Player Matchup

Cthulhu
Cthulhu
Axanthic_Wolf
Cthulhu
Level 119
God Stats
33W - 28L
1,628 SR
Queue Stats
151W - 144L
1,474 Elo+
Party 1
Fafnir
Fafnir
Blackbean4302
Fafnir
Level 19
God Stats
4W - 0L
1,469 SR
Queue Stats
13W - 12L
1,405 Elo+
Party 1
Medusa
Medusa
DaFreakin_Rican
Medusa
Level 111
God Stats
5W - 4L
1,507 SR
Queue Stats
7W - 10L
1,375 Elo+
Party 1
Hun Batz
Hun Batz
Goldfishboy006
Hun Batz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,370 Elo+
Party 1
Hel
Hel
Salami_Slapper09
Hel
Level 63
God Stats
3W - 2L
1,562 SR
Queue Stats
29W - 42L
1,427 Elo+
Party 1
Team Averages
Level 83
1,533 SR
1,410 Elo+

VS

Team Averages
Level 71
1,477 SR
1,435 Elo+
Sol
Sol
BlaCkXRipper
Sol
Level 69
God Stats
25W - 18L
1,666 SR
Queue Stats
675W - 658L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
Darik_21
Nu Wa
Level 113
God Stats
7W - 11L
1,506 SR
Queue Stats
627W - 613L
1,525 Elo+
Party 2
Cabrakan
Cabrakan
GABOXO_09
Cabrakan
Level 47
God Stats
5W - 8L
1,624 SR
Queue Stats
107W - 129L
1,462 Elo+
Party 2
Skadi
Skadi
PsychoticAtom42
Skadi
Level 46
God Stats
0W - 1L
1,227 SR
Queue Stats
3W - 5L
1,368 Elo+
Party 3
Nemesis
Nemesis
spudman96_
Nemesis
Level 80
God Stats
0W - 8L
1,364 SR
Queue Stats
8W - 19L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 2 / 1
7,767
485
10,719
13,767
10,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 1 / 1
7,077
442
4,625
10,330
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 4 / 2
7,244
453
7,279
8,407
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
13
4 / 0 / 1
7,639
477
5,712
9,085
3,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 1
8,329
521
5,991
10,092
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
8,803
550
7,755
14,828
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Darik_21
Nu Wa
15
0 / 2 / 1
8,567
535
8,838
6,669
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
GABOXO_09
Cabrakan
12
2 / 0 / 3
7,933
496
4,875
10,086
10,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 4 / 1
7,510
469
6,802
8,681
2,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
spudman96_
Nemesis
8
0 / 4 / 0
5,803
363
2,904
11,268
2,976
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
6
7
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
2
1
0.25
L
1
0
1
1.5
W
2
1
1
2.5
W
2
4
2
0.75
L
Nu Wa
Darik_21
Nu Wa
0
2
1
0.25
L
Cabrakan
GABOXO_09
Cabrakan
2
0
3
3.5
W
Hun Batz
4
0
1
4.5
L
3
4
1
0.88
W
2
0
1
2.5
L
Nemesis
spudman96_
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
31,174
51,681
Taken
51,532
27,023
Mitigated
23,989
20,538
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,719
296
0
5,409
13,767
10,473
444
7,950
5,817
52,340
0
L
7,755
3,518
0
9,174
14,828
5,709
911
9,108
4,940
59,196
4,325
W
4,625
847
318
3,603
10,330
7,961
347
3,414
6,916
19,743
0
W
7,279
3,250
0
1,430
8,407
2,604
677
2,886
5,521
0
41,846
L
Nu Wa
Darik_21
Nu Wa
8,838
2,374
0
706
6,669
2,498
0
4,652
2,017
68,754
0
L
Cabrakan
GABOXO_09
Cabrakan
4,875
1,290
0
0
10,086
10,030
0
2,104
7,674
19,937
0
W
Hun Batz
5,712
772
0
2,630
9,085
3,009
0
2,003
7,082
0
39,056
L
6,802
2,701
0
750
8,681
2,776
389
1,528
6,928
0
37,185
W
5,991
0
427
6,721
10,092
2,976
977
4,728
5,364
61,114
0
L
Nemesis
spudman96_
Nemesis
2,904
624
0
4,408
11,268
2,976
625
2,422
8,638
0
21,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
38,616
384
Minions Killed
389
0
Camps Cleared
0
1,567,572
Distance Traveled
1,439,811
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,767
485
94
6
0
301,347
1
L
Sol
8,803
550
131
8
0
257,845
2
W
Fafnir
7,077
442
34
2
0
314,056
1
W
Medusa
7,244
453
71
4
0
286,539
4
L
Nu Wa
8,567
535
119
7
0
285,738
0
L
Cabrakan
7,933
496
29
2
0
294,178
3
W
Hun Batz
7,639
477
70
4
0
355,933
1
L
Skadi
7,510
469
65
4
0
275,734
3
W
Hel
8,329
521
115
7
0
309,697
3
L
Nemesis
5,803
363
45
3
0
326,316
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role