0.73
W
Discordia
TheMike272
Discordia
5
6
11
1.75
L
3
11
14
0.91
W
Neith
sicknast
Neith
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,415
Damage
101,376
109,551
Taken
88,177
63,166
Mitigated
36,557
8,141
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Charge Elephant
Ratatoskr
10,729
2,562
0
3,563
22,651
15,848
0
8,060
14,591
0
23,271
L
Kukulkan
19,055
647
0
0
15,898
8,256
0
9,060
6,838
56,311
0
L
Set
26,615
14,043
0
924
23,849
14,929
0
9,746
14,103
0
47,447
W
22,325
6,666
0
1,108
21,811
8,094
0
2,128
19,683
0
30,827
W
Gilgamesh
IIIExOhIII
Gilgamesh
25,493
8,462
705
2,203
28,545
14,971
0
5,236
23,309
0
37,189
W
Kukulkan
Slugsworth
Kukulkan
30,941
3,569
0
217
12,950
4,806
0
3,259
9,691
75,720
0
L
Arachne
Stonker7
Arachne
15,863
9,415
0
1,577
27,414
14,446
0
6,623
20,791
0
26,161
W
Discordia
TheMike272
Discordia
8,263
1,559
0
144
10,789
2,819
0
3,326
7,463
23,223
0
L
12,153
4,897
0
2,077
19,739
9,687
0
5,715
14,024
0
46,945
W
Neith
sicknast
Neith
14,354
5,160
0
2,899
14,082
5,867
0
5,106
8,976
0
53,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,155
Gold Earned
71,561
235
Minions Killed
262
13
Camps Cleared
4
1,184,903
Distance Traveled
998,937
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,879
991
30
2
1
234,113
0
L
Kukulkan
14,712
1,132
85
7
2
229,246
0
L
Set
16,613
1,278
39
3
5
248,006
0
W
Da Ji
15,275
1,175
21
2
2
212,135
0
W
Gilgamesh
14,173
1,090
21
2
0
219,545
0
W
Kukulkan
16,189
1,245
107
8
1
231,539
0
L
Arachne
12,656
974
15
1
3
253,732
1
W
Discordia
12,397
954
28
2
0
176,805
0
L
Neith
13,295
1,023
66
5
2
219,806
0
W
Neith
13,527
1,041
85
7
1
158,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role