Player Matchup

Hercules
Hercules
Baboon
Hercules
Level 106
God Stats
4W - 2L
1,512 SR
Queue Stats
39W - 35L
1,489 Elo+
Party 4
Hachiman
Hachiman
Coosay
Hachiman
Level 18
God Stats
5W - 7L
1,443 SR
Queue Stats
79W - 62L
1,531 Elo+
Party 4
Anubis
Anubis
GustavoQzc
Anubis
Level 6
God Stats
13W - 10L
1,614 SR
Queue Stats
14W - 13L
1,519 Elo+
Party 3
Chaac
Chaac
Jasonbaxter50
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
ManoBlow
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Team Averages
Level 27
1,514 SR
1,508 Elo+

VS

Team Averages
Level 11
1,474 SR
1,357 Elo+
Raijin
Raijin
LOSSBOYY
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 166L
1,431 Elo+
Party 1
Cerberus
Cerberus
POOHBEARR
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,438 Elo+
Party 1
Merlin
Merlin
TheKingsFooI
Merlin
Level 7
God Stats
34W - 34L
1,500 SR
Queue Stats
38W - 50L
1,205 Elo+
Party 2
Cthulhu
Cthulhu
TheKingsWarlock
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,341 Elo+
Party 2
Sol
Sol
xTheKingsGuard
Sol
Level 8
God Stats
9W - 12L
1,369 SR
Queue Stats
35W - 40L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baboon
Hercules
20
17 / 0 / 22
13,943
1,268
21,081
13,737
12,126
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Coosay
Hachiman
20
17 / 1 / 28
14,929
1,357
35,598
9,306
4,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
GustavoQzc
Anubis
20
18 / 3 / 33
15,434
1,403
34,332
15,500
8,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 4 / 35
12,096
1,100
7,444
13,964
13,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ManoBlow
Kukulkan
13
0 / 0 / 0
8,610
783
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
LOSSBOYY
Raijin
15
1 / 10 / 1
9,884
899
6,065
12,697
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
POOHBEARR
Cerberus
17
2 / 9 / 5
10,793
981
7,197
27,408
29,697
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
16
0 / 13 / 2
9,946
904
6,050
18,973
7,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 14 / 3
10,606
964
9,900
28,523
30,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 9 / 3
11,298
1,027
17,727
19,179
5,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
22
55
Kills
8
8
Deaths
55
118
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Baboon
Hercules
17
0
22
28
W
Hachiman
Coosay
Hachiman
17
1
28
31
W
Anubis
GustavoQzc
Anubis
18
3
33
11.5
W
3
4
35
5.13
L
Raijin
LOSSBOYY
Raijin
1
10
1
0.15
W
Kukulkan
ManoBlow
Kukulkan
0
0
0
0
L
Cerberus
POOHBEARR
Cerberus
2
9
5
0.5
L
Merlin
0
13
2
0.08
L
2
14
3
0.25
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,455
Damage
46,939
52,507
Taken
106,780
38,606
Mitigated
77,046
18,070
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Baboon
Hercules
21,081
6,202
0
4,314
13,737
12,126
0
11,923
1,814
0
37,759
W
Hachiman
Coosay
Hachiman
35,598
22,158
0
0
9,306
4,223
0
7,133
2,173
0
59,055
W
Anubis
GustavoQzc
Anubis
34,332
2,551
0
10,989
15,500
8,594
0
14,503
997
63,097
0
W
7,444
1,781
0
2,767
13,964
13,663
0
13,380
584
0
12,906
L
Raijin
LOSSBOYY
Raijin
6,065
778
632
243
12,697
4,165
0
2,880
9,817
19,395
0
W
Kukulkan
ManoBlow
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
POOHBEARR
Cerberus
7,197
882
286
4,205
27,408
29,697
0
11,272
16,136
22,966
0
L
Merlin
6,050
613
0
0
18,973
7,154
0
3,648
15,325
39,690
0
L
9,900
1,283
841
288
28,523
30,111
0
10,674
17,849
20,830
0
L
17,727
6,525
0
4,076
19,179
5,919
0
5,858
13,321
59,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,012
Gold Earned
52,527
179
Minions Killed
234
3
Camps Cleared
9
802,562
Distance Traveled
906,168
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,943
1,268
31
3
1
239,619
0
W
Hachiman
14,929
1,357
63
6
0
211,519
2
W
Anubis
15,434
1,403
75
7
2
173,998
0
W
Chaac
12,096
1,100
10
1
0
177,426
2
L
Raijin
9,884
899
23
2
1
134,152
0
W
Kukulkan
8,610
783
0
0
0
0
0
L
Cerberus
10,793
981
43
4
0
204,496
0
L
Merlin
9,946
904
58
5
3
185,229
1
L
Cthulhu
10,606
964
26
2
2
181,438
3
L
Sol
11,298
1,027
84
8
3
200,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role